// // automatically generated by the FlatBuffers compiler, do not modify // namespace nd4j.graph { using global::System; using global::FlatBuffers; public struct FlatResult : IFlatbufferObject { private Table __p; public ByteBuffer ByteBuffer { get { return __p.bb; } } public static FlatResult GetRootAsFlatResult(ByteBuffer _bb) { return GetRootAsFlatResult(_bb, new FlatResult()); } public static FlatResult GetRootAsFlatResult(ByteBuffer _bb, FlatResult obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); } public void __init(int _i, ByteBuffer _bb) { __p.bb_pos = _i; __p.bb = _bb; } public FlatResult __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } public long Id { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public FlatVariable? Variables(int j) { int o = __p.__offset(6); return o != 0 ? (FlatVariable?)(new FlatVariable()).__assign(__p.__indirect(__p.__vector(o) + j * 4), __p.bb) : null; } public int VariablesLength { get { int o = __p.__offset(6); return o != 0 ? __p.__vector_len(o) : 0; } } public FlatTiming? Timing(int j) { int o = __p.__offset(8); return o != 0 ? (FlatTiming?)(new FlatTiming()).__assign(__p.__indirect(__p.__vector(o) + j * 4), __p.bb) : null; } public int TimingLength { get { int o = __p.__offset(8); return o != 0 ? __p.__vector_len(o) : 0; } } public long FootprintForward { get { int o = __p.__offset(10); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public long FootprintBackward { get { int o = __p.__offset(12); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } } public static Offset CreateFlatResult(FlatBufferBuilder builder, long id = 0, VectorOffset variablesOffset = default(VectorOffset), VectorOffset timingOffset = default(VectorOffset), long footprintForward = 0, long footprintBackward = 0) { builder.StartObject(5); FlatResult.AddFootprintBackward(builder, footprintBackward); FlatResult.AddFootprintForward(builder, footprintForward); FlatResult.AddId(builder, id); FlatResult.AddTiming(builder, timingOffset); FlatResult.AddVariables(builder, variablesOffset); return FlatResult.EndFlatResult(builder); } public static void StartFlatResult(FlatBufferBuilder builder) { builder.StartObject(5); } public static void AddId(FlatBufferBuilder builder, long id) { builder.AddLong(0, id, 0); } public static void AddVariables(FlatBufferBuilder builder, VectorOffset variablesOffset) { builder.AddOffset(1, variablesOffset.Value, 0); } public static VectorOffset CreateVariablesVector(FlatBufferBuilder builder, Offset[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); } public static VectorOffset CreateVariablesVectorBlock(FlatBufferBuilder builder, Offset[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); } public static void StartVariablesVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); } public static void AddTiming(FlatBufferBuilder builder, VectorOffset timingOffset) { builder.AddOffset(2, timingOffset.Value, 0); } public static VectorOffset CreateTimingVector(FlatBufferBuilder builder, Offset[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); } public static VectorOffset CreateTimingVectorBlock(FlatBufferBuilder builder, Offset[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); } public static void StartTimingVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); } public static void AddFootprintForward(FlatBufferBuilder builder, long footprintForward) { builder.AddLong(3, footprintForward, 0); } public static void AddFootprintBackward(FlatBufferBuilder builder, long footprintBackward) { builder.AddLong(4, footprintBackward, 0); } public static Offset EndFlatResult(FlatBufferBuilder builder) { int o = builder.EndObject(); return new Offset(o); } public static void FinishFlatResultBuffer(FlatBufferBuilder builder, Offset offset) { builder.Finish(offset.Value); } public static void FinishSizePrefixedFlatResultBuffer(FlatBufferBuilder builder, Offset offset) { builder.FinishSizePrefixed(offset.Value); } }; }