cavis/libnd4j/include/graph/generated/nd4j/graph/FlatGraph.cs

103 lines
9.3 KiB
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace nd4j.graph
{
using global::System;
using global::FlatBuffers;
public struct FlatGraph : IFlatbufferObject
{
private Table __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public static FlatGraph GetRootAsFlatGraph(ByteBuffer _bb) { return GetRootAsFlatGraph(_bb, new FlatGraph()); }
public static FlatGraph GetRootAsFlatGraph(ByteBuffer _bb, FlatGraph obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public void __init(int _i, ByteBuffer _bb) { __p.bb_pos = _i; __p.bb = _bb; }
public FlatGraph __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public long Id { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public FlatVariable? Variables(int j) { int o = __p.__offset(6); return o != 0 ? (FlatVariable?)(new FlatVariable()).__assign(__p.__indirect(__p.__vector(o) + j * 4), __p.bb) : null; }
public int VariablesLength { get { int o = __p.__offset(6); return o != 0 ? __p.__vector_len(o) : 0; } }
public FlatNode? Nodes(int j) { int o = __p.__offset(8); return o != 0 ? (FlatNode?)(new FlatNode()).__assign(__p.__indirect(__p.__vector(o) + j * 4), __p.bb) : null; }
public int NodesLength { get { int o = __p.__offset(8); return o != 0 ? __p.__vector_len(o) : 0; } }
public IntPair? Outputs(int j) { int o = __p.__offset(10); return o != 0 ? (IntPair?)(new IntPair()).__assign(__p.__indirect(__p.__vector(o) + j * 4), __p.bb) : null; }
public int OutputsLength { get { int o = __p.__offset(10); return o != 0 ? __p.__vector_len(o) : 0; } }
public FlatConfiguration? Configuration { get { int o = __p.__offset(12); return o != 0 ? (FlatConfiguration?)(new FlatConfiguration()).__assign(__p.__indirect(o + __p.bb_pos), __p.bb) : null; } }
public string Placeholders(int j) { int o = __p.__offset(14); return o != 0 ? __p.__string(__p.__vector(o) + j * 4) : null; }
public int PlaceholdersLength { get { int o = __p.__offset(14); return o != 0 ? __p.__vector_len(o) : 0; } }
public string LossVariables(int j) { int o = __p.__offset(16); return o != 0 ? __p.__string(__p.__vector(o) + j * 4) : null; }
public int LossVariablesLength { get { int o = __p.__offset(16); return o != 0 ? __p.__vector_len(o) : 0; } }
public string TrainingConfig { get { int o = __p.__offset(18); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span<byte> GetTrainingConfigBytes() { return __p.__vector_as_span(18); }
#else
public ArraySegment<byte>? GetTrainingConfigBytes() { return __p.__vector_as_arraysegment(18); }
#endif
public byte[] GetTrainingConfigArray() { return __p.__vector_as_array<byte>(18); }
public UpdaterState? UpdaterState(int j) { int o = __p.__offset(20); return o != 0 ? (UpdaterState?)(new UpdaterState()).__assign(__p.__indirect(__p.__vector(o) + j * 4), __p.bb) : null; }
public int UpdaterStateLength { get { int o = __p.__offset(20); return o != 0 ? __p.__vector_len(o) : 0; } }
public static Offset<FlatGraph> CreateFlatGraph(FlatBufferBuilder builder,
long id = 0,
VectorOffset variablesOffset = default(VectorOffset),
VectorOffset nodesOffset = default(VectorOffset),
VectorOffset outputsOffset = default(VectorOffset),
Offset<FlatConfiguration> configurationOffset = default(Offset<FlatConfiguration>),
VectorOffset placeholdersOffset = default(VectorOffset),
VectorOffset lossVariablesOffset = default(VectorOffset),
StringOffset trainingConfigOffset = default(StringOffset),
VectorOffset updaterStateOffset = default(VectorOffset)) {
builder.StartObject(9);
FlatGraph.AddId(builder, id);
FlatGraph.AddUpdaterState(builder, updaterStateOffset);
FlatGraph.AddTrainingConfig(builder, trainingConfigOffset);
FlatGraph.AddLossVariables(builder, lossVariablesOffset);
FlatGraph.AddPlaceholders(builder, placeholdersOffset);
FlatGraph.AddConfiguration(builder, configurationOffset);
FlatGraph.AddOutputs(builder, outputsOffset);
FlatGraph.AddNodes(builder, nodesOffset);
FlatGraph.AddVariables(builder, variablesOffset);
return FlatGraph.EndFlatGraph(builder);
}
public static void StartFlatGraph(FlatBufferBuilder builder) { builder.StartObject(9); }
public static void AddId(FlatBufferBuilder builder, long id) { builder.AddLong(0, id, 0); }
public static void AddVariables(FlatBufferBuilder builder, VectorOffset variablesOffset) { builder.AddOffset(1, variablesOffset.Value, 0); }
public static VectorOffset CreateVariablesVector(FlatBufferBuilder builder, Offset<FlatVariable>[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); }
public static VectorOffset CreateVariablesVectorBlock(FlatBufferBuilder builder, Offset<FlatVariable>[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
public static void StartVariablesVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
public static void AddNodes(FlatBufferBuilder builder, VectorOffset nodesOffset) { builder.AddOffset(2, nodesOffset.Value, 0); }
public static VectorOffset CreateNodesVector(FlatBufferBuilder builder, Offset<FlatNode>[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); }
public static VectorOffset CreateNodesVectorBlock(FlatBufferBuilder builder, Offset<FlatNode>[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
public static void StartNodesVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
public static void AddOutputs(FlatBufferBuilder builder, VectorOffset outputsOffset) { builder.AddOffset(3, outputsOffset.Value, 0); }
public static VectorOffset CreateOutputsVector(FlatBufferBuilder builder, Offset<IntPair>[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); }
public static VectorOffset CreateOutputsVectorBlock(FlatBufferBuilder builder, Offset<IntPair>[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
public static void StartOutputsVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
public static void AddConfiguration(FlatBufferBuilder builder, Offset<FlatConfiguration> configurationOffset) { builder.AddOffset(4, configurationOffset.Value, 0); }
public static void AddPlaceholders(FlatBufferBuilder builder, VectorOffset placeholdersOffset) { builder.AddOffset(5, placeholdersOffset.Value, 0); }
public static VectorOffset CreatePlaceholdersVector(FlatBufferBuilder builder, StringOffset[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); }
public static VectorOffset CreatePlaceholdersVectorBlock(FlatBufferBuilder builder, StringOffset[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
public static void StartPlaceholdersVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
public static void AddLossVariables(FlatBufferBuilder builder, VectorOffset lossVariablesOffset) { builder.AddOffset(6, lossVariablesOffset.Value, 0); }
public static VectorOffset CreateLossVariablesVector(FlatBufferBuilder builder, StringOffset[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); }
public static VectorOffset CreateLossVariablesVectorBlock(FlatBufferBuilder builder, StringOffset[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
public static void StartLossVariablesVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
public static void AddTrainingConfig(FlatBufferBuilder builder, StringOffset trainingConfigOffset) { builder.AddOffset(7, trainingConfigOffset.Value, 0); }
public static void AddUpdaterState(FlatBufferBuilder builder, VectorOffset updaterStateOffset) { builder.AddOffset(8, updaterStateOffset.Value, 0); }
public static VectorOffset CreateUpdaterStateVector(FlatBufferBuilder builder, Offset<UpdaterState>[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); }
public static VectorOffset CreateUpdaterStateVectorBlock(FlatBufferBuilder builder, Offset<UpdaterState>[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
public static void StartUpdaterStateVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
public static Offset<FlatGraph> EndFlatGraph(FlatBufferBuilder builder) {
int o = builder.EndObject();
return new Offset<FlatGraph>(o);
}
public static void FinishFlatGraphBuffer(FlatBufferBuilder builder, Offset<FlatGraph> offset) { builder.Finish(offset.Value); }
public static void FinishSizePrefixedFlatGraphBuffer(FlatBufferBuilder builder, Offset<FlatGraph> offset) { builder.FinishSizePrefixed(offset.Value); }
};
}