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Legacy API changes (#441)
* initial commit

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* another initial commit

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* another initial commit

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* one more initial commit

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* next step

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* next step

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* next step

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* next step

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* Refactored buffer() and shapeInfo() methods usage with NDArray class.

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* Adopt Graph class methods to use const shapes.

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* Adopt choose op to use constant shapes.

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* Adopt where op shape method to use constant shapes.

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* Adopt lstsq op to use constant empty shapes.

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* Adopt matrix_diag_part op shape routine to use constant shapes.

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* Adopt determinant ops to use constant shapes.

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* Adopt mean_pairwssqerr_loss ops to use constant shapes.

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* Adopt ops shape methods.

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* Adopt shape methods for loss ops.

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* Adopt log_loss op shape method.

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* Adopt shape methods for ops.

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* Adopt dilation2d ops shape methods.

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* Adopted deconv2d ops shape methods.

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* Adopted dynamicRNN op shape method.

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* Adopted shape methods for ops.

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* Adopted shape methods for lstm layer ops.

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* few updates

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* first cuda tweak

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* Adopt constant shapes for sconv2d ops.

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* Adopt constant shapes for gru ops.

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* Adopt constant shapes with shape methods for segment ops and so on.

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* Adopted constant shapes with unsorted_segment_* ops.

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* Adopted constant shapes with gamma op shape method.

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* Adopted shape methods of reduce_stddev ops.

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* Adopted shape methods for reduce_* ops.

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* Adopt shape method for squeeze op.

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* Adopt strided_slice shape method.

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* Refactored concat op shape method to adopt constant shapes.

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* Adopted shape method for mirror_pad op.

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* Adopted split op shape method.

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* Adopted tile ops shape methods.

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* Added const cast for mkldnn routines handles.

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* Refactored logSoftMaxForVector_ routine to conform with proper data and shape pointer casts.

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* Cosmetic changes to proper usage of constant pointers.

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* Refactored a couple shape comparators for strides and addBias helpers to proper use data pointers with inplace option.

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* Refactored depthToSpace helpers.

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* Refactored histogram helpers.

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* Refactored im2col helpers.

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* Refactored gather and gatherND helpers.

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* Fixed buffer usage on percentile helper.

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* Fixed gather shape with helpers and range buffer usage.

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* Fixed buffer usage with space to depth helpers.

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* Fixed buffer usage and constant shapes.

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* Fixed buffer usage with LUP decomposition>

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* Refactored onehot_ helper.

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* Refactored pad and prefix to use constant shapes.

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* Refactoed softmax helpers.

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* Fixed space to batch helpers to use buffers properly.

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* Fixed stack and split helpers.

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* Fixed buffer usage with sparse to dense helpers.

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* Fixed buffer usage with mindistance_ helpers.

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* Fixed buffer usage with tile helper.

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* Fixed constant shape usage.

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* Fixed constant shape usage with legacy pairwise bool ops.

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* Refactored a couple of methods to adopt constant shape usage.

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* Fixed broadcasting with constant shape."

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* Fixed const usage with inplace reverse and constant shapes with legacy reduction.

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* Refactored legacy ops with const shapes.

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* Refactored sort to adopt constant shapes.

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* Corrected sort for constant shape usage.

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* Fixed constant shape usage with special methods.

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* Refactored Context to conform with constant shape usage.

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* CUDA broadcasting headers

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* pairwise/indexreduce/random headers

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* Refactored native ops to adopt constant shapes.

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* legacy reduce3/scalar headers

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* Corrected pullRow signature and tests.

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* Corrected routines to proper use of constant shapes.

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* Refactored tests to use constant shapes properly.

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* Refactored legacy ops tests to use constant shapes properly.

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* Refactored buffer usage with NDArray tests.

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* Fixed native ops tests.

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* Fixed special concat routine.

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* Fixed buffer usage with test.

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* Fixed buffer usage with a test.

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* Refactored TAD.h and tests.

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* Refactored calcStrides* routines to use constant shapes.

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* Fixed miscelaneous errors with constant shapes.

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* NativeOps const changes

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* Corrected definitions for declared functions.

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* NativeOps const changes

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* few more const changes

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* Fixed const shapes with shape routines.

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* few more const changes

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* Fixed shape method for broadcastable case.

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* few more const changes

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* xw_plus_b BP shape fn restored

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* Fixed signatures with broadcasting.

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* Repaired backprops shape methods for a set of operations.

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* Refactored broadcast bool for cuda.

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* Refactored methods for 3 args with const qualifier.

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* Fixed a couple of kernel signatures for broadcasting.

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* Fixed kernels signatures for const buffers and shapes.

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* Refactored pairwise methods to persistent buffers and shapes usage.

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* Adopt const to buffers and shapes with kernels.

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* Adopt const to buffers and shapes with scalar kernels.

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* Refactored indexreduce kernels signatures to use const buffers and shapes.

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* Refactored pairwise kernels to adopt cons shapes and buffers.

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* Refactored pairwise bool kernels to adopt cons shapes and buffers.

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* Refactored random special ops to conform with const shapes and buffers.

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* Refactored native ops to conform with const shapes and buffers under cuda platform.

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* Cosmetical changes only.

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* Fixed const shapes and buffers error.

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* Corrected start pos routine.

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* Refactored methods to conform with const shapes and buffers.

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* Refactored helpers to use proper methods instead.

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* bunch of changes

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* next bunch of changes

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* next bunch of changes

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* Fixed execScalar declaration.

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* Fixed execScalar declaration.

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* Corrected const shape cases with sort and so on.

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* Fixed const shapes for sort.

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* Refactored kernel declarations to adopt const shapes.

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* Fixed kernels declarations to adopt const shapes.

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* Corrected kernel declarations to adopt const shapes and buffers.

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* Fixed kernels declarations to adopt const shapes.

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* Fixed segment helpers kernels declarations and so on to adopt const shapes.

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* Fixed const shape usage with segment and solve helpers.

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* Fixed kernel declaration with adjustWeight helper.

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* Fixed cuda implementations for constant shape helpers.

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* Adopted const shape usage with kernels.

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* Adopted top_k kernels to use const shapes and buffers.

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* Corrected kernels declarations to adopt const shapes with helpers.

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* Refactored NDArray definitions to adopt const shapes and buffers.

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* Fixed const shapes with image suppression helpers.

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* Slight improvement with buffers.

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* Refactored buffer usage.

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* Refactored buffer usage with tests.

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* Fixed const shape usage with definitions.

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* minor updates on cpu side

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* Refactored const shape usage with ConstantDescritor and native ops with cuda platform.

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* Refactored tear and tile kernels to adopt with const shapes.

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* softmax_loop fix

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* update missing signature

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* softmax again

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* few more missing consts

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* new methods updated

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Co-authored-by: shugeo <sgazeos@gmail.com>
2020-05-09 08:06:14 +03:00

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/*******************************************************************************
* Copyright (c) 2015-2018 Skymind, Inc.
*
* This program and the accompanying materials are made available under the
* terms of the Apache License, Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0.
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
* SPDX-License-Identifier: Apache-2.0
******************************************************************************/
//
// @author Yurii Shyrma (iuriish@yahoo.com), created on 20.04.2018
//
#include<ops/declarable/helpers/transforms.h>
#include <array/ResultSet.h>
#include <helpers/ShapeUtils.h>
#include <numeric>
#include <array/NDArrayFactory.h>
#include <helpers/TAD.h>
#include <exceptions/cuda_exception.h>
#include <helpers/PointersManager.h>
#include <helpers/ConstantTadHelper.h>
namespace sd {
namespace ops {
namespace helpers {
///////////////////////////////////////////////////////////////////
// x - input, y - paddings, z - output
template<typename X, typename Y>
__global__ static void padCuda(const int mode,
const void *vx, const Nd4jLong *xShapeInfo,
const void *vy, const Nd4jLong *yShapeInfo,
void *vz, const Nd4jLong *zShapeInfo,
const void *vPadVal) {
const X padVal = *reinterpret_cast<const X*>(vPadVal);
const auto x = reinterpret_cast<const X*>(vx);
const auto y = reinterpret_cast<const Y*>(vy);
auto z = reinterpret_cast<X*>(vz);
__shared__ int rank, rankMinusOne;
__shared__ Nd4jLong zLen, totalThreads, *coords, *xShape, *zShape, shift1, shift2, yStride0;
if (threadIdx.x == 0) {
extern __shared__ unsigned char shmem[];
coords = reinterpret_cast<Nd4jLong*>(shmem);
zLen = shape::length(zShapeInfo);
xShape = shape::shapeOf(const_cast<Nd4jLong*>(xShapeInfo));
zShape = shape::shapeOf(const_cast<Nd4jLong*>(zShapeInfo));
yStride0 = shape::stride(const_cast<Nd4jLong*>(yShapeInfo))[0];
rank = shape::rank(xShapeInfo);
zLen = shape::length(zShapeInfo);
rankMinusOne = rank - 1;
totalThreads = gridDim.x * blockDim.x;
shift1 = mode == 1 ? 0 : 1; // REFLECT : SYMMETRIC
shift2 = mode == 1 ? 2 : 1; // REFLECT : SYMMETRIC
}
__syncthreads();
auto xzCoord = coords + threadIdx.x * rank; // we use xzCoord storage both for x and z arrays
const auto tid = blockIdx.x * blockDim.x + threadIdx.x;
if(mode == 0) { // CONSTANT case
for (Nd4jLong i = tid; i < zLen; i += totalThreads) {
shape::index2coords(i, zShapeInfo, xzCoord);
const auto zOffset = shape::getOffset(zShapeInfo, xzCoord);
bool within = true;
for(int j = rankMinusOne; j >= 0; --j) {
if(xShape[j] == zShape[j]) continue;
const auto left = y[shape::getIndexOffset(yStride0 * j, yShapeInfo)];
if(xzCoord[j] < left || xzCoord[j] >= left + xShape[j]) {within = false; break;}
else {xzCoord[j] = xzCoord[j] - left;}
}
if(within)
z[zOffset] = x[shape::getOffset(xShapeInfo, xzCoord)];
else
z[zOffset] = padVal;
}
}
else { // REFLECT and SYMMETRIC cases
for (Nd4jLong i = tid; i < zLen; i += totalThreads) {
shape::index2coords(i, zShapeInfo, xzCoord);
const auto zOffset = shape::getOffset(zShapeInfo, xzCoord);
for(int j = rankMinusOne; j >= 0; --j) {
if(xShape[j] == zShape[j]) continue;
xzCoord[j] = xzCoord[j] - y[shape::getIndexOffset(yStride0 * j, yShapeInfo)]; // are ready to fill middle (within input dimension range)
if(xzCoord[j] < 0) xzCoord[j] = -xzCoord[j] - shift1; // means fill from left
else if(xzCoord[j] >= xShape[j]) xzCoord[j] = 2 * xShape[j] - xzCoord[j] - shift2; // means fill from right
}
const auto xOffset = shape::getOffset(xShapeInfo, xzCoord);
z[zOffset] = x[xOffset];
}
}
}
///////////////////////////////////////////////////////////////////
template<typename X, typename Y>
static void padCudaLauncher(const int blocksPerGrid, const int threadsPerBlock, const int sharedMem, const cudaStream_t *stream,
const int mode,
const void *vx, const Nd4jLong *xShapeInfo,
const void *vy, const Nd4jLong *yShapeInfo,
void *vz, const Nd4jLong *zShapeInfo,
const void* padVal) {
padCuda<X,Y><<<blocksPerGrid, threadsPerBlock, sharedMem, *stream>>>(mode, vx, xShapeInfo, vy, yShapeInfo, vz, zShapeInfo, padVal);
}
///////////////////////////////////////////////////////////////////
void pad(sd::LaunchContext * context, const int mode, const NDArray& input, const NDArray& paddings, NDArray& output, const NDArray& padValue) {
PointersManager manager(context, "pad");
NDArray::prepareSpecialUse({&output}, {&input, &paddings, &padValue});
const int threadsPerBlock = MAX_NUM_THREADS / 4;
const int blocksPerGrid = (output.lengthOf() + threadsPerBlock - 1) / threadsPerBlock;
const int sharedMem = 8 * threadsPerBlock * output.rankOf() + 128;
const auto xType = input.dataType();
const auto yType = paddings.dataType();
BUILD_DOUBLE_SELECTOR(xType, yType, padCudaLauncher, (blocksPerGrid, threadsPerBlock, sharedMem, context->getCudaStream(), mode, input.specialBuffer(), input.specialShapeInfo(), paddings.specialBuffer(), paddings.specialShapeInfo(), output.specialBuffer(), output.specialShapeInfo(), padValue.specialBuffer()), LIBND4J_TYPES, INDEXING_TYPES);
NDArray::registerSpecialUse({&output}, {&input, &paddings, &padValue});
manager.synchronize();
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
template <typename T>
static __global__ void mirrorPadLinearKernel(void const* vx, const Nd4jLong* xShape, void* vz, const Nd4jLong* zShape, Nd4jLong leftSide, Nd4jLong leftSideCorrected, Nd4jLong xLen, Nd4jLong len, Nd4jLong zLen) {
__shared__ T const* x;
__shared__ T* z;
if (threadIdx.x == 0) {
x = reinterpret_cast<T const*>(vx);
z = reinterpret_cast<T*>(vz);
}
__syncthreads();
auto start = blockIdx.x * blockDim.x + threadIdx.x;
auto step = blockDim.x * gridDim.x;
for(int i = start; i < zLen; i+= step) {
auto zIndex = shape::getIndexOffset(i, zShape);
auto xIndex = shape::getIndexOffset(len - i, xShape);
if (i < leftSide) // left side
xIndex = shape::getIndexOffset(leftSideCorrected - i, xShape);
else if(i >= leftSide && i < leftSide + xLen) // middle
xIndex = shape::getIndexOffset(i - leftSide, xShape);
// else // right side
// z[i] = x[len - i];
z[zIndex] = x[xIndex];
}
}
template <typename F, typename I>
static __global__ void mirrorPadKernel(void const* vx, const Nd4jLong* xShape, void* vz, const Nd4jLong* zShape, Nd4jLong outLen, void const* paddings, const Nd4jLong* paddingShape, int reflBorder) {
__shared__ F const* x;
__shared__ I const* pads;
__shared__ F* z;
__shared__ Nd4jLong zRank, rank;
__shared__ Nd4jLong* xIdx;
if (threadIdx.x == 0) {
extern __shared__ unsigned char shmem[];
xIdx = reinterpret_cast<Nd4jLong*>(shmem);
rank = shape::rank(xShape);
x = reinterpret_cast<F const*>(vx);//
pads = reinterpret_cast<I const*>(paddings);
z = reinterpret_cast<F*>(vz);
}
__syncthreads();
auto start = threadIdx.x + blockIdx.x * blockDim.x;
auto step = blockDim.x * gridDim.x;
for(Nd4jLong i = start; i < outLen; i+= step) {
auto xzCoord = xIdx + threadIdx.x * rank;
//auto zxCoord = xIdx + (threadIdx.x + threadIdx.x % 2 + 1) * rank;
shape::index2coords(i, zShape, xzCoord);
auto outOffset = shape::getOffset(zShape, xzCoord);
// auto intStep = blockDim.y * gridDim.y;
for(int j = 0; j < rank; j++) {
const Nd4jLong inLen = shape::sizeAt(xShape, j);
Nd4jLong coords[2] = {j, 0};
auto padOffset = shape::getOffset(paddingShape, coords); // padding already has rank 2
const auto leftSide = pads[padOffset];
const auto leftSideCorrected = leftSide - reflBorder;
const Nd4jLong len = 2 * (inLen - 1) + leftSide + reflBorder;
if(xzCoord[j] < leftSide) // left side
xzCoord[j] = leftSideCorrected - xzCoord[j];
else if(xzCoord[j] >= leftSide && xzCoord[j] < leftSide + inLen) // middle
xzCoord[j] = xzCoord[j] - leftSide;
else if (len > xzCoord[j]) // right side
xzCoord[j] = len - xzCoord[j];
else
xzCoord[j] = xzCoord[j] - len;
}
auto inOffset = shape::getOffset(xShape, xzCoord);
z[outOffset] = x[inOffset];
}
}
template<typename F, typename I>
static void mirrorPad_(sd::LaunchContext * context, const NDArray& input, const NDArray& paddings, NDArray& output, const int mode) {
// mode: 0 - REFLECT, else - SYMMETRIC
const int reflBorder = (bool)mode ? 1 : 0;
const int rank = input.rankOf();
const Nd4jLong outLen = output.lengthOf();
auto stream = context->getCudaStream();
NDArray::prepareSpecialUse({&output}, {&input, &paddings});
if(rank <= 1) {
const Nd4jLong inLen = input.lengthOf();
const auto leftSide = paddings.e<Nd4jLong>(0);
const auto leftSideCorrected = leftSide - reflBorder;
const Nd4jLong len = 2*(inLen-1) + leftSide + reflBorder;
mirrorPadLinearKernel<F><<<256, 512, 256, *stream>>>(input.specialBuffer(), input.specialShapeInfo(), output.specialBuffer(), output.specialShapeInfo(), leftSide, leftSideCorrected, inLen, len, outLen);
sd::DebugHelper::checkErrorCode(stream, "helpers::mirrorPadLinearKernel(...) failed");
}
else {
mirrorPadKernel<F, I><<<256, 256, 8192, *stream>>>(input.specialBuffer(), input.specialShapeInfo(), output.specialBuffer(), output.specialShapeInfo(), outLen, paddings.specialBuffer(), paddings.specialShapeInfo(), reflBorder);
sd::DebugHelper::checkErrorCode(stream, "helpers::mirrorPadKernel(...) failed");
}
NDArray::registerSpecialUse({&output}, {&input, &paddings});
}
void mirrorPad(sd::LaunchContext * context, const NDArray& input, const NDArray& paddings, NDArray& output, const int mode) {
BUILD_DOUBLE_SELECTOR(input.dataType(), paddings.dataType(), mirrorPad_, (context, input, paddings, output, mode), LIBND4J_TYPES, INDEXING_TYPES);
}
}
}
}