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Legacy API changes (#441)
* initial commit

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* another initial commit

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* another initial commit

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* one more initial commit

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* next step

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* next step

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* next step

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* Refactored buffer() and shapeInfo() methods usage with NDArray class.

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* Adopt Graph class methods to use const shapes.

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* Adopt choose op to use constant shapes.

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* Adopt where op shape method to use constant shapes.

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* Adopt lstsq op to use constant empty shapes.

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* Adopt matrix_diag_part op shape routine to use constant shapes.

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* Adopt determinant ops to use constant shapes.

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* Adopt mean_pairwssqerr_loss ops to use constant shapes.

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* Adopt ops shape methods.

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* Adopt shape methods for loss ops.

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* Adopt log_loss op shape method.

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* Adopt shape methods for ops.

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* Adopt dilation2d ops shape methods.

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* Adopted deconv2d ops shape methods.

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* Adopted dynamicRNN op shape method.

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* Adopted shape methods for ops.

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* Adopted shape methods for lstm layer ops.

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* few updates

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* first cuda tweak

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* Adopt constant shapes for sconv2d ops.

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* Adopt constant shapes for gru ops.

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* Adopt constant shapes with shape methods for segment ops and so on.

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* Adopted constant shapes with unsorted_segment_* ops.

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* Adopted constant shapes with gamma op shape method.

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* Adopted shape methods of reduce_stddev ops.

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* Adopted shape methods for reduce_* ops.

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* Adopt shape method for squeeze op.

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* Adopt strided_slice shape method.

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* Refactored concat op shape method to adopt constant shapes.

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* Adopted shape method for mirror_pad op.

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* Adopted split op shape method.

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* Adopted tile ops shape methods.

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* Added const cast for mkldnn routines handles.

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* Refactored logSoftMaxForVector_ routine to conform with proper data and shape pointer casts.

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* Cosmetic changes to proper usage of constant pointers.

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* Refactored a couple shape comparators for strides and addBias helpers to proper use data pointers with inplace option.

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* Refactored depthToSpace helpers.

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* Refactored histogram helpers.

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* Refactored im2col helpers.

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* Refactored gather and gatherND helpers.

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* Fixed buffer usage on percentile helper.

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* Fixed gather shape with helpers and range buffer usage.

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* Fixed buffer usage with space to depth helpers.

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* Fixed buffer usage and constant shapes.

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* Fixed buffer usage with LUP decomposition>

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* Refactored onehot_ helper.

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* Refactored pad and prefix to use constant shapes.

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* Refactoed softmax helpers.

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* Fixed space to batch helpers to use buffers properly.

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* Fixed stack and split helpers.

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* Fixed buffer usage with sparse to dense helpers.

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* Fixed buffer usage with mindistance_ helpers.

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* Fixed buffer usage with tile helper.

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* Fixed constant shape usage.

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* Fixed constant shape usage with legacy pairwise bool ops.

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* Refactored a couple of methods to adopt constant shape usage.

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* Fixed broadcasting with constant shape."

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* Fixed const usage with inplace reverse and constant shapes with legacy reduction.

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* Refactored legacy ops with const shapes.

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* Refactored sort to adopt constant shapes.

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* Corrected sort for constant shape usage.

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* Fixed constant shape usage with special methods.

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* Refactored Context to conform with constant shape usage.

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* CUDA broadcasting headers

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* pairwise/indexreduce/random headers

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* Refactored native ops to adopt constant shapes.

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* legacy reduce3/scalar headers

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* Corrected pullRow signature and tests.

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* Corrected routines to proper use of constant shapes.

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* Refactored tests to use constant shapes properly.

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* Refactored legacy ops tests to use constant shapes properly.

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* Refactored buffer usage with NDArray tests.

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* Fixed native ops tests.

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* Fixed special concat routine.

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* Fixed buffer usage with test.

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* Fixed buffer usage with a test.

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* Refactored TAD.h and tests.

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* Refactored calcStrides* routines to use constant shapes.

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* Fixed miscelaneous errors with constant shapes.

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* NativeOps const changes

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* Corrected definitions for declared functions.

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* NativeOps const changes

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* few more const changes

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* Fixed const shapes with shape routines.

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* few more const changes

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* Fixed shape method for broadcastable case.

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* few more const changes

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* xw_plus_b BP shape fn restored

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* Fixed signatures with broadcasting.

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* Repaired backprops shape methods for a set of operations.

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* Refactored broadcast bool for cuda.

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* Refactored methods for 3 args with const qualifier.

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* Fixed a couple of kernel signatures for broadcasting.

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* Fixed kernels signatures for const buffers and shapes.

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* Refactored pairwise methods to persistent buffers and shapes usage.

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* Adopt const to buffers and shapes with kernels.

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* Adopt const to buffers and shapes with scalar kernels.

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* Refactored indexreduce kernels signatures to use const buffers and shapes.

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* Refactored pairwise kernels to adopt cons shapes and buffers.

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* Refactored pairwise bool kernels to adopt cons shapes and buffers.

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* Refactored random special ops to conform with const shapes and buffers.

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* Refactored native ops to conform with const shapes and buffers under cuda platform.

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* Cosmetical changes only.

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* Fixed const shapes and buffers error.

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* Corrected start pos routine.

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* Refactored methods to conform with const shapes and buffers.

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* Refactored helpers to use proper methods instead.

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* bunch of changes

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* next bunch of changes

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* next bunch of changes

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* Fixed execScalar declaration.

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* Fixed execScalar declaration.

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* Corrected const shape cases with sort and so on.

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* Fixed const shapes for sort.

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* Refactored kernel declarations to adopt const shapes.

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* Fixed kernels declarations to adopt const shapes.

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* Corrected kernel declarations to adopt const shapes and buffers.

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* Fixed kernels declarations to adopt const shapes.

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* Fixed segment helpers kernels declarations and so on to adopt const shapes.

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* Fixed const shape usage with segment and solve helpers.

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* Fixed kernel declaration with adjustWeight helper.

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* Fixed cuda implementations for constant shape helpers.

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* Adopted const shape usage with kernels.

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* Adopted top_k kernels to use const shapes and buffers.

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* Corrected kernels declarations to adopt const shapes with helpers.

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* Refactored NDArray definitions to adopt const shapes and buffers.

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* Fixed const shapes with image suppression helpers.

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* Slight improvement with buffers.

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* Refactored buffer usage.

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* Refactored buffer usage with tests.

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* Fixed const shape usage with definitions.

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* minor updates on cpu side

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* Refactored const shape usage with ConstantDescritor and native ops with cuda platform.

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* Refactored tear and tile kernels to adopt with const shapes.

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* softmax_loop fix

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* update missing signature

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* softmax again

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* few more missing consts

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* new methods updated

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Co-authored-by: shugeo <sgazeos@gmail.com>
2020-05-09 08:06:14 +03:00

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/*******************************************************************************
* Copyright (c) 2015-2018 Skymind, Inc.
*
* This program and the accompanying materials are made available under the
* terms of the Apache License, Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0.
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
* SPDX-License-Identifier: Apache-2.0
******************************************************************************/
//
// @author Yurii Shyrma (iuriish@yahoo.com), created on 20.04.2018
//
#include<ops/declarable/helpers/transforms.h>
#include <array/ResultSet.h>
#include <helpers/ShapeUtils.h>
#include <numeric>
#include <array/NDArrayFactory.h>
#include <helpers/TAD.h>
#include <exceptions/cuda_exception.h>
#include <helpers/PointersManager.h>
#include <helpers/ConstantTadHelper.h>
namespace sd {
namespace ops {
namespace helpers {
///////////////////////////////////////////////////////////////////
template<typename T>
__global__ static void concatCuda(void* pVx, void* pxShapeInfo, void* vz, const Nd4jLong* zShapeInfo, const int axis) {
T* z = reinterpret_cast<T*>(vz);
__shared__ Nd4jLong zLen, totalThreads;
__shared__ int rank;
if (threadIdx.x == 0) {
zLen = shape::length(zShapeInfo);
rank = shape::rank(zShapeInfo);
totalThreads = gridDim.x * blockDim.x;
}
__syncthreads();
const auto tid = blockIdx.x * blockDim.x + threadIdx.x;
int coords[MAX_RANK];
for (uint64_t i = tid; i < zLen; i += totalThreads) {
shape::index2coords(i, zShapeInfo, coords);
const auto zOffset = shape::getOffset(zShapeInfo, coords);
int inArrIdx = 0;
Nd4jLong *xShapeInfo = reinterpret_cast<Nd4jLong **>(pxShapeInfo)[inArrIdx];
while (coords[axis] >= xShapeInfo[axis + 1]) {
coords[axis] -= xShapeInfo[axis + 1];
xShapeInfo = reinterpret_cast<Nd4jLong **>(pxShapeInfo)[++inArrIdx];
}
const auto *x = reinterpret_cast<T *>(reinterpret_cast<void **>(pVx)[inArrIdx]);
const auto xOffset = shape::getOffset(xShapeInfo, coords);
z[zOffset] = x[xOffset];
}
}
///////////////////////////////////////////////////////////////////
template<typename T>
__host__ static void concatCudaLauncher(const int blocksPerGrid, const int threadsPerBlock, const int sharedMem, const cudaStream_t *stream,
void* pVx, void* pxShapeInfo, void* vz, const Nd4jLong* zShapeInfo, const int axis) {
concatCuda<T><<<blocksPerGrid, threadsPerBlock, sharedMem, *stream>>>(pVx, pxShapeInfo, vz, zShapeInfo, axis);
}
//////////////////////////////////////////////////////////////////////////
void concat(sd::LaunchContext * context, const std::vector<const NDArray*>& inArrs, NDArray& output, const int axis) {
const int numOfInArrs = inArrs.size();
const auto sizeofT = output.sizeOfT();
NDArray::prepareSpecialUse({&output}, inArrs);
bool luckCase1 = ((axis == 0 && output.ordering() == 'c') || (axis == output.rankOf() - 1 && output.ordering() == 'f')) && output.ews() == 1;
if(luckCase1) {
for (uint i = 0; i < numOfInArrs; ++i) {
luckCase1 &= inArrs[i]->ordering() == output.ordering() && inArrs[i]->ews() == 1;
if(!luckCase1)
break;
}
}
if(luckCase1) { // for example {1,10} + {2,10} + {3,10} = {6, 10} order c; or {10,1} + {10,2} + {10,3} = {10, 6} order f
void* z = static_cast<int8_t*>(output.specialBuffer());
for (uint i = 0; i < numOfInArrs; ++i) {
const auto memAmountToCopy = inArrs[i]->lengthOf() * sizeofT;
cudaMemcpyAsync(z, reinterpret_cast<const int8_t*>(inArrs[i]->specialBuffer()), memAmountToCopy, cudaMemcpyDeviceToDevice, *context->getCudaStream());
z = static_cast<int8_t*>(z) + memAmountToCopy;
}
if(cudaStreamSynchronize(*context->getCudaStream()) != 0)
throw std::runtime_error("concat cuda: luckCase1 failed!");
for(int i = 0; i < numOfInArrs; ++i)
inArrs[i]->tickReadDevice();
output.tickWriteDevice();
return;
}
// const bool isZcontin = output.strideAt(axis) == 1;
// bool areInputsContin = true;
// bool allSameOrder = true;
// std::vector<Nd4jLong> strideOfContigStride(numOfInArrs);
// if(isZcontin) {
// for (uint i = 0; i < inArrs.size(); ++i) {
// areInputsContin &= inArrs[i]->strideAt(axis) == 1;
// allSameOrder &= output.ordering() == inArrs[i]->ordering();
// if(!areInputsContin || !allSameOrder)
// break;
// strideOfContigStride[i] = shape::strideOverContigAxis(axis, inArrs[i]->shapeInfo());
// }
// }
// const bool luckCase2 = isZcontin && areInputsContin && allSameOrder;
// if(luckCase2) { // for example {2,1,3} + {2,5,3} + {2,10,3} = {2,16,3}, here axis 1 shoud have stride = 1 for all inputs arrays and output array
// const auto zStep = shape::strideOverContigAxis(axis, output.shapeInfo());
// for (uint i = 0; i < output.lengthOf() / output.sizeAt(axis); ++i) {
// const auto iShift = i * sizeofT;
// void* z = static_cast<int8_t*>(output.specialBuffer()) + zStep * iShift;
// for (uint j = 0; j < numOfInArrs; ++j) {
// const auto xDim = inArrs[j]->sizeAt(axis);
// void* x = static_cast<int8_t*>(inArrs[j]->specialBuffer()) + strideOfContigStride[j] * iShift;
// const auto memSizeToCopy = xDim * sizeofT;
// cudaMemcpyAsync(z, x, memSizeToCopy, cudaMemcpyDeviceToDevice, *context->getCudaStream());
// z = static_cast<int8_t*>(z) + memSizeToCopy;
// }
// }
// if(cudaStreamSynchronize(*context->getCudaStream()) != 0)
// throw std::runtime_error("concat cuda: luckCase2 failed!");
// }
// else { // general (slower) case
const int threadsPerBlock = 256;
const int blocksPerGrid = 512;
const int sharedMem = 512;
// prepare arrays of pointers on buffers and shapes
std::vector<const void*> hInBuffers(numOfInArrs);
std::vector<const Nd4jLong*> hInShapeInfo(numOfInArrs);
for(int i = 0; i < numOfInArrs; ++i) {
hInBuffers[i] = inArrs[i]->specialBuffer();
hInShapeInfo[i] = inArrs[i]->specialShapeInfo();
}
PointersManager manager(context, "helpers::concat");
void* dInBuffers = manager.replicatePointer(hInBuffers.data(), hInBuffers.size() * sizeof(void*));
void* dInShapeInfo = manager.replicatePointer(hInShapeInfo.data(), hInShapeInfo.size() * sizeof(Nd4jLong*));
BUILD_SINGLE_SELECTOR(inArrs[0]->dataType(), concatCudaLauncher, (blocksPerGrid, threadsPerBlock, sharedMem, context->getCudaStream(), dInBuffers, dInShapeInfo, output.specialBuffer(), output.specialShapeInfo(), axis), LIBND4J_TYPES);
manager.synchronize();
// }
NDArray::registerSpecialUse({&output}, inArrs);
}
}
}
}