192 lines
14 KiB
C++
192 lines
14 KiB
C++
/*******************************************************************************
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* Copyright (c) 2015-2018 Skymind, Inc.
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* Copyright (c) 2019-2020 Konduit K.K.
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*
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* This program and the accompanying materials are made available under the
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* terms of the Apache License, Version 2.0 which is available at
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* https://www.apache.org/licenses/LICENSE-2.0.
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*
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* SPDX-License-Identifier: Apache-2.0
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******************************************************************************/
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//
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// Created by raver119 on 2018-09-16.
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// @author Oleg Semeniv <oleg.semeniv@gmail.com>
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//
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#ifndef DEV_TESTS_NDARRAYFACTORY_H
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#define DEV_TESTS_NDARRAYFACTORY_H
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#include <vector>
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#include <initializer_list>
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#include <NDArray.h>
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//#include <memory/Workspace.h>
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#include <execution/LaunchContext.h>
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#include <string>
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namespace nd4j {
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class ND4J_EXPORT NDArrayFactory {
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private:
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template <typename T>
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static void memcpyFromVector(void *ptr, const std::vector<T> &vector);
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public:
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template <typename T>
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static NDArray* empty_(nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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static NDArray* empty_(nd4j::DataType dataType, nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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template <typename T>
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static NDArray empty(nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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static NDArray empty(nd4j::DataType dataType, nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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template <typename T>
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static NDArray* valueOf(const std::initializer_list<Nd4jLong>& shape, T value, char order = 'c', nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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template <typename T>
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static NDArray* valueOf(const std::vector<Nd4jLong>& shape, T value, char order = 'c', nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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static NDArray* valueOf(const std::vector<Nd4jLong>& shape, const NDArray& value, char order = 'c', nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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template <typename T>
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static NDArray* linspace(T from, T to, Nd4jLong numElements);
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template <typename T>
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static NDArray* create_(const T value, nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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static NDArray* create_(nd4j::DataType dtype, nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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template <typename T>
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static NDArray create(const T value, nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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static NDArray create(nd4j::DataType dtype, nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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template <typename T>
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static NDArray create(DataType type, const T scalar, nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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template <typename T>
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static NDArray* vector(Nd4jLong length, T startingValue = (T) 0, nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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template <typename T>
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static NDArray* create_(char order, const std::vector<Nd4jLong> &shape, nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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static NDArray* create_( char order, const std::vector<Nd4jLong> &shape, nd4j::DataType dataType, nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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template <typename T>
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static NDArray* create_(char order, const std::vector<Nd4jLong> &shape, const std::vector<T> &data, nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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template <typename T>
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static NDArray create(char order, const std::vector<Nd4jLong> &shape, const std::vector<T> &data, nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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template <typename T>
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static NDArray create(char order, const std::vector<Nd4jLong> &shape, nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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static NDArray create(char order, const std::vector<Nd4jLong> &shape, nd4j::DataType dtype, nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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template <typename T>
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static NDArray create(const std::vector<T> &values, nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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#ifndef __JAVACPP_HACK__
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// this method only available out of javacpp
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/**
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* This constructor creates vector of T
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*
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* @param values
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*/
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template <typename T>
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static NDArray create(char order, const std::initializer_list<Nd4jLong>& shape, nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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template <typename T>
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static NDArray create(T* buffer, char order, const std::initializer_list<Nd4jLong>& shape, nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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template <typename T>
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static NDArray create(char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<T>& data, nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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/**
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* This method creates NDArray from .npy file
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* @param fileName
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* @return
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*/
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static NDArray fromNpyFile(const char *fileName);
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/**
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* This factory create array from utf8 string
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* @return NDArray default dataType UTF8
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*/
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static NDArray string(const char *string, nd4j::DataType dtype = nd4j::DataType::UTF8, nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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static NDArray* string_(const char *string, nd4j::DataType dtype = nd4j::DataType::UTF8, nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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static NDArray* string_(const std::string &string, nd4j::DataType dtype = nd4j::DataType::UTF8, nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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static NDArray string(const std::string& string, nd4j::DataType dtype = nd4j::DataType::UTF8, nd4j::LaunchContext* context = nd4j::LaunchContext::defaultContext());
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/**
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* This factory create array from utf16 string
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* @return NDArray default dataType UTF16
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*/
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static NDArray string(const char16_t* u16string, nd4j::DataType dtype = nd4j::DataType::UTF16, nd4j::LaunchContext* context = nd4j::LaunchContext::defaultContext());
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static NDArray* string_(const char16_t* u16string, nd4j::DataType dtype = nd4j::DataType::UTF16, nd4j::LaunchContext* context = nd4j::LaunchContext::defaultContext());
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static NDArray* string_(const std::u16string& u16string, nd4j::DataType dtype = nd4j::DataType::UTF16, nd4j::LaunchContext* context = nd4j::LaunchContext::defaultContext());
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static NDArray string(const std::u16string& u16string, nd4j::DataType dtype = nd4j::DataType::UTF16, nd4j::LaunchContext* context = nd4j::LaunchContext::defaultContext());
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/**
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* This factory create array from utf32 string
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* @return NDArray default dataType UTF32
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*/
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static NDArray string(const char32_t* u32string, nd4j::DataType dtype = nd4j::DataType::UTF32, nd4j::LaunchContext* context = nd4j::LaunchContext::defaultContext());
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static NDArray* string_(const char32_t* u32string, nd4j::DataType dtype = nd4j::DataType::UTF32, nd4j::LaunchContext* context = nd4j::LaunchContext::defaultContext());
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static NDArray* string_(const std::u32string& u32string, nd4j::DataType dtype = nd4j::DataType::UTF32, nd4j::LaunchContext* context = nd4j::LaunchContext::defaultContext());
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static NDArray string(const std::u32string& u32string, nd4j::DataType dtype = nd4j::DataType::UTF32, nd4j::LaunchContext* context = nd4j::LaunchContext::defaultContext());
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/**
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* This factory create array from vector of utf8 strings
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* @return NDArray default dataType UTF8
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*/
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static NDArray string( const std::vector<Nd4jLong> &shape, const std::initializer_list<const char *> &strings, nd4j::DataType dtype = nd4j::DataType::UTF8, nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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static NDArray string( const std::vector<Nd4jLong> &shape, const std::initializer_list<std::string> &string, nd4j::DataType dtype = nd4j::DataType::UTF8, nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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static NDArray string( const std::vector<Nd4jLong> &shape, const std::vector<const char *> &strings, nd4j::DataType dtype = nd4j::DataType::UTF8, nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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static NDArray string( const std::vector<Nd4jLong> &shape, const std::vector<std::string> &string, nd4j::DataType dtype = nd4j::DataType::UTF8, nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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static NDArray* string_( const std::vector<Nd4jLong> &shape, const std::initializer_list<const char *> &strings, nd4j::DataType dtype = nd4j::DataType::UTF8, nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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static NDArray* string_( const std::vector<Nd4jLong> &shape, const std::initializer_list<std::string> &string, nd4j::DataType dtype = nd4j::DataType::UTF8, nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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static NDArray* string_( const std::vector<Nd4jLong> &shape, const std::vector<const char *> &strings, nd4j::DataType dtype = nd4j::DataType::UTF8, nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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static NDArray* string_( const std::vector<Nd4jLong> &shape, const std::vector<std::string> &string, nd4j::DataType dtype = nd4j::DataType::UTF8, nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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/**
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* This factory create array from vector of utf16 strings
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* @return NDArray default dataType UTF16
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*/
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static NDArray string( const std::vector<Nd4jLong>& shape, const std::initializer_list<const char16_t*>& strings, nd4j::DataType dtype = nd4j::DataType::UTF16, nd4j::LaunchContext* context = nd4j::LaunchContext::defaultContext());
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static NDArray string( const std::vector<Nd4jLong>& shape, const std::initializer_list<std::u16string>& string, nd4j::DataType dtype = nd4j::DataType::UTF16, nd4j::LaunchContext* context = nd4j::LaunchContext::defaultContext());
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static NDArray string( const std::vector<Nd4jLong>& shape, const std::vector<const char16_t*>& strings, nd4j::DataType dtype = nd4j::DataType::UTF16, nd4j::LaunchContext* context = nd4j::LaunchContext::defaultContext());
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static NDArray string( const std::vector<Nd4jLong>& shape, const std::vector<std::u16string>& string, nd4j::DataType dtype = nd4j::DataType::UTF16, nd4j::LaunchContext* context = nd4j::LaunchContext::defaultContext());
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static NDArray* string_( const std::vector<Nd4jLong>& shape, const std::initializer_list<const char16_t*>& strings, nd4j::DataType dtype = nd4j::DataType::UTF16, nd4j::LaunchContext* context = nd4j::LaunchContext::defaultContext());
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static NDArray* string_( const std::vector<Nd4jLong>& shape, const std::initializer_list<std::u16string>& string, nd4j::DataType dtype = nd4j::DataType::UTF16, nd4j::LaunchContext* context = nd4j::LaunchContext::defaultContext());
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static NDArray* string_( const std::vector<Nd4jLong>& shape, const std::vector<const char16_t*>& strings, nd4j::DataType dtype = nd4j::DataType::UTF16, nd4j::LaunchContext* context = nd4j::LaunchContext::defaultContext());
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static NDArray* string_( const std::vector<Nd4jLong>& shape, const std::vector<std::u16string>& string, nd4j::DataType dtype = nd4j::DataType::UTF16, nd4j::LaunchContext* context = nd4j::LaunchContext::defaultContext());
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/**
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* This factory create array from vector of utf32 strings
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* @return NDArray default dataType UTF32
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*/
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static NDArray string( const std::vector<Nd4jLong>& shape, const std::initializer_list<const char32_t*>& strings, nd4j::DataType dtype = nd4j::DataType::UTF32, nd4j::LaunchContext* context = nd4j::LaunchContext::defaultContext());
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static NDArray string( const std::vector<Nd4jLong>& shape, const std::initializer_list<std::u32string>& string, nd4j::DataType dtype = nd4j::DataType::UTF32, nd4j::LaunchContext* context = nd4j::LaunchContext::defaultContext());
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static NDArray string( const std::vector<Nd4jLong>& shape, const std::vector<const char32_t*>& strings, nd4j::DataType dtype = nd4j::DataType::UTF32, nd4j::LaunchContext* context = nd4j::LaunchContext::defaultContext());
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static NDArray string( const std::vector<Nd4jLong>& shape, const std::vector<std::u32string>& string, nd4j::DataType dtype = nd4j::DataType::UTF32, nd4j::LaunchContext* context = nd4j::LaunchContext::defaultContext());
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static NDArray* string_( const std::vector<Nd4jLong>& shape, const std::initializer_list<const char32_t*>& strings, nd4j::DataType dtype = nd4j::DataType::UTF32, nd4j::LaunchContext* context = nd4j::LaunchContext::defaultContext());
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static NDArray* string_( const std::vector<Nd4jLong>& shape, const std::initializer_list<std::u32string>& string, nd4j::DataType dtype = nd4j::DataType::UTF32, nd4j::LaunchContext* context = nd4j::LaunchContext::defaultContext());
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static NDArray* string_( const std::vector<Nd4jLong>& shape, const std::vector<const char32_t*>& strings, nd4j::DataType dtype = nd4j::DataType::UTF32, nd4j::LaunchContext* context = nd4j::LaunchContext::defaultContext());
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static NDArray* string_( const std::vector<Nd4jLong>& shape, const std::vector<std::u32string>& string, nd4j::DataType dtype = nd4j::DataType::UTF32, nd4j::LaunchContext* context = nd4j::LaunchContext::defaultContext());
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static ResultSet createSetOfArrs(const Nd4jLong numOfArrs, const void* buffer, const Nd4jLong* shapeInfo, const Nd4jLong* offsets, nd4j::LaunchContext * context = nd4j::LaunchContext ::defaultContext());
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#endif
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};
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}
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#endif //DEV_TESTS_NDARRAYFACTORY_H
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