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Legacy API changes (#441)
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* next step

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* next step

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* Refactored buffer() and shapeInfo() methods usage with NDArray class.

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* Adopt Graph class methods to use const shapes.

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* Adopt choose op to use constant shapes.

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* Adopt where op shape method to use constant shapes.

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* Adopt lstsq op to use constant empty shapes.

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* Adopt matrix_diag_part op shape routine to use constant shapes.

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* Adopt determinant ops to use constant shapes.

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* Adopt mean_pairwssqerr_loss ops to use constant shapes.

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* Adopt ops shape methods.

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* Adopt shape methods for loss ops.

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* Adopt log_loss op shape method.

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* Adopt shape methods for ops.

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* Adopt dilation2d ops shape methods.

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* Adopted deconv2d ops shape methods.

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* Adopted dynamicRNN op shape method.

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* Adopted shape methods for ops.

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* Adopted shape methods for lstm layer ops.

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* few updates

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* first cuda tweak

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* Adopt constant shapes for sconv2d ops.

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* Adopt constant shapes for gru ops.

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* Adopt constant shapes with shape methods for segment ops and so on.

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* Adopted constant shapes with unsorted_segment_* ops.

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* Adopted constant shapes with gamma op shape method.

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* Adopted shape methods of reduce_stddev ops.

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* Adopted shape methods for reduce_* ops.

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* Adopt shape method for squeeze op.

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* Adopt strided_slice shape method.

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* Refactored concat op shape method to adopt constant shapes.

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* Adopted shape method for mirror_pad op.

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* Adopted split op shape method.

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* Adopted tile ops shape methods.

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* Added const cast for mkldnn routines handles.

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* Refactored logSoftMaxForVector_ routine to conform with proper data and shape pointer casts.

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* Cosmetic changes to proper usage of constant pointers.

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* Refactored a couple shape comparators for strides and addBias helpers to proper use data pointers with inplace option.

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* Refactored depthToSpace helpers.

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* Refactored histogram helpers.

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* Refactored im2col helpers.

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* Refactored gather and gatherND helpers.

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* Fixed buffer usage on percentile helper.

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* Fixed gather shape with helpers and range buffer usage.

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* Fixed buffer usage with space to depth helpers.

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* Fixed buffer usage and constant shapes.

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* Fixed buffer usage with LUP decomposition>

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* Refactored onehot_ helper.

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* Refactored pad and prefix to use constant shapes.

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* Refactoed softmax helpers.

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* Fixed space to batch helpers to use buffers properly.

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* Fixed stack and split helpers.

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* Fixed buffer usage with sparse to dense helpers.

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* Fixed buffer usage with mindistance_ helpers.

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* Fixed buffer usage with tile helper.

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* Fixed constant shape usage.

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* Fixed constant shape usage with legacy pairwise bool ops.

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* Refactored a couple of methods to adopt constant shape usage.

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* Fixed broadcasting with constant shape."

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* Fixed const usage with inplace reverse and constant shapes with legacy reduction.

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* Refactored legacy ops with const shapes.

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* Refactored sort to adopt constant shapes.

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* Corrected sort for constant shape usage.

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* Fixed constant shape usage with special methods.

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* Refactored Context to conform with constant shape usage.

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* CUDA broadcasting headers

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* pairwise/indexreduce/random headers

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* Refactored native ops to adopt constant shapes.

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* legacy reduce3/scalar headers

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* Corrected pullRow signature and tests.

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* Corrected routines to proper use of constant shapes.

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* Refactored tests to use constant shapes properly.

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* Refactored legacy ops tests to use constant shapes properly.

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* Refactored buffer usage with NDArray tests.

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* Fixed native ops tests.

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* Fixed special concat routine.

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* Fixed buffer usage with test.

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* Fixed buffer usage with a test.

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* Refactored TAD.h and tests.

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* Refactored calcStrides* routines to use constant shapes.

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* Fixed miscelaneous errors with constant shapes.

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* NativeOps const changes

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* Corrected definitions for declared functions.

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* NativeOps const changes

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* few more const changes

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* Fixed const shapes with shape routines.

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* few more const changes

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* Fixed shape method for broadcastable case.

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* few more const changes

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* xw_plus_b BP shape fn restored

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* Fixed signatures with broadcasting.

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* Repaired backprops shape methods for a set of operations.

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* Refactored broadcast bool for cuda.

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* Refactored methods for 3 args with const qualifier.

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* Fixed a couple of kernel signatures for broadcasting.

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* Fixed kernels signatures for const buffers and shapes.

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* Refactored pairwise methods to persistent buffers and shapes usage.

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* Adopt const to buffers and shapes with kernels.

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* Adopt const to buffers and shapes with scalar kernels.

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* Refactored indexreduce kernels signatures to use const buffers and shapes.

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* Refactored pairwise kernels to adopt cons shapes and buffers.

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* Refactored pairwise bool kernels to adopt cons shapes and buffers.

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* Refactored random special ops to conform with const shapes and buffers.

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* Refactored native ops to conform with const shapes and buffers under cuda platform.

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* Cosmetical changes only.

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* Fixed const shapes and buffers error.

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* Corrected start pos routine.

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* Refactored methods to conform with const shapes and buffers.

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* Refactored helpers to use proper methods instead.

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* bunch of changes

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* next bunch of changes

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* next bunch of changes

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* Fixed execScalar declaration.

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* Fixed execScalar declaration.

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* Corrected const shape cases with sort and so on.

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* Fixed const shapes for sort.

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* Refactored kernel declarations to adopt const shapes.

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* Fixed kernels declarations to adopt const shapes.

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* Corrected kernel declarations to adopt const shapes and buffers.

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* Fixed kernels declarations to adopt const shapes.

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* Fixed segment helpers kernels declarations and so on to adopt const shapes.

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* Fixed const shape usage with segment and solve helpers.

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* Fixed kernel declaration with adjustWeight helper.

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* Fixed cuda implementations for constant shape helpers.

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* Adopted const shape usage with kernels.

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* Adopted top_k kernels to use const shapes and buffers.

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* Corrected kernels declarations to adopt const shapes with helpers.

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* Refactored NDArray definitions to adopt const shapes and buffers.

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* Fixed const shapes with image suppression helpers.

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* Slight improvement with buffers.

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* Refactored buffer usage.

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* Refactored buffer usage with tests.

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* Fixed const shape usage with definitions.

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* minor updates on cpu side

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* Refactored const shape usage with ConstantDescritor and native ops with cuda platform.

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* Refactored tear and tile kernels to adopt with const shapes.

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* softmax_loop fix

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* update missing signature

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* softmax again

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* few more missing consts

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* new methods updated

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Co-authored-by: shugeo <sgazeos@gmail.com>
2020-05-09 08:06:14 +03:00

148 lines
4.5 KiB
C++

/*******************************************************************************
* Copyright (c) 2015-2018 Skymind, Inc.
*
* This program and the accompanying materials are made available under the
* terms of the Apache License, Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0.
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
* SPDX-License-Identifier: Apache-2.0
******************************************************************************/
//
// @author raver119@gmail.com
//
#include <system/op_boilerplate.h>
#if NOT_EXCLUDED(OP_split)
#include <ops/declarable/headers/parity_ops.h>
#include<ops/declarable/helpers/transforms.h>
#include <array>
namespace sd {
namespace ops {
CUSTOM_OP_IMPL(split, 1, -1, false, 0, 1) {
NDArray *input = nullptr;
int num_splits = INT_ARG(0);
// axis is 0 by default
int axis = 0;
if (block.width() == 1) {
input = INPUT_VARIABLE(0);
} else {
auto a = INPUT_VARIABLE(0);
auto b = INPUT_VARIABLE(1);
if (a->isScalar()) {
// axis goes first
axis = a->e<int>(0);
input = b;
} else if (b->isScalar()) {
axis = b->e<int>(0);
input = a;
}
}
//Edge case: splitting empty array (mainly for TF import compatibility) -> return N empty arrays
if(input->isEmpty()){
for( int i=0; i< num_splits; i++ ){
REQUIRE_TRUE(OUTPUT_VARIABLE(i)->isEmpty(), 0, "Split: When input array is empty, all output arrays must be empty");
}
//No op
return Status::OK();
}
if (block.numI() == 2)
axis = INT_ARG(1);
if(axis < 0) axis += input->rankOf();
REQUIRE_TRUE(input->sizeAt(axis) % num_splits == 0, 0, "Split: num_splits has wrong value, remainder of division should be 0, but it's %i", input->sizeAt(axis) % num_splits);
std::vector<NDArray*> outArrs(num_splits);
for (int e = 0; e < num_splits; e++) {
outArrs[e] = OUTPUT_VARIABLE(e);
}
helpers::split(block.launchContext(), *input, outArrs, axis);
return Status::OK();
}
DECLARE_TYPES(split) {
getOpDescriptor()
->setAllowedInputTypes({ALL_INTS, ALL_FLOATS})
->setAllowedOutputTypes({ALL_INTS, ALL_FLOATS});
}
DECLARE_SHAPE_FN(split) {
int num_splits = INT_ARG(0);
auto input = inputShape->at(0);
sd::DataType dataType = ArrayOptions::dataType(input);
// axis is 0 by default
int axis = 0;
int inputVar = 0;
if (inputShape->size() != 1) {
auto shape0 = inputShape->at(0);
auto shape1 = inputShape->at(1);
if (shape::isScalar(shape0)) {
input = shape1;
auto _a = INPUT_VARIABLE(0);
axis = _a->e<int>(0);
dataType = ArrayOptions::dataType(shape1);
inputVar = 1;
} else if (shape::isScalar(shape1)) {
input = shape0;
auto _a = INPUT_VARIABLE(1);
axis = _a->e<int>(0);
dataType = ArrayOptions::dataType(shape0);
inputVar = 0;
}
}
auto shapes = SHAPELIST();
//Edge case: splitting empty array (mainly for TF import compatibility) -> return N empty arrays
// if(INPUT_VARIABLE(inputVar)->isEmpty()){
// for (int e = 0; e < num_splits; e++) {
// auto empty = ConstantShapeHelper::getInstance()->emptyShapeInfo(dataType);
// shapes->push_back(empty);
// }
// return shapes;
// }
if (block.numI() == 2)
axis = INT_ARG(1);
if (axis < 0)
axis += shape::rank(input);
std::vector<Nd4jLong> shape(shape::rank(input));
for (int e = 0; e < shape::rank(input); e++)
if (e == axis)
shape[e] = shape::sizeAt(input, e) / num_splits;
else
shape[e] = shape::sizeAt(input, e);
for (int e = 0; e < num_splits; e++) {
auto newShape = ConstantShapeHelper::getInstance()->createShapeInfo(dataType, shape::order(input), shape);
shapes->push_back(newShape);
}
return shapes;
}
}
}
#endif