cavis/rl4j/rl4j-doom/src/main/java/vizdoom/GameState.java

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/*
* ******************************************************************************
* *
* *
* * This program and the accompanying materials are made available under the
* * terms of the Apache License, Version 2.0 which is available at
* * https://www.apache.org/licenses/LICENSE-2.0.
* *
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* * See the NOTICE file distributed with this work for additional
* * information regarding copyright ownership.
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* * Unless required by applicable law or agreed to in writing, software
* * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* * License for the specific language governing permissions and limitations
* * under the License.
* *
* * SPDX-License-Identifier: Apache-2.0
* *****************************************************************************
*/
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package vizdoom;
public class GameState{
public int number;
public int tic;
public double[] gameVariables;
public byte[] screenBuffer;
public byte[] depthBuffer;
public byte[] labelsBuffer;
public byte[] automapBuffer;
public Label[] labels;
GameState(int number,
int tic,
double[] gameVariables,
byte[] screenBuffer,
byte[] depthBuffer,
byte[] labelsBuffer,
byte[] automapBuffer,
Label[] labels){
this.number = number;
this.tic = tic;
this.gameVariables = gameVariables;
this.screenBuffer = screenBuffer;
this.depthBuffer = depthBuffer;
this.labelsBuffer = labelsBuffer;
this.automapBuffer = automapBuffer;
this.labels = labels;
}
}