65 lines
4.6 KiB
C#
65 lines
4.6 KiB
C#
// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace nd4j.graph
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{
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using global::System;
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using global::FlatBuffers;
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public struct FlatResult : IFlatbufferObject
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{
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private Table __p;
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public ByteBuffer ByteBuffer { get { return __p.bb; } }
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public static FlatResult GetRootAsFlatResult(ByteBuffer _bb) { return GetRootAsFlatResult(_bb, new FlatResult()); }
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public static FlatResult GetRootAsFlatResult(ByteBuffer _bb, FlatResult obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
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public void __init(int _i, ByteBuffer _bb) { __p.bb_pos = _i; __p.bb = _bb; }
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public FlatResult __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
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public long Id { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public FlatVariable? Variables(int j) { int o = __p.__offset(6); return o != 0 ? (FlatVariable?)(new FlatVariable()).__assign(__p.__indirect(__p.__vector(o) + j * 4), __p.bb) : null; }
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public int VariablesLength { get { int o = __p.__offset(6); return o != 0 ? __p.__vector_len(o) : 0; } }
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public FlatTiming? Timing(int j) { int o = __p.__offset(8); return o != 0 ? (FlatTiming?)(new FlatTiming()).__assign(__p.__indirect(__p.__vector(o) + j * 4), __p.bb) : null; }
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public int TimingLength { get { int o = __p.__offset(8); return o != 0 ? __p.__vector_len(o) : 0; } }
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public long FootprintForward { get { int o = __p.__offset(10); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public long FootprintBackward { get { int o = __p.__offset(12); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
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public static Offset<FlatResult> CreateFlatResult(FlatBufferBuilder builder,
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long id = 0,
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VectorOffset variablesOffset = default(VectorOffset),
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VectorOffset timingOffset = default(VectorOffset),
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long footprintForward = 0,
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long footprintBackward = 0) {
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builder.StartObject(5);
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FlatResult.AddFootprintBackward(builder, footprintBackward);
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FlatResult.AddFootprintForward(builder, footprintForward);
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FlatResult.AddId(builder, id);
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FlatResult.AddTiming(builder, timingOffset);
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FlatResult.AddVariables(builder, variablesOffset);
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return FlatResult.EndFlatResult(builder);
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}
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public static void StartFlatResult(FlatBufferBuilder builder) { builder.StartObject(5); }
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public static void AddId(FlatBufferBuilder builder, long id) { builder.AddLong(0, id, 0); }
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public static void AddVariables(FlatBufferBuilder builder, VectorOffset variablesOffset) { builder.AddOffset(1, variablesOffset.Value, 0); }
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public static VectorOffset CreateVariablesVector(FlatBufferBuilder builder, Offset<FlatVariable>[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); }
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public static VectorOffset CreateVariablesVectorBlock(FlatBufferBuilder builder, Offset<FlatVariable>[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
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public static void StartVariablesVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
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public static void AddTiming(FlatBufferBuilder builder, VectorOffset timingOffset) { builder.AddOffset(2, timingOffset.Value, 0); }
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public static VectorOffset CreateTimingVector(FlatBufferBuilder builder, Offset<FlatTiming>[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); }
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public static VectorOffset CreateTimingVectorBlock(FlatBufferBuilder builder, Offset<FlatTiming>[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
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public static void StartTimingVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
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public static void AddFootprintForward(FlatBufferBuilder builder, long footprintForward) { builder.AddLong(3, footprintForward, 0); }
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public static void AddFootprintBackward(FlatBufferBuilder builder, long footprintBackward) { builder.AddLong(4, footprintBackward, 0); }
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public static Offset<FlatResult> EndFlatResult(FlatBufferBuilder builder) {
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int o = builder.EndObject();
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return new Offset<FlatResult>(o);
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}
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public static void FinishFlatResultBuffer(FlatBufferBuilder builder, Offset<FlatResult> offset) { builder.Finish(offset.Value); }
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public static void FinishSizePrefixedFlatResultBuffer(FlatBufferBuilder builder, Offset<FlatResult> offset) { builder.FinishSizePrefixed(offset.Value); }
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};
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}
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