cavis/libnd4j/include/array/ShapeDescriptor.h
raver119 5d69069177
[WIP] Memory limits (#167)
* initial commit

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* one more initial commit

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* additional initial commit

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* subsequent initial commit

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* initial commit testing

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* initial commit per device

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* initial commit per group

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* initial commit for cuda

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* initial commit for cuda + few missed lines

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* initial commit for cuda + missed includes

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* initial commit for cuda + one more missed include

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* initial commit shouldn't count host mem as dev0 in cuda

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* initial commit that tracks HOST group limits for CUDA

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* initial commit with some Environment changes

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* initial commit with more Environment changes

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* initial commit with maxMasterThreads fix

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* initial commit with maxMasterThreads fix

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* initial commit without maxMasterThreads exception

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* initial commit without Nd4jULong in Environment

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* add sleep and more iterations for OOM cases

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* limits propagation from java side

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* - consume ErrorCode every time
- one test for memory limits

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* unordered_map

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* unordered_map

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* unordered_map

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* RSub op mapping fixed

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* typo fixed

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* one bad test fixed

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2020-01-24 10:11:09 +03:00

94 lines
3.7 KiB
C++

/*******************************************************************************
* Copyright (c) 2015-2018 Skymind, Inc.
*
* This program and the accompanying materials are made available under the
* terms of the Apache License, Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0.
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
* SPDX-License-Identifier: Apache-2.0
******************************************************************************/
//
// @author raver119@gmail.com
//
#ifndef DEV_TESTS_SHAPEDESCRIPTOR_H
#define DEV_TESTS_SHAPEDESCRIPTOR_H
#include <unordered_map>
#include <vector>
#include <dll.h>
#include <pointercast.h>
#include <DataType.h>
#include <initializer_list>
namespace nd4j {
class ND4J_EXPORT ShapeDescriptor {
private:
int _rank = 0;
std::vector<Nd4jLong> _shape;
std::vector<Nd4jLong> _strides;
Nd4jLong _ews = 1;
char _order = 'c';
DataType _dataType;
bool _empty = false;
public:
ShapeDescriptor(const ShapeDescriptor &other);
ShapeDescriptor(const Nd4jLong *shapeInfo, bool inheritDtype = true);
explicit ShapeDescriptor(const Nd4jLong *shapeInfo, const nd4j::DataType dtypeOverride);
explicit ShapeDescriptor(const Nd4jLong *shapeInfo, const Nd4jLong *dtypeOverride);
explicit ShapeDescriptor(const Nd4jLong *shapeInfo, const Nd4jLong *dtypeOverride, const Nd4jLong *orderOverride);
explicit ShapeDescriptor(const DataType type, const Nd4jLong length);
explicit ShapeDescriptor(const DataType type, const char order, const Nd4jLong *shape, const int rank);
explicit ShapeDescriptor(const DataType type, const char order, const Nd4jLong *shape, const Nd4jLong *strides, const int rank, Nd4jLong ews, const bool empty);
explicit ShapeDescriptor(const DataType type, const char order, const std::initializer_list<Nd4jLong> &shape);
explicit ShapeDescriptor(const DataType type, const char order, const std::vector<Nd4jLong> &shape);
explicit ShapeDescriptor(const DataType type, const char order, const std::vector<Nd4jLong> &shape, const std::vector<Nd4jLong> &strides);
explicit ShapeDescriptor(const DataType type, const char order, const std::vector<Nd4jLong> &shape, const std::vector<Nd4jLong> &strides, const Nd4jLong ews);
ShapeDescriptor() = default;
~ShapeDescriptor() = default;
int rank() const;
Nd4jLong ews() const;
Nd4jLong arrLength() const;
char order() const;
DataType dataType() const;
bool isEmpty() const;
std::vector<Nd4jLong>& shape();
std::vector<Nd4jLong>& strides();
// we use default copy assignment operator
ShapeDescriptor& operator=(const ShapeDescriptor& other) = default;
// we use default move assignment operator
ShapeDescriptor& operator=(ShapeDescriptor&& other) noexcept = default;
// equal to operator
bool operator==(const ShapeDescriptor &other) const;
// less than operator
bool operator<(const ShapeDescriptor &other) const;
Nd4jLong* toShapeInfo() const;
static ShapeDescriptor emptyDescriptor(const DataType type);
static ShapeDescriptor scalarDescriptor(const DataType type);
static ShapeDescriptor vectorDescriptor(const Nd4jLong length, const DataType type);
};
}
#endif //DEV_TESTS_SHAPEDESCRIPTOR_H