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Legacy API changes (#441)
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* Refactored buffer() and shapeInfo() methods usage with NDArray class.

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* Adopt Graph class methods to use const shapes.

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* Adopt choose op to use constant shapes.

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* Adopt where op shape method to use constant shapes.

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* Adopt lstsq op to use constant empty shapes.

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* Adopt matrix_diag_part op shape routine to use constant shapes.

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* Adopt determinant ops to use constant shapes.

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* Adopt mean_pairwssqerr_loss ops to use constant shapes.

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* Adopt ops shape methods.

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* Adopt shape methods for loss ops.

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* Adopt log_loss op shape method.

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* Adopt shape methods for ops.

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* Adopt dilation2d ops shape methods.

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* Adopted deconv2d ops shape methods.

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* Adopted dynamicRNN op shape method.

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* Adopted shape methods for ops.

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* Adopted shape methods for lstm layer ops.

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* few updates

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* first cuda tweak

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* Adopt constant shapes for sconv2d ops.

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* Adopt constant shapes for gru ops.

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* Adopt constant shapes with shape methods for segment ops and so on.

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* Adopted constant shapes with unsorted_segment_* ops.

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* Adopted constant shapes with gamma op shape method.

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* Adopted shape methods of reduce_stddev ops.

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* Adopted shape methods for reduce_* ops.

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* Adopt shape method for squeeze op.

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* Adopt strided_slice shape method.

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* Refactored concat op shape method to adopt constant shapes.

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* Adopted shape method for mirror_pad op.

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* Adopted split op shape method.

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* Adopted tile ops shape methods.

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* Added const cast for mkldnn routines handles.

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* Refactored logSoftMaxForVector_ routine to conform with proper data and shape pointer casts.

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* Cosmetic changes to proper usage of constant pointers.

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* Refactored a couple shape comparators for strides and addBias helpers to proper use data pointers with inplace option.

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* Refactored depthToSpace helpers.

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* Refactored histogram helpers.

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* Refactored im2col helpers.

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* Refactored gather and gatherND helpers.

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* Fixed buffer usage on percentile helper.

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* Fixed gather shape with helpers and range buffer usage.

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* Fixed buffer usage with space to depth helpers.

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* Fixed buffer usage and constant shapes.

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* Fixed buffer usage with LUP decomposition>

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* Refactored onehot_ helper.

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* Refactored pad and prefix to use constant shapes.

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* Refactoed softmax helpers.

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* Fixed space to batch helpers to use buffers properly.

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* Fixed stack and split helpers.

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* Fixed buffer usage with sparse to dense helpers.

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* Fixed buffer usage with mindistance_ helpers.

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* Fixed buffer usage with tile helper.

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* Fixed constant shape usage.

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* Fixed constant shape usage with legacy pairwise bool ops.

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* Refactored a couple of methods to adopt constant shape usage.

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* Fixed broadcasting with constant shape."

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* Fixed const usage with inplace reverse and constant shapes with legacy reduction.

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* Refactored legacy ops with const shapes.

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* Refactored sort to adopt constant shapes.

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* Corrected sort for constant shape usage.

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* Fixed constant shape usage with special methods.

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* Refactored Context to conform with constant shape usage.

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* CUDA broadcasting headers

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* pairwise/indexreduce/random headers

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* Refactored native ops to adopt constant shapes.

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* legacy reduce3/scalar headers

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* Corrected pullRow signature and tests.

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* Corrected routines to proper use of constant shapes.

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* Refactored tests to use constant shapes properly.

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* Refactored legacy ops tests to use constant shapes properly.

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* Refactored buffer usage with NDArray tests.

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* Fixed native ops tests.

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* Fixed special concat routine.

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* Fixed buffer usage with test.

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* Fixed buffer usage with a test.

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* Refactored TAD.h and tests.

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* Refactored calcStrides* routines to use constant shapes.

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* Fixed miscelaneous errors with constant shapes.

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* NativeOps const changes

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* Corrected definitions for declared functions.

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* NativeOps const changes

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* few more const changes

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* Fixed const shapes with shape routines.

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* few more const changes

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* Fixed shape method for broadcastable case.

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* few more const changes

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* xw_plus_b BP shape fn restored

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* Fixed signatures with broadcasting.

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* Repaired backprops shape methods for a set of operations.

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* Refactored broadcast bool for cuda.

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* Refactored methods for 3 args with const qualifier.

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* Fixed a couple of kernel signatures for broadcasting.

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* Fixed kernels signatures for const buffers and shapes.

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* Refactored pairwise methods to persistent buffers and shapes usage.

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* Adopt const to buffers and shapes with kernels.

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* Adopt const to buffers and shapes with scalar kernels.

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* Refactored indexreduce kernels signatures to use const buffers and shapes.

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* Refactored pairwise kernels to adopt cons shapes and buffers.

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* Refactored pairwise bool kernels to adopt cons shapes and buffers.

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* Refactored random special ops to conform with const shapes and buffers.

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* Refactored native ops to conform with const shapes and buffers under cuda platform.

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* Cosmetical changes only.

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* Fixed const shapes and buffers error.

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* Corrected start pos routine.

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* Refactored methods to conform with const shapes and buffers.

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* Refactored helpers to use proper methods instead.

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* bunch of changes

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* next bunch of changes

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* next bunch of changes

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* Fixed execScalar declaration.

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* Fixed execScalar declaration.

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* Corrected const shape cases with sort and so on.

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* Fixed const shapes for sort.

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* Refactored kernel declarations to adopt const shapes.

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* Fixed kernels declarations to adopt const shapes.

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* Corrected kernel declarations to adopt const shapes and buffers.

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* Fixed kernels declarations to adopt const shapes.

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* Fixed segment helpers kernels declarations and so on to adopt const shapes.

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* Fixed const shape usage with segment and solve helpers.

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* Fixed kernel declaration with adjustWeight helper.

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* Fixed cuda implementations for constant shape helpers.

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* Adopted const shape usage with kernels.

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* Adopted top_k kernels to use const shapes and buffers.

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* Corrected kernels declarations to adopt const shapes with helpers.

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* Refactored NDArray definitions to adopt const shapes and buffers.

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* Fixed const shapes with image suppression helpers.

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* Slight improvement with buffers.

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* Refactored buffer usage.

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* Refactored buffer usage with tests.

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* Fixed const shape usage with definitions.

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* minor updates on cpu side

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* Refactored const shape usage with ConstantDescritor and native ops with cuda platform.

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* Refactored tear and tile kernels to adopt with const shapes.

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* softmax_loop fix

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* update missing signature

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* softmax again

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* few more missing consts

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* new methods updated

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Co-authored-by: shugeo <sgazeos@gmail.com>
2020-05-09 08:06:14 +03:00

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/*******************************************************************************
* Copyright (c) 2015-2018 Skymind, Inc.
*
* This program and the accompanying materials are made available under the
* terms of the Apache License, Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0.
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
* SPDX-License-Identifier: Apache-2.0
******************************************************************************/
//
//
//
#include <ops/declarable/helpers/d_t_s.h>
namespace sd {
namespace ops {
namespace helpers {
template <typename T>
static _CUDA_G void depthToSpaceKernel(const void *vx, const Nd4jLong *xShapeInfo, void *vz, const Nd4jLong *zShapeInfo, const int block_size, const bool isNHWC) {
auto input_ptr = reinterpret_cast<const T *>(vx);
auto output_ptr = reinterpret_cast<T *>(vz);
const int batch_size = shape::sizeAt(xShapeInfo, 0);
const int input_depth = isNHWC ? shape::sizeAt(xShapeInfo, 3) : shape::sizeAt(xShapeInfo, 1);
const int input_height = isNHWC ? shape::sizeAt(xShapeInfo, 1) : shape::sizeAt(xShapeInfo, 2);
const int input_width = isNHWC ? shape::sizeAt(xShapeInfo, 2) : shape::sizeAt(xShapeInfo, 3);
const int output_depth = isNHWC ? shape::sizeAt(zShapeInfo, 3) : shape::sizeAt(zShapeInfo, 1);
const int output_height = isNHWC ? shape::sizeAt(zShapeInfo, 1) : shape::sizeAt(zShapeInfo, 2);
const int output_width = isNHWC ? shape::sizeAt(zShapeInfo, 2) : shape::sizeAt(zShapeInfo, 3);
const int input_area = input_width * input_height;
const int input_depth_by_input_area = input_depth * input_area;
const int output_depth_by_input_height = output_depth * input_height;
auto tid = threadIdx.x + blockIdx.x * blockDim.x;
if (isNHWC) {
const int total_count = batch_size * output_height * output_width * output_depth;
for (int out_idx = tid; out_idx < total_count; out_idx += blockDim.x * gridDim.x) {
const int d = out_idx % output_depth;
const int out_idx2 = out_idx / output_depth;
const int w = out_idx2 % output_width;
const int out_idx3 = out_idx2 / output_width;
const int h = out_idx3 % output_height;
const int b = out_idx3 / output_height;
const int in_h = h / block_size;
const int offset_h = h % block_size;
const int in_w = w / block_size;
const int offset_w = w % block_size;
const int offset_d = (offset_h * block_size + offset_w) * output_depth;
const int in_d = d + offset_d;
const int inp_idx = in_d + input_depth * (in_w + input_width * (in_h + input_height * b));
(output_ptr + out_idx)[0] = (input_ptr + inp_idx)[0];
}
} else {
const int total_count = batch_size * input_depth_by_input_area;
for (int input_idx = tid; input_idx < total_count; input_idx += blockDim.x * gridDim.x) {
const int n_bY_bX_oC_iY = input_idx / input_width;
const int iX = input_idx - n_bY_bX_oC_iY * input_width;
const int n_bY_bX = n_bY_bX_oC_iY / output_depth_by_input_height;
const int oC_iY = n_bY_bX_oC_iY - n_bY_bX * output_depth_by_input_height;
const int n_bY = n_bY_bX / block_size;
const int bX = n_bY_bX - n_bY * block_size;
const int n = n_bY / block_size;
const int bY = n_bY - n * block_size;
const int output_idx = bX + block_size * (iX + input_width * (bY + block_size * (oC_iY + n * output_depth_by_input_height)));
(output_ptr + output_idx)[0] = (input_ptr + input_idx)[0];
}
}
}
template <typename T>
static void __depthToSpace(sd::LaunchContext * context, const NDArray &input, NDArray *output, int block_size, bool isNHWC) {
depthToSpaceKernel<T><<<512, 512, 1024, *context->getCudaStream()>>>(input.specialBuffer(), input.specialShapeInfo(), output->specialBuffer(), output->specialShapeInfo(), block_size, isNHWC);
}
void _depthToSpace(sd::LaunchContext * context, const NDArray &input, NDArray *output, int block_size, bool isNHWC) {
auto xType = input.dataType();
NDArray::prepareSpecialUse({output}, {&input});
BUILD_SINGLE_SELECTOR(xType, __depthToSpace, (context, input, output, block_size, isNHWC), LIBND4J_TYPES);
NDArray::registerSpecialUse({output}, {&input});
}
}
}
}