cavis/libnd4j/include/ops/declarable/helpers/cpu/triangular_solve.cpp
Yurii Shyrma 753ce28a92
Shyrma sqrtm (#429)
* - start working on implementation of sqrtm op

Signed-off-by: Yurii <iuriish@yahoo.com>

* - improving householder procedure

Signed-off-by: Yurii <iuriish@yahoo.com>

* - further polishing householder stuff

Signed-off-by: Yurii <iuriish@yahoo.com>

* - polishing hh pivoting qr procedure

Signed-off-by: Yurii <iuriish@yahoo.com>

* - polishing BiDiagonalUp procedure

Signed-off-by: Yurii <iuriish@yahoo.com>

* - polishing householder sequence class

Signed-off-by: Yurii <iuriish@yahoo.com>

* - polishing jacobi svd class

Signed-off-by: Yurii <iuriish@yahoo.com>

* - polishing svd stuff 1

Signed-off-by: Yurii <iuriish@yahoo.com>

* - polishing svd stuff 2

Signed-off-by: Yurii <iuriish@yahoo.com>

* - implementation and testing class which performs Hessenberg decomposition of square matrix

Signed-off-by: Yurii <iuriish@yahoo.com>

* - add static method to JacobiSVD class which makes the continuous Givens rotation generation algorithm

Signed-off-by: Yurii <iuriish@yahoo.com>

* - implementation and testing auxiliary methods of Schur decomp class

Signed-off-by: Yurii <iuriish@yahoo.com>

* some references here and there

Signed-off-by: raver119 <raver119@gmail.com>

* - trying figure out difference between eigen and our Schur alg

Signed-off-by: Yurii <iuriish@yahoo.com>

* - testing fixing bugs in Schur decomposition op

Signed-off-by: Yurii <iuriish@yahoo.com>

* - start to implement class which performs calculation of eigen values and vectors

Signed-off-by: Yurii <iuriish@yahoo.com>

* - add to EigenValsAndVecs method which calculates complex eigen vectors

Signed-off-by: Yurii <iuriish@yahoo.com>

* - testing and fixing bugs in EigenValsAndVecs class

Signed-off-by: Yurii <iuriish@yahoo.com>

* - implementation and testing triangularSolver class

Signed-off-by: Yurii <iuriish@yahoo.com>

* Added a 2D routine for triangular systems solve.

Signed-off-by: shugeo <sgazeos@gmail.com>

* Refactored triangularSolve2D routine and tests.

Signed-off-by: shugeo <sgazeos@gmail.com>

* Refactored another test for triangularSolve2D.

Signed-off-by: shugeo <sgazeos@gmail.com>

* Refactored test for triangularSolve for vector-bar case.

Signed-off-by: shugeo <sgazeos@gmail.com>

* Refactored triangularSolve2D routine and tests.

Signed-off-by: shugeo <sgazeos@gmail.com>

* - implementation of FullPivLU class

Signed-off-by: Yurii <iuriish@yahoo.com>

* - fix bugs in FullPivLU::solve method

Signed-off-by: Yurii <iuriish@yahoo.com>

* - correct permutation vector in FullPivLU::solve

Signed-off-by: Yurii <iuriish@yahoo.com>

* - correct include headers

Signed-off-by: Yurii <iuriish@yahoo.com>

* - implementation of Sqrtm class

Signed-off-by: Yurii <iuriish@yahoo.com>

* - testing and fixing bugs in Sqrtm class

Signed-off-by: Yurii <iuriish@yahoo.com>

* - include sqrtm classes to cuda folder, investigate in what places synchronization doesn't work

Signed-off-by: Yurii <iuriish@yahoo.com>

* Added implementation for cuda triangularSolve2D and also refactored triangularSolve2D for cpu.

Signed-off-by: shugeo <sgazeos@gmail.com>

* Eliminated waste implementations.

Signed-off-by: shugeo <sgazeos@gmail.com>

* - make offset calculation faster in t<> methods

Signed-off-by: Yurii <iuriish@yahoo.com>

* - rename refference T& NDArray::t<> method

Signed-off-by: Yurii <iuriish@yahoo.com>

* - further work on cuda sqrtm

Signed-off-by: Yurii <iuriish@yahoo.com>

* - provide correct synchronization to device in Sqrtm class

Signed-off-by: Yurii <iuriish@yahoo.com>

* - add tests for sqrtm op

Signed-off-by: Yurii <iuriish@yahoo.com>

* - correct fails which appeared while testing on jenkins

Signed-off-by: Yurii <iuriish@yahoo.com>

* - trying to find out mistake in svd::deflation method

Signed-off-by: Yurii <iuriish@yahoo.com>

* Revert "- trying to find out mistake in svd::deflation method"

This reverts commit 19d37baddbc509028e4bc67bc932fe7449becdb6.

* Revert "- trying to find out mistake in svd::deflation method"

This reverts commit 19d37baddbc509028e4bc67bc932fe7449becdb6.

Signed-off-by: Yurii <iuriish@yahoo.com>

* - change call semantic of r<> and t<> methods

Signed-off-by: Yurii <iuriish@yahoo.com>

* - ged rid of ambiguity in * operator overloads for windows buikd

Signed-off-by: Yurii <iuriish@yahoo.com>

* - get rid of ambiguity in * operator overloads for windows build 2

Signed-off-by: Yurii <iuriish@yahoo.com>

* - get rid of ambiguity in * operator overloads for windows build 3

Signed-off-by: Yurii <iuriish@yahoo.com>

* - resolve conflicts with master

Signed-off-by: Yurii <iuriish@yahoo.com>

* cmakelists updated

Signed-off-by: raver119@gmail.com <raver119@gmail.com>

* - minor fix in merge cpu helper - make use of reference getter

Signed-off-by: Yurii <iuriish@yahoo.com>

Co-authored-by: raver119 <raver119@gmail.com>
Co-authored-by: shugeo <sgazeos@gmail.com>
2020-05-14 18:06:13 +03:00

164 lines
6.8 KiB
C++

/*******************************************************************************
* Copyright (c) 2020 Konduit, K.K.
*
* This program and the accompanying materials are made available under the
* terms of the Apache License, Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0.
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
* SPDX-License-Identifier: Apache-2.0
******************************************************************************/
//
// @author GS <sgazeos@gmail.com>
//
#include <system/op_boilerplate.h>
#include <array/NDArray.h>
#include <execution/Threads.h>
#include "../triangular_solve.h"
namespace sd {
namespace ops {
namespace helpers {
/*
* lower triangular process for system of linear equations
* x_1 = b_1/a_1,1
* x_2 = (b_2 - a_2,1 * x_1) / a_2,2
* x_3 = (b_3 - a_3,1 * x_1 - a_3,2 * x_2) / a_3,3
* ...
* x_M = (b_M - a_M,1 * x_1 - ... a_M,M-1 * x_M-1)/ a_M,M
*
* output == x
* a == leftInput
* b == rightInput
*
* */
template <typename T>
static void lowerTriangularSolve(sd::LaunchContext * context, NDArray const * leftInput, NDArray const* rightInput, bool const unitsOnDiag, NDArray* output) {
auto rows = leftInput->rows();
auto cols = rightInput->columns();
//output->r<T>(0,0) = rightInput->t<T>(0,0) / leftInput->t<T>(0,0);
for (Nd4jLong r = 0; r < rows; r++) {
for (Nd4jLong j = 0; j < cols; j++) {
auto sum = rightInput->t<T>(r, j);
for (Nd4jLong c = 0; c < r; c++) {
sum -= leftInput->t<T>(r, c) * output->t<T>(c, j);
}
output->r<T>(r, j) = unitsOnDiag?sum: sum / leftInput->t<T>(r, r);
}
}
}
/*
* upper triangular process for system of linear equations
* x_M = b_M/a_M,M
* x_M-1 = (b_M-1 - a_M-1,M-2 * x_M) / a_M-1,M-1
* x_M-2 = (b_M-2 - a_M-2,M-3 * x_M-2 - a_M-2,M-1 * x_M) / a_3,3
* ...
* x_1 = (b_1 - a_1,2 * x_2 - ... a_1,M * x_M)/ a_1,1
*
* output == x
* a == leftInput
* b == rightInput
*
* */
template <typename T>
static void upperTriangularSolve(sd::LaunchContext* context, NDArray const* leftInput, NDArray const* rightInput, bool const unitsOnDiag, NDArray* output) {
auto rows = leftInput->rows();
auto cols = rightInput->columns();
for (Nd4jLong r = rows; r > 0; r--) {
for (Nd4jLong j = 0; j < cols; j++) {
auto sum = rightInput->t<T>(r - 1, j);
for (Nd4jLong c = r; c < rows; c++) {
sum -= leftInput->t<T>(r - 1, c) * output->t<T>(c, j);
}
output->r<T>(r - 1, j) = unitsOnDiag? sum : sum / leftInput->t<T>(r - 1, r - 1);
}
}
}
/// triangularSolve2D - 2D implementation of triangularSolveFunctor
/// \tparam T - type of NDArray output
/// \param context - launch context pointer
/// \param leftInput - T matrix of equation Tx = b
/// \param rightInput - b vector of equation Tx = b
/// \param lower - lower or upper triangular matrix
/// \param unitsOnDiag - solve for case when only units (1.0) on diagonal is assumed
/// \param output - output vector (x on equation Tx = b)
///
template <typename T>
void triangularSolve2D(sd::LaunchContext* context, NDArray const& leftInput, NDArray const& rightInput, bool const lower, bool const unitsOnDiag, NDArray& output) {
if (lower) {
lowerTriangularSolve<T>(context, &leftInput, &rightInput, unitsOnDiag, &output);
}
else {
upperTriangularSolve<T>(context, &leftInput, &rightInput, unitsOnDiag, &output);
}
}
BUILD_SINGLE_TEMPLATE(template void triangularSolve2D, (sd::LaunchContext* context, NDArray const& leftInput, NDArray const& rightInput, bool const lower, bool const unitsOnDiag, NDArray& output), FLOAT_TYPES);
template <typename T>
static int triangularSolveFunctor_(sd::LaunchContext * context, NDArray* leftInput, NDArray* rightInput, bool lower, bool adjoint, NDArray* output) {
auto leftPart = leftInput->allTensorsAlongDimension({-2, -1});
auto rightPart = rightInput->allTensorsAlongDimension({-2, -1});
auto outputPart = output->allTensorsAlongDimension({-2, -1});
auto batchLoop = PRAGMA_THREADS_FOR {
for (auto i = start; i < stop; i++) {
if (lower) {
lowerTriangularSolve<T>(context, leftPart[i], rightPart[i], false, outputPart[i]);
} else {
upperTriangularSolve<T>(context, leftPart[i], rightPart[i], false, outputPart[i]);
}
}
};
samediff::Threads::parallel_tad(batchLoop, 0, leftPart.size(), 1);
return Status::OK();
}
template <typename T>
static void adjointTriangularMatrix_(sd::LaunchContext* context, NDArray const* input, bool const lower, NDArray* output) {
auto inputPart = input->allTensorsAlongDimension({-2, -1});
auto outputPart = output->allTensorsAlongDimension({-2, -1});
auto cols = input->sizeAt(-1);
auto rows = input->sizeAt(-2);
auto batchLoop = PRAGMA_THREADS_FOR {
for (auto batch = start; batch < stop; batch++) {
if (!lower) {
for (Nd4jLong r = 0; r < rows; r++) {
for (Nd4jLong c = 0; c <= r; c++) {
outputPart[batch]->r<T>(r, c) = inputPart[batch]->t<T>(c, r);
}
}
} else {
for (Nd4jLong r = 0; r < rows; r++) {
for (Nd4jLong c = r; c < cols; c++) {
outputPart[batch]->r<T>(r, c) = inputPart[batch]->t<T>(c, r);
}
}
}
}
};
samediff::Threads::parallel_tad(batchLoop, 0, inputPart.size(), 1);
}
int triangularSolveFunctor(sd::LaunchContext * context, NDArray* leftInput, NDArray* rightInput, bool lower, bool adjoint, NDArray* output) {
BUILD_SINGLE_SELECTOR(leftInput->dataType(), return triangularSolveFunctor_, (context, leftInput, rightInput, lower, adjoint, output), FLOAT_NATIVE);
}
void adjointMatrix(sd::LaunchContext* context, NDArray const* input, bool const lower, NDArray* output) {
BUILD_SINGLE_SELECTOR(input->dataType(), adjointTriangularMatrix_, (context, input, lower, output), FLOAT_NATIVE);
}
}
}
}