cavis/libnd4j/include/array/NDArrayFactory.h

200 lines
14 KiB
C++

/*
* ******************************************************************************
* *
* *
* * This program and the accompanying materials are made available under the
* * terms of the Apache License, Version 2.0 which is available at
* * https://www.apache.org/licenses/LICENSE-2.0.
* *
* * See the NOTICE file distributed with this work for additional
* * information regarding copyright ownership.
* * Unless required by applicable law or agreed to in writing, software
* * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* * License for the specific language governing permissions and limitations
* * under the License.
* *
* * SPDX-License-Identifier: Apache-2.0
* *****************************************************************************
*/
//
// Created by raver119 on 2018-09-16.
// @author Oleg Semeniv <oleg.semeniv@gmail.com>
// @author Abdelrauf
#ifndef DEV_TESTS_NDARRAYFACTORY_H
#define DEV_TESTS_NDARRAYFACTORY_H
#include <vector>
#include <initializer_list>
#include <array/NDArray.h>
//#include <memory/Workspace.h>
#include <execution/LaunchContext.h>
#include <string>
namespace sd {
class ND4J_EXPORT NDArrayFactory {
private:
template <typename T>
static void memcpyFromVector(void *ptr, const std::vector<T> &vector);
public:
template <typename T>
static NDArray* empty_(sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
static NDArray* empty_(sd::DataType dataType, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
template <typename T>
static NDArray empty(sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
static NDArray empty(sd::DataType dataType, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
template <typename T>
static NDArray* valueOf(const std::initializer_list<Nd4jLong>& shape, T value, char order = 'c', sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
template <typename T>
static NDArray* valueOf(const std::vector<Nd4jLong>& shape, T value, char order = 'c', sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
static NDArray* valueOf(const std::vector<Nd4jLong>& shape, const NDArray& value, char order = 'c', sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
template <typename T>
static NDArray* linspace(T from, T to, Nd4jLong numElements);
static NDArray create(const ShapeDescriptor& shapeDescriptor, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
static NDArray create(const char order, const std::vector<Nd4jLong>& shape, sd::DataType dataType, const std::vector<Nd4jLong>& paddings, const std::vector<Nd4jLong>& paddingOffsets, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
template <typename T>
static NDArray* create_(const T value, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
static NDArray* create_(sd::DataType dtype, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
template <typename T>
static NDArray create(const T value, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
static NDArray create(sd::DataType dtype, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
template <typename T>
static NDArray create(DataType type, const T scalar, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
template <typename T>
static NDArray* vector(Nd4jLong length, T startingValue = (T) 0, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
template <typename T>
static NDArray* create_(char order, const std::vector<Nd4jLong> &shape, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
static NDArray* create_( char order, const std::vector<Nd4jLong> &shape, sd::DataType dataType, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
template <typename T>
static NDArray* create_(char order, const std::vector<Nd4jLong> &shape, const std::vector<T> &data, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
template <typename T>
static NDArray create(char order, const std::vector<Nd4jLong> &shape, const std::vector<T> &data, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
template <typename T>
static NDArray create(char order, const std::vector<Nd4jLong> &shape, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
static NDArray create(char order, const std::vector<Nd4jLong> &shape, sd::DataType dtype, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
template <typename T>
static NDArray create(const std::vector<T> &values, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
#ifndef __JAVACPP_HACK__
// this method only available out of javacpp
/**
* This constructor creates vector of T
*
* @param values
*/
template <typename T>
static NDArray create(char order, const std::initializer_list<Nd4jLong>& shape, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
template <typename T>
static NDArray create(T* buffer, char order, const std::initializer_list<Nd4jLong>& shape, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
template <typename T>
static NDArray create(char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<T>& data, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
/**
* This method creates NDArray from .npy file
* @param fileName
* @return
*/
static NDArray fromNpyFile(const char *fileName);
/**
* This factory create array from utf8 string
* @return NDArray default dataType UTF8
*/
static NDArray string(const char *string, sd::DataType dtype = sd::DataType::UTF8, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
static NDArray* string_(const char *string, sd::DataType dtype = sd::DataType::UTF8, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
static NDArray* string_(const std::string &string, sd::DataType dtype = sd::DataType::UTF8, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
static NDArray string(const std::string& string, sd::DataType dtype = sd::DataType::UTF8, sd::LaunchContext* context = sd::LaunchContext::defaultContext());
/**
* This factory create array from utf16 string
* @return NDArray default dataType UTF16
*/
static NDArray string(const char16_t* u16string, sd::DataType dtype = sd::DataType::UTF16, sd::LaunchContext* context = sd::LaunchContext::defaultContext());
static NDArray* string_(const char16_t* u16string, sd::DataType dtype = sd::DataType::UTF16, sd::LaunchContext* context = sd::LaunchContext::defaultContext());
static NDArray* string_(const std::u16string& u16string, sd::DataType dtype = sd::DataType::UTF16, sd::LaunchContext* context = sd::LaunchContext::defaultContext());
static NDArray string(const std::u16string& u16string, sd::DataType dtype = sd::DataType::UTF16, sd::LaunchContext* context = sd::LaunchContext::defaultContext());
/**
* This factory create array from utf32 string
* @return NDArray default dataType UTF32
*/
static NDArray string(const char32_t* u32string, sd::DataType dtype = sd::DataType::UTF32, sd::LaunchContext* context = sd::LaunchContext::defaultContext());
static NDArray* string_(const char32_t* u32string, sd::DataType dtype = sd::DataType::UTF32, sd::LaunchContext* context = sd::LaunchContext::defaultContext());
static NDArray* string_(const std::u32string& u32string, sd::DataType dtype = sd::DataType::UTF32, sd::LaunchContext* context = sd::LaunchContext::defaultContext());
static NDArray string(const std::u32string& u32string, sd::DataType dtype = sd::DataType::UTF32, sd::LaunchContext* context = sd::LaunchContext::defaultContext());
/**
* This factory create array from vector of utf8 strings
* @return NDArray default dataType UTF8
*/
static NDArray string( const std::vector<Nd4jLong> &shape, const std::initializer_list<const char *> &strings, sd::DataType dtype = sd::DataType::UTF8, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
static NDArray string( const std::vector<Nd4jLong> &shape, const std::initializer_list<std::string> &string, sd::DataType dtype = sd::DataType::UTF8, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
static NDArray string( const std::vector<Nd4jLong> &shape, const std::vector<const char *> &strings, sd::DataType dtype = sd::DataType::UTF8, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
static NDArray string( const std::vector<Nd4jLong> &shape, const std::vector<std::string> &string, sd::DataType dtype = sd::DataType::UTF8, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
static NDArray* string_( const std::vector<Nd4jLong> &shape, const std::initializer_list<const char *> &strings, sd::DataType dtype = sd::DataType::UTF8, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
static NDArray* string_( const std::vector<Nd4jLong> &shape, const std::initializer_list<std::string> &string, sd::DataType dtype = sd::DataType::UTF8, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
static NDArray* string_( const std::vector<Nd4jLong> &shape, const std::vector<const char *> &strings, sd::DataType dtype = sd::DataType::UTF8, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
static NDArray* string_( const std::vector<Nd4jLong> &shape, const std::vector<std::string> &string, sd::DataType dtype = sd::DataType::UTF8, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
/**
* This factory create array from vector of utf16 strings
* @return NDArray default dataType UTF16
*/
static NDArray string( const std::vector<Nd4jLong>& shape, const std::initializer_list<const char16_t*>& strings, sd::DataType dtype = sd::DataType::UTF16, sd::LaunchContext* context = sd::LaunchContext::defaultContext());
static NDArray string( const std::vector<Nd4jLong>& shape, const std::initializer_list<std::u16string>& string, sd::DataType dtype = sd::DataType::UTF16, sd::LaunchContext* context = sd::LaunchContext::defaultContext());
static NDArray string( const std::vector<Nd4jLong>& shape, const std::vector<const char16_t*>& strings, sd::DataType dtype = sd::DataType::UTF16, sd::LaunchContext* context = sd::LaunchContext::defaultContext());
static NDArray string( const std::vector<Nd4jLong>& shape, const std::vector<std::u16string>& string, sd::DataType dtype = sd::DataType::UTF16, sd::LaunchContext* context = sd::LaunchContext::defaultContext());
static NDArray* string_( const std::vector<Nd4jLong>& shape, const std::initializer_list<const char16_t*>& strings, sd::DataType dtype = sd::DataType::UTF16, sd::LaunchContext* context = sd::LaunchContext::defaultContext());
static NDArray* string_( const std::vector<Nd4jLong>& shape, const std::initializer_list<std::u16string>& string, sd::DataType dtype = sd::DataType::UTF16, sd::LaunchContext* context = sd::LaunchContext::defaultContext());
static NDArray* string_( const std::vector<Nd4jLong>& shape, const std::vector<const char16_t*>& strings, sd::DataType dtype = sd::DataType::UTF16, sd::LaunchContext* context = sd::LaunchContext::defaultContext());
static NDArray* string_( const std::vector<Nd4jLong>& shape, const std::vector<std::u16string>& string, sd::DataType dtype = sd::DataType::UTF16, sd::LaunchContext* context = sd::LaunchContext::defaultContext());
/**
* This factory create array from vector of utf32 strings
* @return NDArray default dataType UTF32
*/
static NDArray string( const std::vector<Nd4jLong>& shape, const std::initializer_list<const char32_t*>& strings, sd::DataType dtype = sd::DataType::UTF32, sd::LaunchContext* context = sd::LaunchContext::defaultContext());
static NDArray string( const std::vector<Nd4jLong>& shape, const std::initializer_list<std::u32string>& string, sd::DataType dtype = sd::DataType::UTF32, sd::LaunchContext* context = sd::LaunchContext::defaultContext());
static NDArray string( const std::vector<Nd4jLong>& shape, const std::vector<const char32_t*>& strings, sd::DataType dtype = sd::DataType::UTF32, sd::LaunchContext* context = sd::LaunchContext::defaultContext());
static NDArray string( const std::vector<Nd4jLong>& shape, const std::vector<std::u32string>& string, sd::DataType dtype = sd::DataType::UTF32, sd::LaunchContext* context = sd::LaunchContext::defaultContext());
static NDArray* string_( const std::vector<Nd4jLong>& shape, const std::initializer_list<const char32_t*>& strings, sd::DataType dtype = sd::DataType::UTF32, sd::LaunchContext* context = sd::LaunchContext::defaultContext());
static NDArray* string_( const std::vector<Nd4jLong>& shape, const std::initializer_list<std::u32string>& string, sd::DataType dtype = sd::DataType::UTF32, sd::LaunchContext* context = sd::LaunchContext::defaultContext());
static NDArray* string_( const std::vector<Nd4jLong>& shape, const std::vector<const char32_t*>& strings, sd::DataType dtype = sd::DataType::UTF32, sd::LaunchContext* context = sd::LaunchContext::defaultContext());
static NDArray* string_( const std::vector<Nd4jLong>& shape, const std::vector<std::u32string>& string, sd::DataType dtype = sd::DataType::UTF32, sd::LaunchContext* context = sd::LaunchContext::defaultContext());
static ResultSet createSetOfArrs(const Nd4jLong numOfArrs, const void* buffer, const Nd4jLong* shapeInfo, const Nd4jLong* offsets, sd::LaunchContext * context = sd::LaunchContext ::defaultContext());
#endif
};
}
#endif //DEV_TESTS_NDARRAYFACTORY_H