// // automatically generated by the FlatBuffers compiler, do not modify // namespace sd.graph { using global::System; using global::FlatBuffers; public struct IntTriple : IFlatbufferObject { private Table __p; public ByteBuffer ByteBuffer { get { return __p.bb; } } public static IntTriple GetRootAsIntTriple(ByteBuffer _bb) { return GetRootAsIntTriple(_bb, new IntTriple()); } public static IntTriple GetRootAsIntTriple(ByteBuffer _bb, IntTriple obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); } public void __init(int _i, ByteBuffer _bb) { __p.bb_pos = _i; __p.bb = _bb; } public IntTriple __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } public int First { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } } public int Second { get { int o = __p.__offset(6); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } } public int Third { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } } public static Offset CreateIntTriple(FlatBufferBuilder builder, int first = 0, int second = 0, int third = 0) { builder.StartObject(3); IntTriple.AddThird(builder, third); IntTriple.AddSecond(builder, second); IntTriple.AddFirst(builder, first); return IntTriple.EndIntTriple(builder); } public static void StartIntTriple(FlatBufferBuilder builder) { builder.StartObject(3); } public static void AddFirst(FlatBufferBuilder builder, int first) { builder.AddInt(0, first, 0); } public static void AddSecond(FlatBufferBuilder builder, int second) { builder.AddInt(1, second, 0); } public static void AddThird(FlatBufferBuilder builder, int third) { builder.AddInt(2, third, 0); } public static Offset EndIntTriple(FlatBufferBuilder builder) { int o = builder.EndObject(); return new Offset(o); } }; }