43 lines
2.2 KiB
C#
43 lines
2.2 KiB
C#
// <auto-generated>
|
|
// automatically generated by the FlatBuffers compiler, do not modify
|
|
// </auto-generated>
|
|
|
|
namespace nd4j.graph
|
|
{
|
|
|
|
using global::System;
|
|
using global::FlatBuffers;
|
|
|
|
public struct FlatArrayList : IFlatbufferObject
|
|
{
|
|
private Table __p;
|
|
public ByteBuffer ByteBuffer { get { return __p.bb; } }
|
|
public static FlatArrayList GetRootAsFlatArrayList(ByteBuffer _bb) { return GetRootAsFlatArrayList(_bb, new FlatArrayList()); }
|
|
public static FlatArrayList GetRootAsFlatArrayList(ByteBuffer _bb, FlatArrayList obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
|
|
public void __init(int _i, ByteBuffer _bb) { __p.bb_pos = _i; __p.bb = _bb; }
|
|
public FlatArrayList __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
|
|
|
|
public FlatArray? List(int j) { int o = __p.__offset(4); return o != 0 ? (FlatArray?)(new FlatArray()).__assign(__p.__indirect(__p.__vector(o) + j * 4), __p.bb) : null; }
|
|
public int ListLength { get { int o = __p.__offset(4); return o != 0 ? __p.__vector_len(o) : 0; } }
|
|
|
|
public static Offset<FlatArrayList> CreateFlatArrayList(FlatBufferBuilder builder,
|
|
VectorOffset listOffset = default(VectorOffset)) {
|
|
builder.StartObject(1);
|
|
FlatArrayList.AddList(builder, listOffset);
|
|
return FlatArrayList.EndFlatArrayList(builder);
|
|
}
|
|
|
|
public static void StartFlatArrayList(FlatBufferBuilder builder) { builder.StartObject(1); }
|
|
public static void AddList(FlatBufferBuilder builder, VectorOffset listOffset) { builder.AddOffset(0, listOffset.Value, 0); }
|
|
public static VectorOffset CreateListVector(FlatBufferBuilder builder, Offset<FlatArray>[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); }
|
|
public static VectorOffset CreateListVectorBlock(FlatBufferBuilder builder, Offset<FlatArray>[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
|
|
public static void StartListVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
|
|
public static Offset<FlatArrayList> EndFlatArrayList(FlatBufferBuilder builder) {
|
|
int o = builder.EndObject();
|
|
return new Offset<FlatArrayList>(o);
|
|
}
|
|
};
|
|
|
|
|
|
}
|