cavis/libnd4j/include/graph/generated/nd4j/graph/FlatArrayList.cs

43 lines
2.2 KiB
C#

// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace nd4j.graph
{
using global::System;
using global::FlatBuffers;
public struct FlatArrayList : IFlatbufferObject
{
private Table __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public static FlatArrayList GetRootAsFlatArrayList(ByteBuffer _bb) { return GetRootAsFlatArrayList(_bb, new FlatArrayList()); }
public static FlatArrayList GetRootAsFlatArrayList(ByteBuffer _bb, FlatArrayList obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public void __init(int _i, ByteBuffer _bb) { __p.bb_pos = _i; __p.bb = _bb; }
public FlatArrayList __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public FlatArray? List(int j) { int o = __p.__offset(4); return o != 0 ? (FlatArray?)(new FlatArray()).__assign(__p.__indirect(__p.__vector(o) + j * 4), __p.bb) : null; }
public int ListLength { get { int o = __p.__offset(4); return o != 0 ? __p.__vector_len(o) : 0; } }
public static Offset<FlatArrayList> CreateFlatArrayList(FlatBufferBuilder builder,
VectorOffset listOffset = default(VectorOffset)) {
builder.StartObject(1);
FlatArrayList.AddList(builder, listOffset);
return FlatArrayList.EndFlatArrayList(builder);
}
public static void StartFlatArrayList(FlatBufferBuilder builder) { builder.StartObject(1); }
public static void AddList(FlatBufferBuilder builder, VectorOffset listOffset) { builder.AddOffset(0, listOffset.Value, 0); }
public static VectorOffset CreateListVector(FlatBufferBuilder builder, Offset<FlatArray>[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); }
public static VectorOffset CreateListVectorBlock(FlatBufferBuilder builder, Offset<FlatArray>[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
public static void StartListVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
public static Offset<FlatArrayList> EndFlatArrayList(FlatBufferBuilder builder) {
int o = builder.EndObject();
return new Offset<FlatArrayList>(o);
}
};
}