cavis/libnd4j/include/loops/cuda/specials/bitonicArbitraryStep.cu
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Legacy API changes (#441)
* initial commit

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* another initial commit

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* another initial commit

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* one more initial commit

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* next step

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* next step

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* Refactored buffer() and shapeInfo() methods usage with NDArray class.

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* Adopt Graph class methods to use const shapes.

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* Adopt choose op to use constant shapes.

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* Adopt where op shape method to use constant shapes.

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* Adopt lstsq op to use constant empty shapes.

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* Adopt matrix_diag_part op shape routine to use constant shapes.

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* Adopt determinant ops to use constant shapes.

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* Adopt mean_pairwssqerr_loss ops to use constant shapes.

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* Adopt ops shape methods.

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* Adopt shape methods for loss ops.

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* Adopt log_loss op shape method.

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* Adopt shape methods for ops.

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* Adopt dilation2d ops shape methods.

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* Adopted deconv2d ops shape methods.

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* Adopted dynamicRNN op shape method.

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* Adopted shape methods for ops.

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* Adopted shape methods for lstm layer ops.

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* few updates

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* first cuda tweak

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* Adopt constant shapes for sconv2d ops.

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* Adopt constant shapes for gru ops.

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* Adopt constant shapes with shape methods for segment ops and so on.

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* Adopted constant shapes with unsorted_segment_* ops.

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* Adopted constant shapes with gamma op shape method.

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* Adopted shape methods of reduce_stddev ops.

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* Adopted shape methods for reduce_* ops.

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* Adopt shape method for squeeze op.

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* Adopt strided_slice shape method.

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* Refactored concat op shape method to adopt constant shapes.

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* Adopted shape method for mirror_pad op.

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* Adopted split op shape method.

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* Adopted tile ops shape methods.

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* Added const cast for mkldnn routines handles.

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* Refactored logSoftMaxForVector_ routine to conform with proper data and shape pointer casts.

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* Cosmetic changes to proper usage of constant pointers.

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* Refactored a couple shape comparators for strides and addBias helpers to proper use data pointers with inplace option.

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* Refactored depthToSpace helpers.

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* Refactored histogram helpers.

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* Refactored im2col helpers.

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* Refactored gather and gatherND helpers.

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* Fixed buffer usage on percentile helper.

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* Fixed gather shape with helpers and range buffer usage.

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* Fixed buffer usage with space to depth helpers.

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* Fixed buffer usage and constant shapes.

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* Fixed buffer usage with LUP decomposition>

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* Refactored onehot_ helper.

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* Refactored pad and prefix to use constant shapes.

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* Refactoed softmax helpers.

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* Fixed space to batch helpers to use buffers properly.

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* Fixed stack and split helpers.

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* Fixed buffer usage with sparse to dense helpers.

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* Fixed buffer usage with mindistance_ helpers.

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* Fixed buffer usage with tile helper.

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* Fixed constant shape usage.

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* Fixed constant shape usage with legacy pairwise bool ops.

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* Refactored a couple of methods to adopt constant shape usage.

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* Fixed broadcasting with constant shape."

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* Fixed const usage with inplace reverse and constant shapes with legacy reduction.

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* Refactored legacy ops with const shapes.

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* Refactored sort to adopt constant shapes.

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* Corrected sort for constant shape usage.

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* Fixed constant shape usage with special methods.

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* Refactored Context to conform with constant shape usage.

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* CUDA broadcasting headers

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* pairwise/indexreduce/random headers

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* Refactored native ops to adopt constant shapes.

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* legacy reduce3/scalar headers

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* Corrected pullRow signature and tests.

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* Corrected routines to proper use of constant shapes.

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* Refactored tests to use constant shapes properly.

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* Refactored legacy ops tests to use constant shapes properly.

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* Refactored buffer usage with NDArray tests.

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* Fixed native ops tests.

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* Fixed special concat routine.

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* Fixed buffer usage with test.

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* Fixed buffer usage with a test.

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* Refactored TAD.h and tests.

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* Refactored calcStrides* routines to use constant shapes.

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* Fixed miscelaneous errors with constant shapes.

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* NativeOps const changes

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* Corrected definitions for declared functions.

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* NativeOps const changes

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* few more const changes

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* Fixed const shapes with shape routines.

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* few more const changes

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* Fixed shape method for broadcastable case.

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* few more const changes

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* xw_plus_b BP shape fn restored

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* Fixed signatures with broadcasting.

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* Repaired backprops shape methods for a set of operations.

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* Refactored broadcast bool for cuda.

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* Refactored methods for 3 args with const qualifier.

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* Fixed a couple of kernel signatures for broadcasting.

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* Fixed kernels signatures for const buffers and shapes.

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* Refactored pairwise methods to persistent buffers and shapes usage.

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* Adopt const to buffers and shapes with kernels.

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* Adopt const to buffers and shapes with scalar kernels.

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* Refactored indexreduce kernels signatures to use const buffers and shapes.

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* Refactored pairwise kernels to adopt cons shapes and buffers.

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* Refactored pairwise bool kernels to adopt cons shapes and buffers.

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* Refactored random special ops to conform with const shapes and buffers.

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* Refactored native ops to conform with const shapes and buffers under cuda platform.

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* Cosmetical changes only.

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* Fixed const shapes and buffers error.

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* Corrected start pos routine.

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* Refactored methods to conform with const shapes and buffers.

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* Refactored helpers to use proper methods instead.

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* bunch of changes

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* next bunch of changes

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* next bunch of changes

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* Fixed execScalar declaration.

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* Fixed execScalar declaration.

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* Corrected const shape cases with sort and so on.

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* Fixed const shapes for sort.

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* Refactored kernel declarations to adopt const shapes.

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* Fixed kernels declarations to adopt const shapes.

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* Corrected kernel declarations to adopt const shapes and buffers.

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* Fixed kernels declarations to adopt const shapes.

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* Fixed segment helpers kernels declarations and so on to adopt const shapes.

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* Fixed const shape usage with segment and solve helpers.

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* Fixed kernel declaration with adjustWeight helper.

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* Fixed cuda implementations for constant shape helpers.

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* Adopted const shape usage with kernels.

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* Adopted top_k kernels to use const shapes and buffers.

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* Corrected kernels declarations to adopt const shapes with helpers.

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* Refactored NDArray definitions to adopt const shapes and buffers.

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* Fixed const shapes with image suppression helpers.

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* Slight improvement with buffers.

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* Refactored buffer usage.

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* Refactored buffer usage with tests.

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* Fixed const shape usage with definitions.

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* minor updates on cpu side

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* Refactored const shape usage with ConstantDescritor and native ops with cuda platform.

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* Refactored tear and tile kernels to adopt with const shapes.

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* softmax_loop fix

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* update missing signature

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* softmax again

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* few more missing consts

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* new methods updated

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Co-authored-by: shugeo <sgazeos@gmail.com>
2020-05-09 08:06:14 +03:00

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/*******************************************************************************
* Copyright (c) 2015-2018 Skymind, Inc.
*
* This program and the accompanying materials are made available under the
* terms of the Apache License, Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0.
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
* SPDX-License-Identifier: Apache-2.0
******************************************************************************/
//
// @author raver119@gmail.com
// @author Yurii Shyrma, created on 28.11.2018
//
#include <ops/specials_cuda.h>
//////////////////////////////////////////////////////////////////////////
template <typename X, typename Y>
__global__ void bitonicArbitraryStepKernelKey(void *vx, Nd4jLong const* xShapeInfo, void *vy, Nd4jLong const* yShapeInfo, int window, int length, int reverse, bool descending) {
auto x = static_cast<X*>(vx);
auto y = static_cast<Y*>(vy);
int tid = threadIdx.x + blockDim.x * blockIdx.x;
int half = window>>1;
__shared__ Nd4jLong xLength;
if (threadIdx.x == 0) {
xLength = shape::length(xShapeInfo);
}
__syncthreads();
//for (int i = 0; i < length; i+= window)
/*
if window == 4;
iterations will be: 0; 4; 8; 12; 16; 20
if gridDim = 3;
on first iteration we'll have: 0; 4; 8;
on second iteration we'll have: 0 + (3 * 4) = 12; 4 + (3 * 4) = 16; 8 + (3 * 4) = 20
*/
int firstPosition;
int firstStep;
int secondPosition;
int secondStep;
int WARP_SIZE = 32;
int numWarps = (gridDim.x * blockDim.x) / 32;
int warpId = tid / WARP_SIZE;
int warpIdx = tid % WARP_SIZE;
if (half >= 128) {
firstPosition = blockIdx.x * window;
firstStep = gridDim.x * window;
secondPosition = threadIdx.x;
secondStep = blockDim.x;
} else if (half >= 32) {
firstPosition = warpId * window;
firstStep = numWarps * window;
secondPosition = warpIdx;
secondStep = WARP_SIZE;
} else {
firstPosition = tid * window;
firstStep = blockDim.x * gridDim.x * window;
secondPosition = 0;
secondStep = 1;
}
for (int i = firstPosition; i < length; i += firstStep) {
for (int j = secondPosition; j < half; j += secondStep) {
int it = (reverse) ? i + j + half : i + window - j - 1;
int ij = i+j;
if (it < length && ij < length ) {
int posIT = shape::getIndexOffset(it, xShapeInfo);
int posIJ = shape::getIndexOffset(ij, xShapeInfo);
X v0 = x[posIJ];
X v1 = x[posIT];
if(!descending == (v0 > v1)) {
x[posIJ] = v1;
x[posIT] = v0;
Y ytemp = y[posIJ];
y[posIJ] = y[posIT];
y[posIT] = ytemp;
}
}
}
}
}
//////////////////////////////////////////////////////////////////////////
template<typename T>
__global__ void execBitonicArbitraryStepKernel(void *vx, Nd4jLong const* xShapeInfo, int window, int length, int reverse, bool descending) {
auto x = static_cast<T*>(vx);
int tid = threadIdx.x + blockDim.x * blockIdx.x;
int half = window>>1;
__shared__ T *shmem;
__shared__ Nd4jLong xLength;
if (threadIdx.x == 0) {
extern __shared__ unsigned char shrd[];
shmem = (T *) shrd;
xLength = shape::length(xShapeInfo);
}
__syncthreads();
//for (int i = 0; i < length; i+= window)
/*
if window == 4;
iterations will be: 0; 4; 8; 12; 16; 20
if gridDim = 3;
on first iteration we'll have: 0; 4; 8;
on second iteration we'll have: 0 + (3 * 4) = 12; 4 + (3 * 4) = 16; 8 + (3 * 4) = 20
*/
int firstPosition;
int firstStep;
int secondPosition;
int secondStep;
int WARP_SIZE = 32;
int numWarps = (gridDim.x * blockDim.x) / 32;
int warpId = tid / WARP_SIZE;
int warpIdx = tid % WARP_SIZE;
if (half >= 128) {
firstPosition = blockIdx.x * window;
firstStep = gridDim.x * window;
secondPosition = threadIdx.x;
secondStep = blockDim.x;
} else if (half >= 32) {
firstPosition = warpId * window;
firstStep = numWarps * window;
secondPosition = warpIdx;
secondStep = WARP_SIZE;
} else {
firstPosition = tid * window;
firstStep = blockDim.x * gridDim.x * window;
secondPosition = 0;
secondStep = 1;
}
for (int i = firstPosition; i < length; i += firstStep) {
for (int j = secondPosition; j < half; j += secondStep) {
int it = (reverse) ? i + j + half : i + window - j - 1;
int ij = i+j;
if (it < length && ij < length ) {
int posIT = shape::getIndexOffset(it, xShapeInfo);
int posIJ = shape::getIndexOffset(ij, xShapeInfo);
shmem[threadIdx.x] = x[posIJ];
shmem[threadIdx.x + blockDim.x] = x[posIT];
if(!descending == (shmem[threadIdx.x] > shmem[threadIdx.x + blockDim.x])) {
x[posIJ] = shmem[threadIdx.x + blockDim.x];
x[posIT] = shmem[threadIdx.x];
}
}
}
}
}
//////////////////////////////////////////////////////////////////////////
template<typename T>
__host__ void bitonicArbitraryStepGeneric(dim3 &launchDims, cudaStream_t *stream, void *vx, Nd4jLong const* xShapeInfo, int window, int length, int reverse, bool descending) {
execBitonicArbitraryStepKernel<T><<<launchDims.x, launchDims.y, launchDims.z, *stream>>>(vx, xShapeInfo, window, length, reverse, descending);
}
template <typename X, typename Y>
__host__ void bitonicArbitraryStepGenericKey(dim3 &launchDims, cudaStream_t *stream, void *vx, Nd4jLong const* xShapeInfo, void *vy, Nd4jLong const* yShapeInfo, int window, int length, int reverse, bool descending) {
bitonicArbitraryStepKernelKey<X,Y><<<launchDims.x, launchDims.y, launchDims.z, *stream>>>(vx, xShapeInfo, vy, yShapeInfo, window, length, reverse, descending);
}
BUILD_SINGLE_TEMPLATE(template void ND4J_EXPORT bitonicArbitraryStepGeneric, (dim3 &launchDims, cudaStream_t *stream, void *vx, Nd4jLong const* xShapeInfo, int window, int length, int reverse, bool descending), LIBND4J_TYPES);
BUILD_DOUBLE_TEMPLATE(template void ND4J_EXPORT bitonicArbitraryStepGenericKey, (dim3 &launchDims, cudaStream_t *stream, void *vx, Nd4jLong const* xShapeInfo, void *vy, Nd4jLong const* yShapeInfo, int window, int length, int reverse, bool descending), LIBND4J_TYPES, LIBND4J_TYPES);