cavis/libnd4j/blas/cuda/NDArray.cu

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/*******************************************************************************
* Copyright (c) 2015-2018 Skymind, Inc.
*
* This program and the accompanying materials are made available under the
* terms of the Apache License, Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0.
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
* SPDX-License-Identifier: Apache-2.0
******************************************************************************/
#ifndef NDARRAY_CPP
#define NDARRAY_CPP
#include "../NDArray.h"
#include "../NDArrayFactory.h"
#include "NativeOpExecutioner.h"
#include <memory/Workspace.h>
#include <memory/MemoryRegistrator.h>
#include <ops.h>
#include <ops/gemm.h>
#include <pointercast.h>
#include <stdexcept>
#include <memory>
#include <helpers/logger.h>
#include <loops/pairwise_transform.h>
#include <loops/transform_same.h>
#include <loops/random.h>
#include <loops/broadcasting.h>
#include <indexing/NDIndex.h>
#include <indexing/IndicesList.h>
#include <helpers/ShapeUtils.h>
#include <sstream>
#include <helpers/ArrayUtils.h>
#include <MmulHelper.h>
#include <helpers/threshold.h>
#include <exceptions/datatype_exception.h>
#include <exceptions/cuda_exception.h>
#include <specials_cuda.h>
#include <loops/special_kernels.h>
#include <PointersManager.h>
#include "../NDArray.hpp"
#include <ConstantShapeHelper.h>
namespace nd4j {
void* NDArray::platformBuffer() { return specialBuffer(); }
void* NDArray::getPlatformBuffer() const { return getSpecialBuffer(); }
Nd4jLong* NDArray::getPlatformShapeInfo() const { return getSpecialShapeInfo(); }
Nd4jLong* NDArray::platformShapeInfo() { return specialShapeInfo(); }
void NDArray::syncToDevice() const {
auto currentDeviceId = AffinityManager::currentDeviceId();
if (currentDeviceId != _deviceId) {
// first of all we update shapeInfo
const_cast<NDArray*>(this)->setShapeInfo(this->getShapeInfo());
// now we actually migrate data buffer
_buffer->migrate();
}
_buffer->syncToSpecial();
}
void NDArray::syncToHost() const { _buffer->syncToPrimary(getContext()); }
void NDArray::tickWriteHost() const { _buffer->writePrimary(); }
void NDArray::tickWriteDevice() const { _buffer->writeSpecial(); }
void NDArray::tickReadHost() const { _buffer->readPrimary(); }
void NDArray::tickReadDevice() const { _buffer->readSpecial(); }
void NDArray::tickBothActual() const { _buffer->writePrimary(); _buffer->readSpecial(); }
bool NDArray::isActualOnHostSide() const { return _buffer->isPrimaryActual(); }
bool NDArray::isActualOnDeviceSide() const { return _buffer->isSpecialActual(); }
void NDArray::makeBothBuffersActual() const { if(!isActualOnHostSide()) syncToHost(); if(!isActualOnDeviceSide()) syncToDevice(); }
///////////////////////////////////////////////////////////////////
template<typename T>
__global__ static void fillAsTriangularCuda(const void* vx, const Nd4jLong* xShapeInfo, void* vz, const Nd4jLong* zShapeInfo, const T val, const int lower, const int upper) {
const auto x = reinterpret_cast<const T*>(vx);
auto z = reinterpret_cast<T*>(vz);
__shared__ int zRank, xRank, areSameOffsets; // xRank == zRank always, except when xRank = 1, in this case zRank = 2
__shared__ Nd4jLong zLen, totalThreads, *sharedMem; // xLen == zLen, except when xRank = 1, in this case zLen = 2*xLen
if (threadIdx.x == 0) {
extern __shared__ unsigned char shmem[];
sharedMem = reinterpret_cast<Nd4jLong*>(shmem);
areSameOffsets = shape::haveSameShapeAndStrides(xShapeInfo, zShapeInfo);
xRank = shape::rank(xShapeInfo);
zRank = shape::rank(zShapeInfo);
zLen = shape::length(zShapeInfo);
totalThreads = gridDim.x * blockDim.x;
}
__syncthreads();
auto coords = sharedMem + threadIdx.x * zRank;
const auto tid = blockIdx.x * blockDim.x + threadIdx.x;
for (Nd4jLong i = tid; i < zLen; i += totalThreads) {
shape::index2coords(i, zShapeInfo, coords);
const auto zOffset = shape::getOffset(zShapeInfo, coords);
// if( (row + upper < col) || (row + lower > col) )
if((coords[zRank - 2] + upper < coords[zRank - 1]) || (coords[zRank - 2] + lower > coords[zRank - 1]))
z[zOffset] = val;
else if(vx != vz) { // when x and z are different arrays
if(xRank != zRank)
coords[0] = coords[1];
const auto xOffset = areSameOffsets ? zOffset : shape::getOffset(xShapeInfo, coords);
z[zOffset] = x[xOffset];
}
}
}
///////////////////////////////////////////////////////////////////
template<typename T>
void NDArray::fillAsTriangular(const float val, int lower, int upper, NDArray& target, const char direction) {
if (isS())
throw std::runtime_error("NDArray::fillAsTriangular: you can't use this method on String array!");
if(!isSameShape(target) && !(rankOf() == 1 && target.rankOf() == 2 && sizeAt(0) == target.sizeAt(0) && sizeAt(0) == target.sizeAt(1)))
throw std::string("NDArray::fillAsTriangular method: wrong shape of target array !");
if (direction == 'u')
lower = -target.sizeAt(-2);
else if (direction == 'l')
upper = target.sizeAt(-1);
const int threadsPerBlock = MAX_NUM_THREADS / 4;
const int blocksPerGrid = (target.lengthOf() + threadsPerBlock - 1) / threadsPerBlock;
const int sharedMem = threadsPerBlock * sizeof(decltype(*target.getShapeInfo())) * target.rankOf() + 128;
PointersManager manager(getContext(), "NDArray::fillAsTriangular");
NDArray::prepareSpecialUse({&target}, {this});
fillAsTriangularCuda<T><<<blocksPerGrid, threadsPerBlock, sharedMem, *getContext()->getCudaStream()>>>(getPlatformBuffer(), getPlatformShapeInfo(), target.getPlatformBuffer(), target.getPlatformShapeInfo(), static_cast<T>(val), lower, upper);
NDArray::registerSpecialUse({&target}, {this});
manager.synchronize();
}
BUILD_SINGLE_TEMPLATE(template ND4J_EXPORT void NDArray::fillAsTriangular, (const float val, int lower, int upper, NDArray& target, const char direction), LIBND4J_TYPES);
////////////////////////////////////////////////////////////////////////
template<typename T>
__global__ static void identityMatrixCuda(void* vx, const Nd4jLong* xShapeInfo, const T val) {
auto x = reinterpret_cast<T*>(vx);
__shared__ int rank;
__shared__ Nd4jLong len, totalThreads, *sharedMem; // xLen == zLen, except when xRank = 1, in this case zLen = 2*xLen
if (threadIdx.x == 0) {
extern __shared__ unsigned char shmem[];
sharedMem = reinterpret_cast<Nd4jLong*>(shmem);
rank = shape::rank(xShapeInfo);
len = shape::length(xShapeInfo);
totalThreads = gridDim.x * blockDim.x;
}
__syncthreads();
auto coords = sharedMem + threadIdx.x * rank;
const auto tid = blockIdx.x * blockDim.x + threadIdx.x;
for (Nd4jLong i = tid; i < len; i += totalThreads) {
shape::index2coords(i, xShapeInfo, coords);
const auto offset = shape::getOffset(xShapeInfo, coords);
if(coords[rank - 2] == coords[rank - 1]) // row == col -> on diagonal
x[offset] = val;
else
x[offset] = static_cast<T>(0);
}
}
///////////////////////////////////////////////////////////////////
template<typename T>
static void identityMatrixCudaLauncher(const int blocksPerGrid, const int threadsPerBlock, const int sharedMem, const cudaStream_t *stream, void* vx, const Nd4jLong *xShapeInfo, const float val) {
identityMatrixCuda<T><<<blocksPerGrid, threadsPerBlock, sharedMem, *stream>>>(vx, xShapeInfo, static_cast<T>(val));
}
BUILD_SINGLE_TEMPLATE(template void identityMatrixCudaLauncher, (const int blocksPerGrid, const int threadsPerBlock, const int sharedMem, const cudaStream_t *stream, void* vx, const Nd4jLong *xShapeInfo, const float val), LIBND4J_TYPES);
////////////////////////////////////////////////////////////////////////
void NDArray::setIdentity() {
if (isS())
throw std::runtime_error("NDArray::setIdentity: you can't use this method on String array!");
// if (rankOf() != 2)
// throw std::runtime_error("NDArray::setIdentity: method should work only for 2D tensors. But " + toStringValue(rankOf()) + " was given.");
const int threadsPerBlock = MAX_NUM_THREADS / 4;
const int blocksPerGrid = (lengthOf() + threadsPerBlock - 1) / threadsPerBlock;
const int sharedMem = threadsPerBlock * sizeof(decltype(getShapeInfo())) * rankOf() + 128;
PointersManager manager(getContext(), "NDArray::setIdentity");
syncToDevice();
BUILD_SINGLE_SELECTOR(dataType(), identityMatrixCudaLauncher, (blocksPerGrid, threadsPerBlock, sharedMem, getContext()->getCudaStream(), getPlatformBuffer(), getPlatformShapeInfo(), 1.f), LIBND4J_TYPES);
tickWriteDevice();
manager.synchronize();
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void NDArray::swapUnsafe(NDArray& other) {
auto xType = this->dataType();
if (xType != other.dataType())
throw std::runtime_error("NDArray::swapUnsage method: both arrays must have the same data type");
if(specialBuffer() == nullptr || other.specialBuffer() == nullptr)
throw std::runtime_error("NDArray::swapUnsafe method: input array should not be empty!");
if(lengthOf() != other.lengthOf())
throw std::runtime_error("NDArray::swapUnsafe method: input arrays should have the same length!");
BUILD_SINGLE_SELECTOR(xType, templatedSwapUnsafe, (specialBuffer(), specialShapeInfo(), other.specialBuffer(), other.specialShapeInfo(), getContext()->getCudaStream()), LIBND4J_TYPES);
}
////////////////////////////////////////////////////////////////////////
void NDArray::synchronize(const char* msg) const {
auto res = cudaStreamSynchronize(*(getContext()->getCudaStream()));
if (res != 0)
throw std::runtime_error(msg + std::string(": synchronization failed !"));
}
////////////////////////////////////////////////////////////////////////
void NDArray::prepareSpecialUse(const std::vector<const NDArray*>& writeList, const std::vector<const NDArray*>& readList, bool synchronizeWritables) {
for (const auto& a : readList)
if(a != nullptr)
a->syncToDevice();
for (const auto& a : writeList) {
if (a != nullptr) {
a->getDataBuffer()->allocateSpecial();
if (synchronizeWritables)
a->syncToDevice();
}
}
}
////////////////////////////////////////////////////////////////////////
void NDArray::registerSpecialUse(const std::vector<const NDArray*>& writeList, const std::vector<const NDArray*>& readList) {
for (const auto& p : readList)
if(p != nullptr)
p->tickReadDevice();
for (const auto& p : writeList)
if (p != nullptr)
p->tickWriteDevice();
}
////////////////////////////////////////////////////////////////////////
void NDArray::preparePrimaryUse(const std::vector<const NDArray*>& writeList, const std::vector<const NDArray*>& readList, bool synchronizeWritables) {
for (const auto& a : readList)
if(a != nullptr)
a->syncToHost();
for (const auto& a : writeList) {
if (a != nullptr) {
a->getDataBuffer()->allocatePrimary();
if (synchronizeWritables)
a->syncToHost();
}
}
}
////////////////////////////////////////////////////////////////////////
void NDArray::registerPrimaryUse(const std::vector<const NDArray*>& writeList, const std::vector<const NDArray*>& readList) {
for (const auto& p : readList)
if(p != nullptr)
p->tickReadHost();
for (const auto& p : writeList)
if (p != nullptr)
p->tickWriteHost();
}
//////////////////////////////////////////////////////////////////////////
void NDArray::syncShape() const {
cudaMemcpy(getSpecialShapeInfo(), getShapeInfo(), shape::shapeInfoByteLength(getShapeInfo()), cudaMemcpyHostToDevice);
}
//////////////////////////////////////////////////////////////////////////
void* NDArray::specialBufferWithOffset(Nd4jLong offset) const {
return getSpecialBuffer() != nullptr ? static_cast<int8_t*>(getSpecialBuffer()) + (offset * sizeOfT()) : nullptr;
}
//////////////////////////////////////////////////////////////////////////
// change an array by repeating it the number of times given by reps.
NDArray NDArray::tile(const std::vector<Nd4jLong>& reps) const {
int dim = reps.size();
Nd4jLong product = 1;
for(const auto& item : reps)
product *= item;
if(product < 1)
throw std::runtime_error("NDArray::tile method: one of the elements in reps array is zero !");
int rankOld = rankOf();
int diff = rankOld - dim;
if(product==1) { // in this case 2 possibilities are present: just reshape or nothing to do
NDArray result(*this);
if(diff < 0) { // reshape to higher dimension
std::vector<Nd4jLong> shapeNew = reps; // need to have unities at first "diff" positions of new shape
memcpy(&shapeNew[-diff], result.getShapeInfo()+1, rankOld * sizeof(Nd4jLong)); // put old shape numbers at rest of positions
result.reshapei(ordering(), shapeNew);
}
return result; // nothing to do, if diff >= 0 -> identity tile
}
// evaluate shapeInfo for resulting array
auto newShapeInfo = ShapeUtils::evalTileShapeInfo(*this, reps, getContext()->getWorkspace());
// create new buffer, in any case the memory amount new buffer points to is bigger then those for old _buffer
std::shared_ptr<DataBuffer> newBuff = std::make_shared<DataBuffer>(shape::length(newShapeInfo) * sizeOfT(), dataType(), getContext()->getWorkspace(), true);
// assign new shape and new buffer to resulting array
NDArray result(newBuff, ShapeDescriptor(newShapeInfo), getContext());
// fill newBuff, loop through all elements of newBuff
// looping through getBuffer() goes automatically by means of getSubArrayIndex applying
const auto resultLen = result.lengthOf();
auto xType = this->dataType();
auto stream = getContext()->getCudaStream();
prepareSpecialUse({&result}, {this});
BUILD_SINGLE_SELECTOR(xType, tileKernelH, (this->getSpecialBuffer(), this->getSpecialShapeInfo(), result.getSpecialBuffer(), result.getSpecialShapeInfo(), resultLen, stream), LIBND4J_TYPES);
registerSpecialUse({&result}, {this});
return result;
}
//////////////////////////////////////////////////////////////////////////
// change an array by repeating it the number of times given by reps.
void NDArray::tile(const std::vector<Nd4jLong>& reps, NDArray& target) const {
auto repProd = shape::prodLong(reps.data(), reps.size());
if (repProd < 1)
throw std::runtime_error("NDArray::tile: reps can't contain 0s");
// evaluate true tile shapeInfo for comparison with target shapeInfo
auto newShapeInfo = ShapeUtils::evalTileShapeInfo(*this, reps, getContext()->getWorkspace());
if(!shape::equalsSoft(newShapeInfo, target.getShapeInfo())) {
throw std::runtime_error("NDArray::tile method - shapeInfo of target array is not suitable for tile operation !");
}
// fill newBuff, loop through all elements of newBuff
// looping through getBuffer() goes automatically by means of getSubArrayIndex applying
const int ews = target.ews();
const int targetLen = target.lengthOf();
auto stream = getContext()->getCudaStream();
prepareSpecialUse({&target}, {this});
BUILD_SINGLE_SELECTOR_TWICE(target.dataType(), tileKernelHH, (getSpecialBuffer(), getSpecialShapeInfo(), target.getSpecialBuffer(), target.getSpecialShapeInfo(), targetLen, ews, stream), LIBND4J_TYPES);
registerSpecialUse({&target}, {this});
}
//////////////////////////////////////////////////////////////////////////
void NDArray::tile(NDArray& target) const {
if(rankOf() > target.rankOf())
throw std::runtime_error("NDArray::tile method - rank of target array must be bigger or equal to the rank of this array !");
if(!ShapeUtils::areShapesBroadcastable(*this, target))
throw std::runtime_error("NDArray::tile method - shapeInfo of target array is not suitable for tile operation !");
// fill newBuff, loop through all elements of newBuff
// looping through getBuffer() goes automatically by means of getSubArrayIndex applying
const auto ews = target.ews();
const auto targetLen = target.lengthOf();
auto stream = getContext()->getCudaStream();
prepareSpecialUse({&target}, {this});
BUILD_SINGLE_SELECTOR_TWICE(target.dataType(), tileKernelHH, (getSpecialBuffer(), getSpecialShapeInfo(), target.getSpecialBuffer(), target.getSpecialShapeInfo(), targetLen, ews, stream), LIBND4J_TYPES);
registerSpecialUse({&target}, {this});
}
////////////////////////////////////////////////////////////////////////
template<typename X, typename Z>
__global__ static void repeatCuda(const void* vx, const Nd4jLong* xShapeInfo,
void* vz, const Nd4jLong* zShapeInfo,
const int* repeats, const int repSize,
const int axis) {
const X* x = reinterpret_cast<const X*>(vx);
Z* z = reinterpret_cast<Z*>(vz);
__shared__ int rank;
__shared__ Nd4jLong zLen, totalThreads, *sharedMem; // xLen = zLen
if (threadIdx.x == 0) {
extern __shared__ unsigned char shmem[];
sharedMem = reinterpret_cast<Nd4jLong*>(shmem);
rank = shape::rank(zShapeInfo); // xRank = zRank
zLen = shape::length(zShapeInfo); // xLen <= zLen
totalThreads = gridDim.x * blockDim.x;
}
__syncthreads();
auto coords = sharedMem + threadIdx.x * rank;
const auto tid = blockIdx.x * blockDim.x + threadIdx.x;
for (Nd4jLong i = tid; i < zLen; i += totalThreads) {
shape::index2coords(i, zShapeInfo, coords);
const auto zOffset = shape::getOffset(zShapeInfo, coords);
if(repSize > 1) {
for (uint j = 0; j < repSize; ++j) {
coords[axis] -= repeats[j];
if (coords[axis] < 0) {
coords[axis] = j;
break;
}
}
}
else
coords[axis] /= repeats[0];
z[zOffset] = x[shape::getOffset(xShapeInfo, coords)];
}
}
//////////////////////////////////////////////////////////////////////////
template<typename X, typename Z>
static void repeatCudaLauncher(const int blocksPerGrid, const int threadsPerBlock, const int sharedMem, const cudaStream_t *stream,
const void* vx, const Nd4jLong* xShapeInfo,
void* vz, const Nd4jLong* zShapeInfo,
const int* repeats, const int repSize,
const int axis) {
repeatCuda<X,Z><<<blocksPerGrid, threadsPerBlock, sharedMem, *stream>>>(vx, xShapeInfo, vz, zShapeInfo, repeats, repSize, axis);
}
BUILD_DOUBLE_TEMPLATE(template void repeatCudaLauncher, (const int blocksPerGrid, const int threadsPerBlock, const int sharedMem, const cudaStream_t *stream, const void *vx, const Nd4jLong *xShapeInfo, void *vz, const Nd4jLong *zShapeInfo, const int* repeats, const int repSize, const int axis), LIBND4J_TYPES, LIBND4J_TYPES);
//////////////////////////////////////////////////////////////////////////
// create new array by repeating it the number of times given by repeats
NDArray NDArray::repeat(const int axis, const std::vector<int>& repeats) const {
NDArray output('c', ShapeUtils::evalRepeatShape(axis, repeats, *this), dataType(), getContext());
const int threadsPerBlock = MAX_NUM_THREADS / 2;
const int blocksPerGrid = (output.lengthOf() + threadsPerBlock - 1) / threadsPerBlock;
const int sharedMem = output.rankOf() * sizeof(Nd4jLong) * threadsPerBlock + 128;
PointersManager manager(getContext(), "NDArray::repeat(const int axis, const std::vector<int>& repeats)");
const int* reps = reinterpret_cast<int*>(manager.replicatePointer(repeats.data(), repeats.size() * sizeof(int)));
prepareSpecialUse({&output}, {this});
BUILD_SINGLE_SELECTOR_TWICE(dataType(), repeatCudaLauncher, (blocksPerGrid, threadsPerBlock, sharedMem, getContext()->getCudaStream(), getSpecialBuffer(), getSpecialShapeInfo(), output.specialBuffer(), output.specialShapeInfo(), reps, repeats.size(), axis), LIBND4J_TYPES);
prepareSpecialUse({&output}, {this});
manager.synchronize();
return output;
}
//////////////////////////////////////////////////////////////////////////
// fill array by repeating it the number of times given by repeats
void NDArray::repeat(const int axis, const std::vector<int>& repeats, NDArray& target) const {
if(!target.isSameShape(ShapeUtils::evalRepeatShape(axis, repeats, *this)))
throw std::invalid_argument("NDArray::repeat(const int axis, const std::vector<int>& repeats, NDArray& target) method: wrong shape of target array!");
const int threadsPerBlock = MAX_NUM_THREADS / 2;
const int blocksPerGrid = (target.lengthOf() + threadsPerBlock - 1) / threadsPerBlock;
const int sharedMem = target.rankOf() * sizeof(Nd4jLong) * threadsPerBlock + 128;
PointersManager manager(getContext(), "NDArray::repeat(const int axis, const std::vector<int>& repeats)");
const int* reps = reinterpret_cast<int*>(manager.replicatePointer(repeats.data(), repeats.size() * sizeof(int)));
prepareSpecialUse({&target}, {this});
BUILD_DOUBLE_SELECTOR(dataType(), target.dataType(), repeatCudaLauncher, (blocksPerGrid, threadsPerBlock, sharedMem, getContext()->getCudaStream(), getSpecialBuffer(), getSpecialShapeInfo(), target.specialBuffer(), target.specialShapeInfo(), reps, repeats.size(), axis), LIBND4J_TYPES, LIBND4J_TYPES);
prepareSpecialUse({&target}, {this});
manager.synchronize();
}
////////////////////////////////////////////////////////////////////////
void* NDArray::specialBuffer() {
if (_buffer->special() == nullptr)
return getBuffer();
// FIXME: this should be fixed once CUDA backend added
return static_cast<int8_t*>(_buffer->special()) + (_offset * sizeOfT());
}
////////////////////////////////////////////////////////////////////////
void* NDArray::getSpecialBuffer() const {
if (_buffer->special() == nullptr)
return getBuffer();
// FIXME: this should be fixed once CUDA backend added
return static_cast<int8_t*>(_buffer->special()) + (_offset * sizeOfT());
}
//////////////////////////////////////////////////////////////////////////
template<typename T>
void NDArray::printCurrentBuffer(const bool host, const char* msg, const int precision) const {
if(_length == 0)
{ printf("NDArray::printActualBuffer: array length is zero !\n"); return; }
if(msg)
printf("%s", msg);
if(host) {
if(getBuffer() == nullptr || _length == 0)
{ printf("NDArray::printActualBuffer: host buffer is nullptr !\n"); return; }
const T* buff = bufferAsT<T>();
for (uint i = 0; i < _length; i++)
printf("%.*f, ", precision, (double)buff[getOffset(i)]);
printf("\n");
}
else {
if(getSpecialBuffer() == nullptr || _length == 0)
{ printf("NDArray::printSpecialBuffer: special buffer is nullptr !\n"); return; }
void* pHost = operator new(sizeof(T) * _length);
if (ews() != 1) {
for (uint i = 0; i < _length; i++)
cudaMemcpyAsync(reinterpret_cast<T*>(pHost) + i, specialBufferWithOffset(i), sizeof(T), cudaMemcpyDeviceToHost, *(getContext()->getCudaStream()));
}
else
cudaMemcpyAsync(pHost, getSpecialBuffer(), sizeOfT() * _length, cudaMemcpyDeviceToHost, *getContext()->getCudaStream());
cudaError_t cudaResult = cudaStreamSynchronize(*getContext()->getCudaStream());
if(cudaResult != 0)
throw std::runtime_error("NDArray::printSpecialBuffer: cudaStreamSynchronize failed!");
for (uint i = 0; i < _length; i++)
printf("%.*f, ", precision, (double)reinterpret_cast<T*>(pHost)[i]);
printf("\n");
operator delete(pHost);
}
}
template void NDArray::printCurrentBuffer<int>(const bool host,const char* msg, const int precision) const;
template void NDArray::printCurrentBuffer<float>(const bool host, const char* msg, const int precision) const;
template void NDArray::printCurrentBuffer<double>(const bool host, const char* msg, const int precision) const;
#if defined(__CUDACC__) && !defined(BUILD_TESTS)
//#include <cpu/NDArrayLambda.hpp>
#endif
} // end namespace nd4j
#endif