/* * ****************************************************************************** * * * * * * This program and the accompanying materials are made available under the * * terms of the Apache License, Version 2.0 which is available at * * https://www.apache.org/licenses/LICENSE-2.0. * * * * See the NOTICE file distributed with this work for additional * * information regarding copyright ownership. * * Unless required by applicable law or agreed to in writing, software * * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * * License for the specific language governing permissions and limitations * * under the License. * * * * SPDX-License-Identifier: Apache-2.0 * ***************************************************************************** */ // // @author Yurii Shyrma (iuriish@yahoo.com), created on 20.04.2018 // #include #include #include #include #include #include #include #include #include namespace sd { namespace ops { namespace helpers { /////////////////////////////////////////////////////////////////// template __global__ static void invertPermutationCuda(const void* vx, const Nd4jLong* xShapeInfo, void* vz, const Nd4jLong* zShapeInfo) { const T* x = reinterpret_cast(vx); T* z = reinterpret_cast(vz); __shared__ Nd4jLong len, totalThreads; if (threadIdx.x == 0) { len = shape::length(xShapeInfo); totalThreads = gridDim.x * blockDim.x; } __syncthreads(); const auto tid = blockIdx.x * blockDim.x + threadIdx.x; for (Nd4jLong i = tid; i < len; i += totalThreads) { const auto xOffset = shape::getIndexOffset(i, xShapeInfo); const Nd4jLong index = x[xOffset]; const auto zOffset = shape::getIndexOffset(index, zShapeInfo); z[zOffset] = i; } } /////////////////////////////////////////////////////////////////// template __host__ static void invertPermutationCudaLauncher(const int blocksPerGrid, const int threadsPerBlock, const cudaStream_t *stream, const void* vx, const Nd4jLong* xShapeInfo, void* vz, const Nd4jLong* zShapeInfo) { invertPermutationCuda<<>>(vx, xShapeInfo, vz, zShapeInfo); } //////////////////////////////////////////////////////////////////////// void invertPermutation(sd::LaunchContext* context, const NDArray& input, NDArray& output) { const int threadsPerBlock = MAX_NUM_THREADS; const int blocksPerGrid = (input.lengthOf() + threadsPerBlock - 1) / threadsPerBlock; PointersManager manager(context, "invertPermutation"); NDArray::prepareSpecialUse({&output}, {&input}); BUILD_SINGLE_SELECTOR(input.dataType(), invertPermutationCudaLauncher, (blocksPerGrid, threadsPerBlock, context->getCudaStream(), input.specialBuffer(), input.specialShapeInfo(), output.specialBuffer(), output.specialShapeInfo()), LIBND4J_TYPES); NDArray::registerSpecialUse({&output}, {&input}); manager.synchronize(); } ////////////////////////////////////////////////////////////////////////// template __global__ static void traceCuda(const void* vx, const Nd4jLong* xShapeInfo, void* vz, const Nd4jLong* zShapeInfo, const uint diagLen) { const auto x = reinterpret_cast(vx); auto z = reinterpret_cast(vz); __shared__ T sharedMem[CUDA_BLOCK_SIZE]; __shared__ int xRank, zRank; // xRank = zRank + 2 __shared__ Nd4jLong xLen, zLen; if (threadIdx.x == 0) { xRank = shape::rank(xShapeInfo); zRank = shape::rank(zShapeInfo); xLen = shape::length(xShapeInfo); zLen = shape::length(zShapeInfo); // corresponds to number of matrices } __syncthreads(); Nd4jLong coords[MAX_RANK]; for (uint m = blockIdx.x; m < zLen; m += gridDim.x) { // one block per each element of z, that is per each matrix shape::index2coords(m, zShapeInfo, coords); const auto zOffset = shape::getOffset(zShapeInfo, coords); sharedMem[threadIdx.x] = 0; for (uint i = threadIdx.x; i < diagLen; i += blockDim.x) { coords[zRank] = coords[zRank + 1] = i; const auto xOffset = shape::getOffset(xShapeInfo, coords); sharedMem[threadIdx.x] += x[xOffset]; } __syncthreads(); // aggregate sum for (Nd4jLong activeThreads = blockDim.x / 2; activeThreads > 0; activeThreads /= 2) { if (threadIdx.x < activeThreads) sharedMem[threadIdx.x] += sharedMem[threadIdx.x + activeThreads]; __syncthreads(); } if (threadIdx.x == 0) z[zOffset] = *sharedMem; __syncthreads(); } } /////////////////////////////////////////////////////////////////// template static void traceCudaLauncher(const int blocksPerGrid, const int threadsPerBlock, const int sharedMem, const cudaStream_t *stream, const void *vx, const Nd4jLong *xShapeInfo, void *vz, const Nd4jLong *zShapeInfo, const uint diagLen) { traceCuda<<>>(vx, xShapeInfo, vz, zShapeInfo, diagLen); } /////////////////////////////////////////////////////////////////// void trace(sd::LaunchContext* context, const NDArray& input, NDArray& output) { PointersManager manager(context, "trace"); const uint diagLen = input.sizeAt(-1) < input.sizeAt(-2) ? input.sizeAt(-1) : input.sizeAt(-2); const int threadsPerBlock = CUDA_BLOCK_SIZE; const int blocksPerGrid = (output.lengthOf() + threadsPerBlock - 1) / threadsPerBlock; const int sharedMem = 1024; NDArray::prepareSpecialUse({&output}, {&input}); BUILD_SINGLE_SELECTOR(input.dataType(), traceCudaLauncher, (blocksPerGrid, threadsPerBlock, sharedMem, context->getCudaStream(), input.specialBuffer(), input.specialShapeInfo(), output.specialBuffer(), output.specialShapeInfo(), diagLen), LIBND4J_TYPES); NDArray::registerSpecialUse({&output}, {&input}); manager.synchronize(); } /////////////////////////////////////////////////////////////////// template __global__ static void triuBPCuda(const void* vx, const Nd4jLong* xShapeInfo, void* vz, const Nd4jLong* zShapeInfo, const int diag) { // x and z have same shapes const auto x = reinterpret_cast(vx); // gradO auto z = reinterpret_cast(vz); // gradI __shared__ int rank, areSameOffsets; __shared__ Nd4jLong len, totalThreads; // xLen = zLen if (threadIdx.x == 0) { areSameOffsets = shape::haveSameShapeAndStrides(xShapeInfo, zShapeInfo); rank = shape::rank(xShapeInfo); len = shape::length(zShapeInfo); totalThreads = gridDim.x * blockDim.x; } __syncthreads(); Nd4jLong coords[MAX_RANK]; const auto tid = blockIdx.x * blockDim.x + threadIdx.x; for (Nd4jLong i = tid; i < len; i += totalThreads) { shape::index2coords(i, zShapeInfo, coords); const auto zOffset = shape::getOffset(zShapeInfo, coords); if((coords[rank - 2] + diag > coords[rank - 1])) // row + diag > col z[zOffset] = 0; else z[zOffset] = x[areSameOffsets ? zOffset : shape::getOffset(xShapeInfo, coords)]; } } /////////////////////////////////////////////////////////////////// template static void triuBPCudaLauncher(const int blocksPerGrid, const int threadsPerBlock, const int sharedMem, const cudaStream_t *stream, const void* vx, const Nd4jLong* xShapeInfo, void* vz, const Nd4jLong* zShapeInfo, const int diag) { triuBPCuda<<>>(vx, xShapeInfo, vz, zShapeInfo, diag); } /////////////////////////////////////////////////////////////////// void triuBP(sd::LaunchContext* context, const NDArray& input, const NDArray& gradO, NDArray& gradI, const int diagonal) { const int threadsPerBlock = MAX_NUM_THREADS / 4; const int blocksPerGrid = (gradO.lengthOf() + threadsPerBlock - 1) / threadsPerBlock; const int sharedMem = threadsPerBlock * sizeof(int) * gradO.rankOf() + 128; PointersManager manager(context, "triuBP"); NDArray::prepareSpecialUse({&gradI}, {&gradO}); BUILD_SINGLE_SELECTOR(gradI.dataType(), triuBPCudaLauncher, (blocksPerGrid, threadsPerBlock, sharedMem, context->getCudaStream(), gradO.specialBuffer(), gradO.specialShapeInfo(), gradI.specialBuffer(), gradI.specialShapeInfo(), diagonal), LIBND4J_TYPES); NDArray::registerSpecialUse({&gradI}, {&gradO}); manager.synchronize(); } /////////////////////////////////////////////////////////////////// template __global__ static void tileBPCuda(const void* vx, const Nd4jLong* xShapeInfo, void* vz, const Nd4jLong* zShapeInfo, Nd4jLong* globMem) { // x and z have same shapes const auto x = reinterpret_cast(vx); // gradO auto z = reinterpret_cast(vz); // gradI __shared__ int xRank, zRank; // xRank >= zRank __shared__ Nd4jLong numOfXOffsets, zLen, totalThreads; // xLen >= zLen if (threadIdx.x == 0) { xRank = shape::rank(zShapeInfo); zLen = shape::length(zShapeInfo); numOfXOffsets = shape::length(xShapeInfo) / zLen; totalThreads = gridDim.x * blockDim.x; } __syncthreads(); const auto tid = blockIdx.x * blockDim.x + threadIdx.x; int memBuff[MAX_RANK * 2]; auto xOffsets = globMem + tid * numOfXOffsets; for (Nd4jLong i = tid; i < zLen; i += totalThreads) { const auto zOffset = shape::getIndexOffset(i, zShapeInfo); shape::outerArrayOffsets(xOffsets, i, xShapeInfo, zShapeInfo, memBuff); z[zOffset] = x[xOffsets[0]]; // first offset for (Nd4jLong j = 1; j < numOfXOffsets; ++j) // rest offsets z[zOffset] += x[xOffsets[j]]; } } /////////////////////////////////////////////////////////////////// template static void tileBPCudaLauncher(const int blocksPerGrid, const int threadsPerBlock, const int sharedMem, const cudaStream_t *stream, const void* vx, const Nd4jLong* xShapeInfo, void* vz, const Nd4jLong* zShapeInfo, Nd4jLong* globMem) { tileBPCuda<<>>(vx, xShapeInfo, vz, zShapeInfo, globMem); } ////////////////////////////////////////////////////////////////////////// void tileBP(sd::LaunchContext * context, const NDArray& gradO /*input*/, NDArray& gradI /*output*/, const std::vector reps) { NDArray memBuff('c', gradO.getShapeAsVector(), sd::DataType::INT64, context); // empty auxiliary array for storing device memory which will be used in kernel calculations const int threadsPerBlock = MAX_NUM_THREADS / 4; const int blocksPerGrid = (gradI.lengthOf() + threadsPerBlock - 1) / threadsPerBlock; const int sharedMem = threadsPerBlock * sizeof(int) * 2 * gradO.rankOf() + 128; PointersManager manager(context, "tileBP"); NDArray::prepareSpecialUse({&gradI}, {&gradO, &memBuff}); BUILD_SINGLE_SELECTOR(gradI.dataType(), tileBPCudaLauncher, (blocksPerGrid, threadsPerBlock, sharedMem, context->getCudaStream(), gradO.specialBuffer(), gradO.specialShapeInfo(), gradI.specialBuffer(), gradI.specialShapeInfo(), reinterpret_cast(memBuff.specialBuffer())), FLOAT_TYPES); NDArray::registerSpecialUse({&gradI}, {&gradO, &memBuff}); manager.synchronize(); } ////////////////////////////////////////////////////////////////////////// void eye(sd::LaunchContext * context, NDArray& output) { output.setIdentity(); } } } }