cavis/libnd4j/include/loops/cuda/specials/bitonicArbitraryStep.cu

191 lines
6.8 KiB
Plaintext

/*******************************************************************************
* Copyright (c) 2015-2018 Skymind, Inc.
*
* This program and the accompanying materials are made available under the
* terms of the Apache License, Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0.
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
* SPDX-License-Identifier: Apache-2.0
******************************************************************************/
//
// @author raver119@gmail.com
// @author Yurii Shyrma, created on 28.11.2018
//
#include <ops/specials_cuda.h>
//////////////////////////////////////////////////////////////////////////
template <typename X, typename Y>
__global__ void bitonicArbitraryStepKernelKey(void *vx, Nd4jLong *xShapeInfo, void *vy, Nd4jLong *yShapeInfo, int window, int length, int reverse, bool descending) {
auto x = static_cast<X*>(vx);
auto y = static_cast<Y*>(vy);
int tid = threadIdx.x + blockDim.x * blockIdx.x;
int half = window>>1;
__shared__ Nd4jLong xLength;
if (threadIdx.x == 0) {
xLength = shape::length(xShapeInfo);
}
__syncthreads();
//for (int i = 0; i < length; i+= window)
/*
if window == 4;
iterations will be: 0; 4; 8; 12; 16; 20
if gridDim = 3;
on first iteration we'll have: 0; 4; 8;
on second iteration we'll have: 0 + (3 * 4) = 12; 4 + (3 * 4) = 16; 8 + (3 * 4) = 20
*/
int firstPosition;
int firstStep;
int secondPosition;
int secondStep;
int WARP_SIZE = 32;
int numWarps = (gridDim.x * blockDim.x) / 32;
int warpId = tid / WARP_SIZE;
int warpIdx = tid % WARP_SIZE;
if (half >= 128) {
firstPosition = blockIdx.x * window;
firstStep = gridDim.x * window;
secondPosition = threadIdx.x;
secondStep = blockDim.x;
} else if (half >= 32) {
firstPosition = warpId * window;
firstStep = numWarps * window;
secondPosition = warpIdx;
secondStep = WARP_SIZE;
} else {
firstPosition = tid * window;
firstStep = blockDim.x * gridDim.x * window;
secondPosition = 0;
secondStep = 1;
}
for (int i = firstPosition; i < length; i += firstStep) {
for (int j = secondPosition; j < half; j += secondStep) {
int it = (reverse) ? i + j + half : i + window - j - 1;
int ij = i+j;
if (it < length && ij < length ) {
int posIT = shape::getIndexOffset(it, xShapeInfo, xLength);
int posIJ = shape::getIndexOffset(ij, xShapeInfo, xLength);
X v0 = x[posIJ];
X v1 = x[posIT];
if(!descending == (v0 > v1)) {
x[posIJ] = v1;
x[posIT] = v0;
Y ytemp = y[posIJ];
y[posIJ] = y[posIT];
y[posIT] = ytemp;
}
}
}
}
}
//////////////////////////////////////////////////////////////////////////
template<typename T>
__global__ void execBitonicArbitraryStepKernel(void *vx, Nd4jLong *xShapeInfo, int window, int length, int reverse, bool descending) {
auto x = static_cast<T*>(vx);
int tid = threadIdx.x + blockDim.x * blockIdx.x;
int half = window>>1;
__shared__ T *shmem;
__shared__ Nd4jLong xLength;
if (threadIdx.x == 0) {
extern __shared__ unsigned char shrd[];
shmem = (T *) shrd;
xLength = shape::length(xShapeInfo);
}
__syncthreads();
//for (int i = 0; i < length; i+= window)
/*
if window == 4;
iterations will be: 0; 4; 8; 12; 16; 20
if gridDim = 3;
on first iteration we'll have: 0; 4; 8;
on second iteration we'll have: 0 + (3 * 4) = 12; 4 + (3 * 4) = 16; 8 + (3 * 4) = 20
*/
int firstPosition;
int firstStep;
int secondPosition;
int secondStep;
int WARP_SIZE = 32;
int numWarps = (gridDim.x * blockDim.x) / 32;
int warpId = tid / WARP_SIZE;
int warpIdx = tid % WARP_SIZE;
if (half >= 128) {
firstPosition = blockIdx.x * window;
firstStep = gridDim.x * window;
secondPosition = threadIdx.x;
secondStep = blockDim.x;
} else if (half >= 32) {
firstPosition = warpId * window;
firstStep = numWarps * window;
secondPosition = warpIdx;
secondStep = WARP_SIZE;
} else {
firstPosition = tid * window;
firstStep = blockDim.x * gridDim.x * window;
secondPosition = 0;
secondStep = 1;
}
for (int i = firstPosition; i < length; i += firstStep) {
for (int j = secondPosition; j < half; j += secondStep) {
int it = (reverse) ? i + j + half : i + window - j - 1;
int ij = i+j;
if (it < length && ij < length ) {
int posIT = shape::getIndexOffset(it, xShapeInfo, xLength);
int posIJ = shape::getIndexOffset(ij, xShapeInfo, xLength);
shmem[threadIdx.x] = x[posIJ];
shmem[threadIdx.x + blockDim.x] = x[posIT];
if(!descending == (shmem[threadIdx.x] > shmem[threadIdx.x + blockDim.x])) {
x[posIJ] = shmem[threadIdx.x + blockDim.x];
x[posIT] = shmem[threadIdx.x];
}
}
}
}
}
//////////////////////////////////////////////////////////////////////////
template<typename T>
__host__ void bitonicArbitraryStepGeneric(dim3 &launchDims, cudaStream_t *stream, void *vx, Nd4jLong *xShapeInfo, int window, int length, int reverse, bool descending) {
execBitonicArbitraryStepKernel<T><<<launchDims.x, launchDims.y, launchDims.z, *stream>>>(vx, xShapeInfo, window, length, reverse, descending);
}
template <typename X, typename Y>
__host__ void bitonicArbitraryStepGenericKey(dim3 &launchDims, cudaStream_t *stream, void *vx, Nd4jLong *xShapeInfo, void *vy, Nd4jLong *yShapeInfo, int window, int length, int reverse, bool descending) {
bitonicArbitraryStepKernelKey<X,Y><<<launchDims.x, launchDims.y, launchDims.z, *stream>>>(vx, xShapeInfo, vy, yShapeInfo, window, length, reverse, descending);
}
BUILD_SINGLE_TEMPLATE(template void ND4J_EXPORT bitonicArbitraryStepGeneric, (dim3 &launchDims, cudaStream_t *stream, void *vx, Nd4jLong *xShapeInfo, int window, int length, int reverse, bool descending), LIBND4J_TYPES);
BUILD_DOUBLE_TEMPLATE(template void ND4J_EXPORT bitonicArbitraryStepGenericKey, (dim3 &launchDims, cudaStream_t *stream, void *vx, Nd4jLong *xShapeInfo, void *vy, Nd4jLong *yShapeInfo, int window, int length, int reverse, bool descending), LIBND4J_TYPES, LIBND4J_TYPES);