raver119 63fa3c2ef3
libnd4j polishing (#273)
* initial set of include changes

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* one more tweak

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* few more rearrangements

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* few more rearrangements

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* few more rearrangements

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* cuda includes rearrangements

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* java update

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* = namespace changed to sd
- few CMake variables renamed with SD_ prefix

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* java update

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* LoopKind minor fix

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* few more changes

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* few more changes

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* few more changes

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* sanitizer is optional now

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* dev tests updated

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* few more changes

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* last update

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* java update

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2020-03-02 12:49:41 +03:00

53 lines
2.4 KiB
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace sd.graph
{
using global::System;
using global::FlatBuffers;
public struct FlatTiming : IFlatbufferObject
{
private Table __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public static FlatTiming GetRootAsFlatTiming(ByteBuffer _bb) { return GetRootAsFlatTiming(_bb, new FlatTiming()); }
public static FlatTiming GetRootAsFlatTiming(ByteBuffer _bb, FlatTiming obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public void __init(int _i, ByteBuffer _bb) { __p.bb_pos = _i; __p.bb = _bb; }
public FlatTiming __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public int Id { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } }
public string Name { get { int o = __p.__offset(6); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
#if ENABLE_SPAN_T
public Span<byte> GetNameBytes() { return __p.__vector_as_span(6); }
#else
public ArraySegment<byte>? GetNameBytes() { return __p.__vector_as_arraysegment(6); }
#endif
public byte[] GetNameArray() { return __p.__vector_as_array<byte>(6); }
public LongPair? Timing { get { int o = __p.__offset(8); return o != 0 ? (LongPair?)(new LongPair()).__assign(__p.__indirect(o + __p.bb_pos), __p.bb) : null; } }
public static Offset<FlatTiming> CreateFlatTiming(FlatBufferBuilder builder,
int id = 0,
StringOffset nameOffset = default(StringOffset),
Offset<LongPair> timingOffset = default(Offset<LongPair>)) {
builder.StartObject(3);
FlatTiming.AddTiming(builder, timingOffset);
FlatTiming.AddName(builder, nameOffset);
FlatTiming.AddId(builder, id);
return FlatTiming.EndFlatTiming(builder);
}
public static void StartFlatTiming(FlatBufferBuilder builder) { builder.StartObject(3); }
public static void AddId(FlatBufferBuilder builder, int id) { builder.AddInt(0, id, 0); }
public static void AddName(FlatBufferBuilder builder, StringOffset nameOffset) { builder.AddOffset(1, nameOffset.Value, 0); }
public static void AddTiming(FlatBufferBuilder builder, Offset<LongPair> timingOffset) { builder.AddOffset(2, timingOffset.Value, 0); }
public static Offset<FlatTiming> EndFlatTiming(FlatBufferBuilder builder) {
int o = builder.EndObject();
return new Offset<FlatTiming>(o);
}
};
}