/* * ****************************************************************************** * * * * * * This program and the accompanying materials are made available under the * * terms of the Apache License, Version 2.0 which is available at * * https://www.apache.org/licenses/LICENSE-2.0. * * * * See the NOTICE file distributed with this work for additional * * information regarding copyright ownership. * * Unless required by applicable law or agreed to in writing, software * * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * * License for the specific language governing permissions and limitations * * under the License. * * * * SPDX-License-Identifier: Apache-2.0 * ***************************************************************************** */ include "utils.fbs"; //For: IntPair include "variable.fbs"; //For: VarType include "array.fbs"; //For: DataType namespace sd.graph; enum UIInfoType:byte { GRAPH_STRUCTURE, SYTEM_INFO, START_EVENTS //An enum that means "we're done encoding static info, hereafter log contains only event pairs" } //Used only as a type/information header, so we know what to expect next (and hence how to decode it) table UIStaticInfoRecord { infoType:UIInfoType; } table UISystemInfo { //TODO - standard hardware information: CPU, GPU(s), total memory, etc. // Also software info. physicalCores:int; } //A representation of the graph structure for visual rendering table UIGraphStructure { inputs:[string]; inputsPair:[IntPair]; outputs:[string]; variables:[UIVariable]; ops:[UIOp]; } table UIVariable { id:IntPair; //Existing IntPair class name:string; type:VarType; //Use existing VarType: VARIABLE, CONSTANT, ARRAY, PLACEHOLDER datatype:DType; shape:[long]; controlDeps:[string]; //Input control dependencies: variable x -> this outputOfOp:string; //Null for placeholders/constants. For array type SDVariables, the name of the op it's an output of inputsForOp:[string]; //Used as input for specific op. Mainly for quick lookup on front end controlDepsForOp:[string]; //if a op control dependency (x -> opY) exists, then "opY" will be in this list controlDepsForVar:[string]; //if a variable control dependency (x -> varY) exists, then "varY" will be in this list gradientVariable:string; //Variable (if any) corresponding to gradient of this variable uiLabelExtra:string; //Optional extra information (line(s)) to show in UI for variable label constantValue:FlatArray; //Array for the constant, usually for displaying scalars. May not be encoded for larger constants } table UIOp { name:string; //Unique name of this specific op opName:string; //Name of the op ("linspace", "add" etc) inputs:[string]; //Name of input variables outputs:[string]; //Name of output variables controlDeps:[string]; //Name of control dependencies uiLabelExtra:string; //Optional extra information (line(s)) to show in UI for op label. Example: frame for enter/exit ops }