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Legacy API changes (#441)
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* one more initial commit

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* next step

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* next step

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* Refactored buffer() and shapeInfo() methods usage with NDArray class.

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* Adopt Graph class methods to use const shapes.

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* Adopt choose op to use constant shapes.

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* Adopt where op shape method to use constant shapes.

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* Adopt lstsq op to use constant empty shapes.

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* Adopt matrix_diag_part op shape routine to use constant shapes.

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* Adopt determinant ops to use constant shapes.

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* Adopt mean_pairwssqerr_loss ops to use constant shapes.

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* Adopt ops shape methods.

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* Adopt shape methods for loss ops.

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* Adopt log_loss op shape method.

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* Adopt shape methods for ops.

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* Adopt dilation2d ops shape methods.

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* Adopted deconv2d ops shape methods.

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* Adopted dynamicRNN op shape method.

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* Adopted shape methods for ops.

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* Adopted shape methods for lstm layer ops.

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* few updates

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* first cuda tweak

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* Adopt constant shapes for sconv2d ops.

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* Adopt constant shapes for gru ops.

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* Adopt constant shapes with shape methods for segment ops and so on.

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* Adopted constant shapes with unsorted_segment_* ops.

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* Adopted constant shapes with gamma op shape method.

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* Adopted shape methods of reduce_stddev ops.

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* Adopted shape methods for reduce_* ops.

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* Adopt shape method for squeeze op.

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* Adopt strided_slice shape method.

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* Refactored concat op shape method to adopt constant shapes.

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* Adopted shape method for mirror_pad op.

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* Adopted split op shape method.

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* Adopted tile ops shape methods.

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* Added const cast for mkldnn routines handles.

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* Refactored logSoftMaxForVector_ routine to conform with proper data and shape pointer casts.

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* Cosmetic changes to proper usage of constant pointers.

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* Refactored a couple shape comparators for strides and addBias helpers to proper use data pointers with inplace option.

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* Refactored depthToSpace helpers.

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* Refactored histogram helpers.

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* Refactored im2col helpers.

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* Refactored gather and gatherND helpers.

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* Fixed buffer usage on percentile helper.

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* Fixed gather shape with helpers and range buffer usage.

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* Fixed buffer usage with space to depth helpers.

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* Fixed buffer usage and constant shapes.

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* Fixed buffer usage with LUP decomposition>

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* Refactored onehot_ helper.

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* Refactored pad and prefix to use constant shapes.

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* Refactoed softmax helpers.

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* Fixed space to batch helpers to use buffers properly.

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* Fixed stack and split helpers.

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* Fixed buffer usage with sparse to dense helpers.

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* Fixed buffer usage with mindistance_ helpers.

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* Fixed buffer usage with tile helper.

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* Fixed constant shape usage.

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* Fixed constant shape usage with legacy pairwise bool ops.

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* Refactored a couple of methods to adopt constant shape usage.

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* Fixed broadcasting with constant shape."

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* Fixed const usage with inplace reverse and constant shapes with legacy reduction.

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* Refactored legacy ops with const shapes.

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* Refactored sort to adopt constant shapes.

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* Corrected sort for constant shape usage.

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* Fixed constant shape usage with special methods.

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* Refactored Context to conform with constant shape usage.

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* CUDA broadcasting headers

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* pairwise/indexreduce/random headers

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* Refactored native ops to adopt constant shapes.

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* legacy reduce3/scalar headers

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* Corrected pullRow signature and tests.

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* Corrected routines to proper use of constant shapes.

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* Refactored tests to use constant shapes properly.

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* Refactored legacy ops tests to use constant shapes properly.

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* Refactored buffer usage with NDArray tests.

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* Fixed native ops tests.

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* Fixed special concat routine.

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* Fixed buffer usage with test.

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* Fixed buffer usage with a test.

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* Refactored TAD.h and tests.

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* Refactored calcStrides* routines to use constant shapes.

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* Fixed miscelaneous errors with constant shapes.

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* NativeOps const changes

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* Corrected definitions for declared functions.

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* NativeOps const changes

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* few more const changes

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* Fixed const shapes with shape routines.

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* few more const changes

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* Fixed shape method for broadcastable case.

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* few more const changes

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* xw_plus_b BP shape fn restored

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* Fixed signatures with broadcasting.

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* Repaired backprops shape methods for a set of operations.

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* Refactored broadcast bool for cuda.

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* Refactored methods for 3 args with const qualifier.

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* Fixed a couple of kernel signatures for broadcasting.

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* Fixed kernels signatures for const buffers and shapes.

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* Refactored pairwise methods to persistent buffers and shapes usage.

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* Adopt const to buffers and shapes with kernels.

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* Adopt const to buffers and shapes with scalar kernels.

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* Refactored indexreduce kernels signatures to use const buffers and shapes.

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* Refactored pairwise kernels to adopt cons shapes and buffers.

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* Refactored pairwise bool kernels to adopt cons shapes and buffers.

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* Refactored random special ops to conform with const shapes and buffers.

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* Refactored native ops to conform with const shapes and buffers under cuda platform.

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* Cosmetical changes only.

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* Fixed const shapes and buffers error.

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* Corrected start pos routine.

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* Refactored methods to conform with const shapes and buffers.

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* Refactored helpers to use proper methods instead.

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* bunch of changes

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* next bunch of changes

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* next bunch of changes

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* Fixed execScalar declaration.

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* Fixed execScalar declaration.

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* Corrected const shape cases with sort and so on.

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* Fixed const shapes for sort.

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* Refactored kernel declarations to adopt const shapes.

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* Fixed kernels declarations to adopt const shapes.

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* Corrected kernel declarations to adopt const shapes and buffers.

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* Fixed kernels declarations to adopt const shapes.

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* Fixed segment helpers kernels declarations and so on to adopt const shapes.

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* Fixed const shape usage with segment and solve helpers.

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* Fixed kernel declaration with adjustWeight helper.

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* Fixed cuda implementations for constant shape helpers.

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* Adopted const shape usage with kernels.

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* Adopted top_k kernels to use const shapes and buffers.

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* Corrected kernels declarations to adopt const shapes with helpers.

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* Refactored NDArray definitions to adopt const shapes and buffers.

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* Fixed const shapes with image suppression helpers.

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* Slight improvement with buffers.

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* Refactored buffer usage.

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* Refactored buffer usage with tests.

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* Fixed const shape usage with definitions.

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* minor updates on cpu side

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* Refactored const shape usage with ConstantDescritor and native ops with cuda platform.

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* Refactored tear and tile kernels to adopt with const shapes.

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* softmax_loop fix

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* update missing signature

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* softmax again

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* few more missing consts

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* new methods updated

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Co-authored-by: shugeo <sgazeos@gmail.com>
2020-05-09 08:06:14 +03:00

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/*******************************************************************************
* Copyright (c) 2015-2018 Skymind, Inc.
*
* This program and the accompanying materials are made available under the
* terms of the Apache License, Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0.
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
* SPDX-License-Identifier: Apache-2.0
******************************************************************************/
//
// @author sgazeos@gmail.com
//
#include <ops/declarable/helpers/weights.h>
namespace sd {
namespace ops {
namespace helpers {
template <typename T>
static __device__ void adjustWeightsKernelD(void* inputBuffer, Nd4jLong const* inputShape,
void* weightsBuffer, Nd4jLong const* weightsShape,
void* outputBuffer, Nd4jLong inputLength,
Nd4jLong outputLength, int val) {
// typedef Nd4jLong T;
auto tid = threadIdx.x;
//int threadCount = gridDim.x * blockDim.x;
__shared__ T* outputPart;
__shared__ Nd4jLong offset;
//for (int e = 0; e < inputLength; e++) {
for (Nd4jLong e = tid; e < inputLength; e += blockDim.x) {
Nd4jLong xOffset = shape::getIndexOffset(e, inputShape);
int current = *(reinterpret_cast<int*>(inputBuffer) + xOffset);
if (current == val) {
//printf("%lld\n", xOffset);
//Nd4jLong zOffset = shape::getIndexOffset(val, outputShape);
if (weightsBuffer != nullptr) {
Nd4jLong yOffset = shape::getIndexOffset(e, weightsShape);
//atomicAdd();
//*reinterpret_cast<int *>(outputBuffer) += reinterpret_cast<int *>(weightsBuffer)[yOffset];
sd::math::atomics::nd4j_atomicAdd(reinterpret_cast<T *>(outputBuffer), reinterpret_cast<T *>(weightsBuffer)[yOffset]); //output->p(val, output->e<T>(val) + 1);
// atomicAdd(reinterpret_cast<int *>(outputBuffer), reinterpret_cast<int *>(weightsBuffer)[yOffset]); //output->p(val, output->e<T>(val) + 1);
}
else {
//*reinterpret_cast<int *>(outputBuffer) += int(1);
//printf("outputBuffer[0] = %d\n", static_cast<int>(*(reinterpret_cast<T *>(outputBuffer))));
sd::math::atomics::nd4j_atomicAdd(reinterpret_cast<T *>(outputBuffer), T(1)); //output->p(val, output->e<T>(val) + 1);
// atomicAdd(reinterpret_cast<int *>(outputBuffer), int(1)); //output->p(val, output->e<T>(val) + 1);
// printf("outputBuffer[%ld] = %d\n", zOffset, static_cast<int>(*(reinterpret_cast<T *>(outputBuffer) + zOffset)));
}
//printf("xOffset is %ld, zOffset is %ld\n", xOffset, zOffset);
}
}
// if (threadIdx.x + offset < outputLength)
// reinterpret_cast<T *>(outputBuffer)[threadIdx.x + offset] = outputPart[threadIdx.x];
}
template <typename T>
static __global__ void adjustWeightsKernel(void* inputBuffer, Nd4jLong const* inputShape,
void* weightsBuffer, Nd4jLong const* weightsShape,
void* outputBuffer, Nd4jLong const* outputShape,
int minLength, int maxLength) {
//auto tid = blockIdx.x * blockDim.x + threadIdx.x; // * blockDim.x; // + threadIdx.x;
int threadCount = gridDim.x * blockDim.x;
Nd4jLong inputLength = shape::length(inputShape);
Nd4jLong outputLength = shape::length(outputShape);
Nd4jLong borderLen = 1;
for (Nd4jLong e = blockIdx.x; e < outputLength; e += threadCount) {
//if (blockIdx.x < outputLength) {
//if (e + threadCount < outputLength) {
Nd4jLong zOffset = shape::getIndexOffset(e, outputShape);
//printf("%d %d %d\n", blockIdx.x, blockDim.x, threadIdx.x);
//Nd4jLong borderLen = 1;
T* outputBufferZ = reinterpret_cast<T*>(outputBuffer) + zOffset;
adjustWeightsKernelD<T>(inputBuffer, inputShape, weightsBuffer, weightsShape, (void*)outputBufferZ,
inputLength, outputLength, (int)zOffset);
}
}
template <typename T>
static void adjustWeights_(sd::LaunchContext * context, NDArray* input, NDArray* weights, NDArray* output, int minLength, int maxLength) {
// for (int e = 0; e < input->lengthOf(); e++) {
// int val = input->e<int>(e);
// if (val < maxLength) {
// if (weights != nullptr)
// output->p(val, output->e<T>(val) + weights->e<T>(e));
// else
// output->p(val, output->e<T>(val) + 1);
// }
// }
dim3 launchDims(256, 512, 8192);
auto stream = context->getCudaStream();
adjustWeightsKernel<T><<<launchDims.x, launchDims.y, launchDims.z, *stream>>>(input->specialBuffer(),
input->specialShapeInfo(), weights?weights->specialBuffer():nullptr, weights?weights->specialShapeInfo():nullptr,
output->specialBuffer(), output->specialShapeInfo(), minLength, maxLength);
}
void adjustWeights(sd::LaunchContext * context, NDArray* input, NDArray* weights, NDArray* output, int minLength, int maxLength) {
BUILD_SINGLE_SELECTOR(output->dataType(), adjustWeights_, (context, input, weights, output, minLength, maxLength), GENERIC_NUMERIC_TYPES);
}
BUILD_SINGLE_TEMPLATE(template void adjustWeights_, (sd::LaunchContext * context, NDArray* input, NDArray* weights, NDArray* output, int minLength, int maxLength), GENERIC_NUMERIC_TYPES);
}
}
}