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Legacy API changes (#441)
* initial commit

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* another initial commit

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* another initial commit

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* one more initial commit

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* next step

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* next step

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* next step

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* next step

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* Refactored buffer() and shapeInfo() methods usage with NDArray class.

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* Adopt Graph class methods to use const shapes.

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* Adopt choose op to use constant shapes.

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* Adopt where op shape method to use constant shapes.

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* Adopt lstsq op to use constant empty shapes.

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* Adopt matrix_diag_part op shape routine to use constant shapes.

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* Adopt determinant ops to use constant shapes.

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* Adopt mean_pairwssqerr_loss ops to use constant shapes.

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* Adopt ops shape methods.

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* Adopt shape methods for loss ops.

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* Adopt log_loss op shape method.

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* Adopt shape methods for ops.

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* Adopt dilation2d ops shape methods.

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* Adopted deconv2d ops shape methods.

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* Adopted dynamicRNN op shape method.

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* Adopted shape methods for ops.

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* Adopted shape methods for lstm layer ops.

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* few updates

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* first cuda tweak

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* Adopt constant shapes for sconv2d ops.

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* Adopt constant shapes for gru ops.

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* Adopt constant shapes with shape methods for segment ops and so on.

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* Adopted constant shapes with unsorted_segment_* ops.

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* Adopted constant shapes with gamma op shape method.

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* Adopted shape methods of reduce_stddev ops.

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* Adopted shape methods for reduce_* ops.

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* Adopt shape method for squeeze op.

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* Adopt strided_slice shape method.

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* Refactored concat op shape method to adopt constant shapes.

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* Adopted shape method for mirror_pad op.

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* Adopted split op shape method.

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* Adopted tile ops shape methods.

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* Added const cast for mkldnn routines handles.

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* Refactored logSoftMaxForVector_ routine to conform with proper data and shape pointer casts.

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* Cosmetic changes to proper usage of constant pointers.

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* Refactored a couple shape comparators for strides and addBias helpers to proper use data pointers with inplace option.

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* Refactored depthToSpace helpers.

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* Refactored histogram helpers.

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* Refactored im2col helpers.

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* Refactored gather and gatherND helpers.

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* Fixed buffer usage on percentile helper.

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* Fixed gather shape with helpers and range buffer usage.

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* Fixed buffer usage with space to depth helpers.

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* Fixed buffer usage and constant shapes.

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* Fixed buffer usage with LUP decomposition>

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* Refactored onehot_ helper.

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* Refactored pad and prefix to use constant shapes.

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* Refactoed softmax helpers.

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* Fixed space to batch helpers to use buffers properly.

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* Fixed stack and split helpers.

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* Fixed buffer usage with sparse to dense helpers.

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* Fixed buffer usage with mindistance_ helpers.

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* Fixed buffer usage with tile helper.

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* Fixed constant shape usage.

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* Fixed constant shape usage with legacy pairwise bool ops.

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* Refactored a couple of methods to adopt constant shape usage.

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* Fixed broadcasting with constant shape."

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* Fixed const usage with inplace reverse and constant shapes with legacy reduction.

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* Refactored legacy ops with const shapes.

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* Refactored sort to adopt constant shapes.

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* Corrected sort for constant shape usage.

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* Fixed constant shape usage with special methods.

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* Refactored Context to conform with constant shape usage.

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* CUDA broadcasting headers

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* pairwise/indexreduce/random headers

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* Refactored native ops to adopt constant shapes.

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* legacy reduce3/scalar headers

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* Corrected pullRow signature and tests.

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* Corrected routines to proper use of constant shapes.

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* Refactored tests to use constant shapes properly.

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* Refactored legacy ops tests to use constant shapes properly.

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* Refactored buffer usage with NDArray tests.

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* Fixed native ops tests.

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* Fixed special concat routine.

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* Fixed buffer usage with test.

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* Fixed buffer usage with a test.

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* Refactored TAD.h and tests.

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* Refactored calcStrides* routines to use constant shapes.

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* Fixed miscelaneous errors with constant shapes.

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* NativeOps const changes

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* Corrected definitions for declared functions.

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* NativeOps const changes

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* few more const changes

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* Fixed const shapes with shape routines.

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* few more const changes

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* Fixed shape method for broadcastable case.

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* few more const changes

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* xw_plus_b BP shape fn restored

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* Fixed signatures with broadcasting.

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* Repaired backprops shape methods for a set of operations.

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* Refactored broadcast bool for cuda.

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* Refactored methods for 3 args with const qualifier.

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* Fixed a couple of kernel signatures for broadcasting.

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* Fixed kernels signatures for const buffers and shapes.

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* Refactored pairwise methods to persistent buffers and shapes usage.

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* Adopt const to buffers and shapes with kernels.

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* Adopt const to buffers and shapes with scalar kernels.

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* Refactored indexreduce kernels signatures to use const buffers and shapes.

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* Refactored pairwise kernels to adopt cons shapes and buffers.

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* Refactored pairwise bool kernels to adopt cons shapes and buffers.

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* Refactored random special ops to conform with const shapes and buffers.

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* Refactored native ops to conform with const shapes and buffers under cuda platform.

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* Cosmetical changes only.

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* Fixed const shapes and buffers error.

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* Corrected start pos routine.

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* Refactored methods to conform with const shapes and buffers.

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* Refactored helpers to use proper methods instead.

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* bunch of changes

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* next bunch of changes

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* next bunch of changes

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* Fixed execScalar declaration.

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* Fixed execScalar declaration.

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* Corrected const shape cases with sort and so on.

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* Fixed const shapes for sort.

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* Refactored kernel declarations to adopt const shapes.

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* Fixed kernels declarations to adopt const shapes.

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* Corrected kernel declarations to adopt const shapes and buffers.

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* Fixed kernels declarations to adopt const shapes.

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* Fixed segment helpers kernels declarations and so on to adopt const shapes.

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* Fixed const shape usage with segment and solve helpers.

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* Fixed kernel declaration with adjustWeight helper.

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* Fixed cuda implementations for constant shape helpers.

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* Adopted const shape usage with kernels.

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* Adopted top_k kernels to use const shapes and buffers.

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* Corrected kernels declarations to adopt const shapes with helpers.

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* Refactored NDArray definitions to adopt const shapes and buffers.

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* Fixed const shapes with image suppression helpers.

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* Slight improvement with buffers.

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* Refactored buffer usage.

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* Refactored buffer usage with tests.

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* Fixed const shape usage with definitions.

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* minor updates on cpu side

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* Refactored const shape usage with ConstantDescritor and native ops with cuda platform.

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* Refactored tear and tile kernels to adopt with const shapes.

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* softmax_loop fix

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* update missing signature

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* softmax again

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* few more missing consts

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* new methods updated

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Co-authored-by: shugeo <sgazeos@gmail.com>
2020-05-09 08:06:14 +03:00

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/*******************************************************************************
* Copyright (c) 2015-2018 Skymind, Inc.
*
* This program and the accompanying materials are made available under the
* terms of the Apache License, Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0.
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
* SPDX-License-Identifier: Apache-2.0
******************************************************************************/
//
// Created by Yurii Shyrma on 02.01.2018
//
#include <ops/declarable/helpers/stack.h>
#include <helpers/ShapeUtils.h>
#include <array/ResultSet.h>
#include <exceptions/cuda_exception.h>
#include <helpers/TAD.h>
#include <helpers/PointersManager.h>
#include <helpers/ConstantTadHelper.h>
namespace sd {
namespace ops {
namespace helpers {
///////////////////////////////////////////////////////////////////
template <typename T>
static __global__ void stackScalarsCuda(void* pVx, void* vz, const Nd4jLong* zShapeInfo) {
T* z = reinterpret_cast<T*>(vz);
__shared__ Nd4jLong zLen, totalThreads;
if (threadIdx.x == 0) {
zLen = shape::length(zShapeInfo);
totalThreads = gridDim.x * blockDim.x;
}
__syncthreads();
const auto tid = blockIdx.x * blockDim.x + threadIdx.x;
for (Nd4jLong i = tid; i < zLen; i += totalThreads) {
const T *x = reinterpret_cast<const T*>(reinterpret_cast<void**>(pVx)[i]);
z[shape::getIndexOffset(i, zShapeInfo)] = *x;
}
}
///////////////////////////////////////////////////////////////////
template<typename T>
__host__ static void stackScalarsCudaLauncher(const int blocksPerGrid, const int threadsPerBlock, const cudaStream_t *stream,
void* pVx, void* vz, const Nd4jLong* zShapeInfo) {
stackScalarsCuda<T><<<blocksPerGrid, threadsPerBlock, 256, *stream>>>(pVx, vz, zShapeInfo);
}
///////////////////////////////////////////////////////////////////
template <typename T>
static void stack_(sd::LaunchContext* context, const std::vector<const NDArray*>& inArrs, NDArray& output, const int dim) {
const int numOfSubArrs = inArrs.size();
NDArray::prepareSpecialUse({&output}, inArrs);
if(inArrs[0]->rankOf() == 0) {
std::vector<void const*> hInBuffers(numOfSubArrs);
for(int i = 0; i < numOfSubArrs; ++i)
hInBuffers[i] = inArrs[i]->specialBuffer();
PointersManager manager(context, "helpers::stack cuda");
void* dInBuffers = manager.replicatePointer(hInBuffers.data(), hInBuffers.size() * sizeof(void*));
const int threadsPerBlock = MAX_NUM_THREADS / 2;
const int blocksPerGrid = (output.lengthOf() + threadsPerBlock - 1) / threadsPerBlock;
stackScalarsCudaLauncher<T>(blocksPerGrid, threadsPerBlock, context->getCudaStream(), dInBuffers, output.specialBuffer(), output.specialShapeInfo());
manager.synchronize();
}
else {
auto zTadPack = ConstantTadHelper::getInstance()->tadForDimensions(output.shapeInfo(), ShapeUtils::evalDimsToExclude(output.rankOf(), {dim}));
auto zTadShapeInfo = zTadPack.primaryShapeInfo();
for (uint i = 0; i < numOfSubArrs; ++i) {
void* zBuff = output.specialBufferWithOffset(zTadPack.primaryOffsets()[i]);
NativeOpExecutioner::execTransformAny(context, transform::Assign,
nullptr, inArrs[i]->shapeInfo(), inArrs[i]->specialBuffer(), inArrs[i]->specialShapeInfo(),
nullptr, zTadShapeInfo, zBuff, zTadPack.specialShapeInfo(),
nullptr, nullptr, nullptr, false/*allowParallelism*/);
}
}
NDArray::registerSpecialUse({&output}, inArrs);
}
////////////////////////////////////////////////////////////////////////
void stack(sd::LaunchContext* context, const std::vector<const NDArray*>& inArrs, NDArray& output, const int dim) {
BUILD_SINGLE_SELECTOR(output.dataType(), stack_, (context, inArrs, output, dim), LIBND4J_TYPES);
}
BUILD_SINGLE_TEMPLATE(template void stack_ , (sd::LaunchContext* context, const std::vector<const NDArray*>& inArrs, NDArray& output, const int dim), LIBND4J_TYPES);
///////////////////////////////////////////////////////////////////
template <typename T>
static __global__ void unstackScalarsCuda(const void* vx, const Nd4jLong* xShapeInfo, void* pVz) {
const T* x = reinterpret_cast<const T*>(vx);
__shared__ Nd4jLong xLen, totalThreads;
if (threadIdx.x == 0) {
xLen = shape::length(xShapeInfo);
totalThreads = gridDim.x * blockDim.x;
}
__syncthreads();
const auto tid = blockIdx.x * blockDim.x + threadIdx.x;
for (Nd4jLong i = tid; i < xLen; i += totalThreads) {
T* z = reinterpret_cast<T*>(reinterpret_cast<void**>(pVz)[i]);
*z = x[shape::getIndexOffset(i, xShapeInfo)];
}
}
///////////////////////////////////////////////////////////////////
template<typename T>
__host__ static void unstackScalarsCudaLauncher(const int blocksPerGrid, const int threadsPerBlock, const cudaStream_t *stream,
const void* vx, const Nd4jLong* xShapeInfo, void* pVz) {
unstackScalarsCuda<T><<<blocksPerGrid, threadsPerBlock, 256, *stream>>>(vx, xShapeInfo, pVz);
}
///////////////////////////////////////////////////////////////////
template <typename T>
static void unstack_(sd::LaunchContext* context, const NDArray& input, const std::vector<NDArray*>& outArrs, const int dim) {
const int numOfSubArrs = outArrs.size();
// NDArray::prepareSpecialUse(outArrs, {&input});
input.syncToDevice();
for (const auto a : outArrs)
a->getDataBuffer()->allocateSpecial();
if(outArrs[0]->rankOf() == 0) {
std::vector<void*> hOutBuffers(numOfSubArrs);
for(int i = 0; i < numOfSubArrs; ++i)
hOutBuffers[i] = outArrs[i]->specialBuffer();
PointersManager manager(context, "helpers::unstack cuda");
void* dOutBuffers = manager.replicatePointer(hOutBuffers.data(), hOutBuffers.size() * sizeof(void*));
const int threadsPerBlock = MAX_NUM_THREADS / 2;
const int blocksPerGrid = (input.lengthOf() + threadsPerBlock - 1) / threadsPerBlock;
unstackScalarsCudaLauncher<T>(blocksPerGrid, threadsPerBlock, context->getCudaStream(), input.specialBuffer(), input.specialShapeInfo(), dOutBuffers);
manager.synchronize();
}
else {
auto xTadPack = ConstantTadHelper::getInstance()->tadForDimensions(input.shapeInfo(), ShapeUtils::evalDimsToExclude(input.rankOf(), {dim}));
auto xTadShapeInfo = xTadPack.primaryShapeInfo();
for (uint i = 0; i < numOfSubArrs; ++i) {
auto xBuff = input.specialBufferWithOffset(xTadPack.primaryOffsets()[i]);
NativeOpExecutioner::execTransformAny(input.getContext(), transform::Assign,
nullptr, xTadShapeInfo, xBuff, xTadPack.specialShapeInfo(),
nullptr, outArrs[i]->shapeInfo(), outArrs[i]->specialBuffer(), outArrs[i]->specialShapeInfo(),
nullptr, nullptr, nullptr, false/*allowParallelism*/);
}
}
// NDArray::registerSpecialUse(outArrs, {&input});
input.tickReadDevice();
for (const auto p : outArrs)
p->tickWriteDevice();
}
////////////////////////////////////////////////////////////////////////
void unstack(sd::LaunchContext* context, const NDArray& input, const std::vector<NDArray*>& outArrs, const int dim) {
BUILD_SINGLE_SELECTOR(input.dataType(), unstack_, (context, input, outArrs, dim), LIBND4J_TYPES);
}
BUILD_SINGLE_TEMPLATE(template void unstack_, (sd::LaunchContext* context, const NDArray& input, const std::vector<NDArray*>& outArrs, const int dim), LIBND4J_TYPES);
///////////////////////////////////////////////////////////////////
// template <typename T>
// static __global__ void unstackCuda(const void* vx, const Nd4jLong* xShapeInfo, void* pVz, const Nd4jLong* zTadShapeInfo, const int axis) {
// const T* x = reinterpret_cast<const T*>(vx);
// __shared__ Nd4jLong xLen, totalThreads;
// __shared__ int xRank;
// if (threadIdx.x == 0) {
// xLen = shape::length(xShapeInfo);
// xRank = shape::rank(xShapeInfo);
// totalThreads = gridDim.x * blockDim.x;
// }
// __syncthreads();
// const auto tid = blockIdx.x * blockDim.x + threadIdx.x;
// Nd4jLong coords[MAX_RANK];
// for (uint64_t i = tid; i < xLen; i += totalThreads) {
// shape::index2coords(i, xShapeInfo, coords);
// const auto xOffset = shape::getOffset(xShapeInfo, coords);
// T *z = reinterpret_cast<T*>(reinterpret_cast<void **>(pVz)[coords[axis]]);
// for (uint j = axis; j < xRank - 1; ++j) // shift coords staring from axis position
// coords[j] = coords[j + 1];
// const auto zOffset = shape::getOffset(zTadShapeInfo, coords);
// z[zOffset] = x[xOffset];
// }
// }
// ///////////////////////////////////////////////////////////////////
// template<typename T>
// __host__ static void unstackCudaLauncher(const int blocksPerGrid, const int threadsPerBlock, const cudaStream_t *stream,
// const void* vx, const Nd4jLong* xShapeInfo, void* pVz, const Nd4jLong* zTadShapeInfo, const int axis) {
// unstackCuda<T><<<blocksPerGrid, threadsPerBlock, 256, *stream>>>(vx, xShapeInfo, pVz, zTadShapeInfo, axis);
// }
// BUILD_SINGLE_TEMPLATE(template void unstackCudaLauncher, (const int blocksPerGrid, const int threadsPerBlock, const cudaStream_t *stream, const void* vx, const Nd4jLong* xShapeInfo, void* pVz, const Nd4jLong* zTadShapeInfo, const int axis), LIBND4J_TYPES);
// ///////////////////////////////////////////////////////////////////
// void unstack(sd::LaunchContext* context, const NDArray& input, const std::vector<const NDArray*>& outArrs, const int axis) {
// const int threadsPerBlock = MAX_NUM_THREADS / 2;
// const int blocksPerGrid = (input.lengthOf() + threadsPerBlock - 1) / threadsPerBlock;
// const int numOfSubArrs = outArrs.size();
// std::vector<void*> hOutBuffers(numOfSubArrs);
// for(int i = 0; i < numOfSubArrs; ++i)
// hOutBuffers[i] = outArrs[i]->specialBuffer();
// PointersManager manager(context, "helpers::unstack");
// void* dOutBuffers = manager.replicatePointer(hOutBuffers.data(), hOutBuffers.size() * sizeof(void*));
// for(uint i = 0; i < numOfSubArrs; ++i)
// outArrs[i]->syncToDevice();
// input.syncToDevice();
// BUILD_SINGLE_SELECTOR(input.dataType(), unstackCudaLauncher, (blocksPerGrid, threadsPerBlock, context->getCudaStream(), input.specialBuffer(), input.specialShapeInfo(), dOutBuffers, outArrs[0]->specialShapeInfo(), axis), LIBND4J_TYPES);
// manager.synchronize();
// for(uint i = 0; i < numOfSubArrs; ++i)
// outArrs[i]->tickReadDevice();
// input.tickWriteDevice();
// }
// ///////////////////////////////////////////////////////////////////
// template <typename T>
// static __global__ void stackCuda(void* pVx, const Nd4jLong* xTadShapeInfo, void* vz, const Nd4jLong* zShapeInfo, const int axis) {
// T* z = reinterpret_cast<T*>(vz);
// __shared__ Nd4jLong zLen, totalThreads;
// __shared__ int zRank;
// if (threadIdx.x == 0) {
// zLen = shape::length(zShapeInfo);
// zRank = shape::rank(zShapeInfo);
// totalThreads = gridDim.x * blockDim.x;
// }
// __syncthreads();
// const auto tid = blockIdx.x * blockDim.x + threadIdx.x;
// Nd4jLong coords[MAX_RANK];
// for (uint64_t i = tid; i < zLen; i += totalThreads) {
// shape::index2coords(i, zShapeInfo, coords);
// const auto zOffset = shape::getOffset(zShapeInfo, coords);
// const T *x = reinterpret_cast<const T*>(reinterpret_cast<void**>(pVx)[coords[axis]]);
// for (uint j = axis; j < zRank - 1; ++j) // shift coords staring from axis position
// coords[j] = coords[j + 1];
// const auto xOffset = shape::getOffset(xTadShapeInfo, coords);
// z[zOffset] = x[xOffset];
// }
// }
// ///////////////////////////////////////////////////////////////////
// template<typename T>
// __host__ static void stackCudaLauncher(const int blocksPerGrid, const int threadsPerBlock, const cudaStream_t *stream,
// void* pVx, const Nd4jLong* xTadShapeInfo, void* vz, const Nd4jLong* zShapeInfo, const int axis) {
// stackCuda<T><<<blocksPerGrid, threadsPerBlock, 256, *stream>>>(pVx, xTadShapeInfo, vz, zShapeInfo, axis);
// }
// BUILD_SINGLE_TEMPLATE(template void stackCudaLauncher, (const int blocksPerGrid, const int threadsPerBlock, const cudaStream_t *stream, void* pVx, const Nd4jLong* xTadShapeInfo, void* vz, const Nd4jLong* zShapeInfo, const int axis), LIBND4J_TYPES);
// ///////////////////////////////////////////////////////////////////
// void stack(sd::LaunchContext* context, const std::vector<const NDArray*>& inArrs, NDArray& output, const int axis) {
// const int threadsPerBlock = MAX_NUM_THREADS / 2;
// const int blocksPerGrid = (output.lengthOf() + threadsPerBlock - 1) / threadsPerBlock;
// const int numOfSubArrs = inArrs.size();
// std::vector<void*> hInBuffers(numOfSubArrs);
// for(int i = 0; i < numOfSubArrs; ++i)
// hInBuffers[i] = inArrs[i]->specialBuffer();
// PointersManager manager(context, "helpers::stack");
// void* dInBuffers = manager.replicatePointer(hInBuffers.data(), hInBuffers.size() * sizeof(void*));
// for(uint i = 0; i < numOfSubArrs; ++i)
// inArrs[i]->syncToDevice();
// output.syncToDevice();
// BUILD_SINGLE_SELECTOR(output.dataType(), stackCudaLauncher, (blocksPerGrid, threadsPerBlock, context->getCudaStream(), dInBuffers, inArrs[0]->specialShapeInfo(), output.specialBuffer(), output.specialShapeInfo(), axis), LIBND4J_TYPES);
// manager.synchronize();
// for(uint i = 0; i < numOfSubArrs; ++i)
// inArrs[i]->tickReadDevice();
// output.tickWriteDevice();
// }
}
}
}