* - specifying template instantiation for certain types in float16 and bloat16 Signed-off-by: Yurii <iuriish@yahoo.com> * - polishing bfloat16 and float16 member functions template specialization Signed-off-by: Yurii <iuriish@yahoo.com> * - rewrite and overload array +-*/ scalar and scalar +-*/ arr in NDAray class Signed-off-by: Yurii <iuriish@yahoo.com> * - make corrections which have to do with and rvalue lvalue conversions Signed-off-by: Yurii <iuriish@yahoo.com> * - provide move semantic in NDArray operators array +-/* array Signed-off-by: Yurii <iuriish@yahoo.com> * float16/bfloat16 tweaks Signed-off-by: raver119 <raver119@gmail.com> * one more tweak Signed-off-by: raver119 <raver119@gmail.com> * - make float16 and bfloat16 to compile successfully on cuda Signed-off-by: Yurii <iuriish@yahoo.com> * - do not use resources of view-like arrays when move semantics is applied Signed-off-by: Yurii <iuriish@yahoo.com> * - get rid of pointers in signatures NDArray methods 1 Signed-off-by: Yurii <iuriish@yahoo.com> * - correction of signature of NDArray::dup method Signed-off-by: Yurii <iuriish@yahoo.com> * - correction of signature of NDArray::reduceAlongDimension method Signed-off-by: Yurii <iuriish@yahoo.com> * - signature correction of NDArray::applyIndexReduce and applyTrueBroadcast methods Signed-off-by: Yurii <iuriish@yahoo.com> * - signature correction of NDArray::applyReduce3 and varianceAlongDimension methods Signed-off-by: Yurii <iuriish@yahoo.com> * - signature correction of NDArray::tensorsAlongDimension and diagonal methods Signed-off-by: Yurii <iuriish@yahoo.com> * - signature correction of NDArray::allTensorsAlongDimension Signed-off-by: Yurii <iuriish@yahoo.com> * - signature correction of NDArray::reduceAlongDimension 2 Signed-off-by: Yurii <iuriish@yahoo.com> * - signature correction of NDArray::applyTransform 2 Signed-off-by: Yurii <iuriish@yahoo.com> * - signature correction of NDArray::applyPairwiseTransform 2 Signed-off-by: Yurii <iuriish@yahoo.com> * - signature correction of NDArray::applyBroadcast 2 Signed-off-by: Yurii <iuriish@yahoo.com> * - signature correction of NDArray::applyTrueBroadcast 2 Signed-off-by: Yurii <iuriish@yahoo.com> * - signature correction of NDArray::applyScalar and applyScalarArr Signed-off-by: Yurii <iuriish@yahoo.com> * - signature correction of NDArray::lambda methods Signed-off-by: Yurii <iuriish@yahoo.com> * - signature correction of NDArray::reduce3 methods 2 Signed-off-by: Yurii <iuriish@yahoo.com> * - signature correction of following NDArray methods: add/sub/mul/div row/column and fillAsTriangular Signed-off-by: Yurii <iuriish@yahoo.com> * - signature correction of NDArray::tileToShape methods Signed-off-by: Yurii <iuriish@yahoo.com> * - signature correction of NDArray::isShapeSameStrict method Signed-off-by: Yurii <iuriish@yahoo.com> * minor corrections in tests Signed-off-by: Yurii <iuriish@yahoo.com> * - replace reduce op in batchnorm mkldnn Signed-off-by: Yurii <iuriish@yahoo.com> * - add explicit templates instantiations for operator+(NDArray&&. const scalar) Signed-off-by: Yurii <iuriish@yahoo.com> * - corrections of casts in float16/bfloat16 Signed-off-by: Yurii <iuriish@yahoo.com> * - provide move semantics in following NDArray methods: transform, applyTrueBroadcast, transpose, reshape, permute Signed-off-by: Yurii <iuriish@yahoo.com> * - get rid of input array A duplicate in svd cuda op Signed-off-by: Yurii <iuriish@yahoo.com> * - avoid available bug in svd cuda API Signed-off-by: Yurii <iuriish@yahoo.com> * - add temporary global memory buffer in svd cuda when calcUV = false and m != n Signed-off-by: Yurii <iuriish@yahoo.com> * - remove test with blfoat16 type for betainC Signed-off-by: Yurii <iuriish@yahoo.com> * - resolve conflicts after master has been merged in Signed-off-by: Yurii <iuriish@yahoo.com> * - changed type of affected input array in fused_batch_norm Signed-off-by: Yurii <iuriish@yahoo.com> * - add several explicit type castings Signed-off-by: Yurii <iuriish@yahoo.com> * - add ND4J_EXPORT to operators Signed-off-by: Yurii <iuriish@yahoo.com> * - add explicit template types in instantiations of template arithm operators of NDArray class Signed-off-by: Yurii <iuriish@yahoo.com> * - one more test fix Signed-off-by: Yurii <iuriish@yahoo.com> Co-authored-by: raver119 <raver119@gmail.com>
107 lines
3.9 KiB
Plaintext
107 lines
3.9 KiB
Plaintext
/*******************************************************************************
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* Copyright (c) 2015-2018 Skymind, Inc.
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*
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* This program and the accompanying materials are made available under the
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* terms of the Apache License, Version 2.0 which is available at
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* https://www.apache.org/licenses/LICENSE-2.0.
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*
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* SPDX-License-Identifier: Apache-2.0
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******************************************************************************/
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//
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// @author sgazeos@gmail.com
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//
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#include <op_boilerplate.h>
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#include <NDArray.h>
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#include <helpers/ShapeUtils.h>
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namespace nd4j {
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namespace ops {
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namespace helpers {
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template <typename T>
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void maximumBPFunctor_(NDArray* x, NDArray* y, NDArray* epsNext, NDArray* gradX, NDArray* gradY) {
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auto lambdaX = LAMBDA_TTT(_e, _x, _y) {
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return _x >= _y ? _e : (T) 0.;
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};
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auto lambdaY = LAMBDA_TTT(_e, _x, _y) {
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return _x <= _y ? _e : (T) 0.;
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};
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if (x->isSameShape(y)) {
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// PWT case case
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// X gradient
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epsNext->applyTriplewiseLambda(*x, *y, lambdaX, *gradX);
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// Y gradient
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epsNext->applyTriplewiseLambda(*x, *y, lambdaY, *gradY);
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} else if (y->isScalar()) {
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T s = y->e<T>(0);
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auto lambdaS = LAMBDA_TT(_e, _x, s) {
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return _x >= s ? _e : (T) 0.;
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};
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// scalar case
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auto tmp = epsNext->reduceNumber(reduce::Sum);
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if (x <= y)
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gradY->assign(tmp);
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else
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gradY->assign(0.0f);
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epsNext->applyPairwiseLambda(*x, lambdaS, *gradX);
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} else {
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// broadcast case
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// in this case we want to boost our X and Y shapes to the size of FF pass output (or epsNext, which has the same shape)
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auto preX = x->dup();
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auto preY = y->dup();
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auto targetShape = epsNext->getShapeAsVector();
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preX.tileToShape(targetShape, preX);
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preY.tileToShape(targetShape, preY);
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epsNext->applyTriplewiseLambda(preX, preY, lambdaX, preX);
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epsNext->applyTriplewiseLambda(preX, preY, lambdaY, preY);
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auto axisX = ShapeUtils::evalBroadcastBackwardAxis(x->shapeInfo(), epsNext->shapeInfo());
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auto axisY = ShapeUtils::evalBroadcastBackwardAxis(y->shapeInfo(), epsNext->shapeInfo());
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if (axisX.size() > 0) {
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auto sum = preX.reduceAlongDimension(reduce::Sum, axisX);
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gradX->assign(sum);
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} else
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gradX->assign(preX);
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if (axisY.size() > 0) {
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auto sum = preY.reduceAlongDimension(reduce::Sum, axisY);
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gradY->assign(sum);
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} else
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gradY->assign(preY);
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}
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}
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void maximumBPFunctor(nd4j::LaunchContext * context, NDArray* x, NDArray* y, NDArray* epsNext, NDArray* gradX, NDArray* gradY) {
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NDArray::prepareSpecialUse({gradX, gradY}, {x, y, epsNext});
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BUILD_SINGLE_SELECTOR(x->dataType(), maximumBPFunctor_, (x, y, epsNext, gradX, gradY), NUMERIC_TYPES);
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NDArray::registerSpecialUse({gradX, gradY}, {x, y, epsNext});
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}
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}
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}
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} |