/******************************************************************************* * Copyright (c) 2015-2018 Skymind, Inc. * * This program and the accompanying materials are made available under the * terms of the Apache License, Version 2.0 which is available at * https://www.apache.org/licenses/LICENSE-2.0. * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. * * SPDX-License-Identifier: Apache-2.0 ******************************************************************************/ // // @author Yurii Shyrma (iuriish@yahoo.com) // @author raver119@gmail.com // #include #include namespace nd4j { namespace ops { namespace helpers { ////////////////////////////////////////////////////////////////////////// template static void batchToSpace_(const NDArray& input, NDArray& output, const uint cropBottom, const uint cropTop, const uint cropLeft, const uint cropRight) { // input [bS, H * blockSize, W * blockSize, iC] // output [bS, H * blockSize - cropBottom - cropTop, W * blockSize - cropLeft - cropRight, iC] // if (cropTop = cropBottom = cropRight = cropLeft = 0) shapes are the same // else: // oH -> [cropBottom, iH - cropTop] // oW -> [cropLeft, iH - cropRight] // xLen > zLen const T* x = input.bufferAsT(); T* z = output.bufferAsT(); const int rank = 4; const Nd4jLong* xShapeInfo = input.getShapeInfo(); const Nd4jLong* zShapeInfo = output.getShapeInfo(); const uint bS = xShapeInfo[1]; const uint iH = xShapeInfo[2]; const uint iW = xShapeInfo[3]; const uint iC = xShapeInfo[4]; // loop through output array auto func = PRAGMA_THREADS_FOR_3D { for (auto b = start_x; b < stop_x; b += inc_x) { for (auto h = start_y; h < stop_y; h += inc_y) { for (auto w = start_z; w < stop_z; w += inc_z) { for (uint c = 0; c < iC; ++c) { const Nd4jLong xOffset = b * xShapeInfo[5] + h * xShapeInfo[6] + w * xShapeInfo[7] + c * xShapeInfo[8]; const Nd4jLong zOffset = b * zShapeInfo[5] + (h - cropBottom) * zShapeInfo[6] + (w - cropLeft) * zShapeInfo[7] + c * zShapeInfo[8]; z[zOffset] = x[xOffset]; } } } } }; samediff::Threads::parallel_for(func, 0, bS, 1, cropBottom, iH - cropTop, 1, cropLeft, iW - cropRight, 1); } BUILD_SINGLE_TEMPLATE(template void batchToSpace_, (const NDArray& input, NDArray& output, const uint cropBottom, const uint cropTop, const uint cropLeft, const uint cropRight), LIBND4J_TYPES); ////////////////////////////////////////////////////////////////////////// void batchToSpace(nd4j::LaunchContext* context, const NDArray& input, NDArray& output, const uint cropBottom, const uint cropTop, const uint cropLeft, const uint cropRight, const uint blockSize) { // [bS*blockSize*blockSize, H/blockSize, W/blockSize, iC] is rearranged/permuted to [bS, oH, oW, iC] // oH = H - cropTop - cropBottom // oW = W - cropLeft - cropRight NDArray inputRearranged0 = input.reshape(input.ordering(), {blockSize, blockSize, output.sizeAt(0), input.sizeAt(1), input.sizeAt(2), input.sizeAt(3)}); inputRearranged0.permutei({2, 3,0, 4,1, 5}); if(input.lengthOf() == output.lengthOf()) output.assign(inputRearranged0); else { NDArray inputRearranged1 = inputRearranged0.reshape(input.ordering(), {output.sizeAt(0), input.sizeAt(1) * blockSize, input.sizeAt(2) * blockSize, input.sizeAt(3)}); BUILD_SINGLE_SELECTOR(input.dataType(), batchToSpace_, (inputRearranged1, output, cropBottom, cropTop, cropLeft, cropRight), LIBND4J_TYPES); } } ////////////////////////////////////////////////////////////////////////// template static void batchToSpaceND_(const NDArray& input, const NDArray& crop, NDArray& output, const uint numOfSpatialDims) { // input [bS, H * blockShape[0], W * blockShape[1], iC] // output [bS, H * blockShape[0] - cropBottom - cropTop, W * blockShape[1] - cropLeft - cropRight, iC] // if (cropTop = cropBottom = cropRight = cropLeft = 0) shapes are the same // else: // oH -> [cropBottom, iH - cropTop] // oW -> [cropLeft, iH - cropRight] // xLen >= zLen const T* x = input.bufferAsT(); T* z = output.bufferAsT(); const int rank = input.rankOf(); const Nd4jLong zLen = output.lengthOf(); // loop through input array auto func = PRAGMA_THREADS_FOR { Nd4jLong coords[MAX_RANK]; for (auto i = start; i < stop; i++) { shape::index2coords(i, output.getShapeInfo(), coords); const auto zOffset = shape::getOffset(output.getShapeInfo(), coords); // evaluate spatial coordinates for x for (uint j = 1; j <= numOfSpatialDims; ++j) coords[j] += crop.e(j - 1, 0); // add crop left z[zOffset] = x[shape::getOffset(input.getShapeInfo(), coords)]; } }; samediff::Threads::parallel_tad(func, 0, zLen); } BUILD_SINGLE_TEMPLATE(template void batchToSpaceND_, (const NDArray& input, const NDArray& crop, NDArray& output, const uint numOfSpatialDims), LIBND4J_TYPES); ////////////////////////////////////////////////////////////////////////// void batchToSpaceND(nd4j::LaunchContext* context, const NDArray& input, const NDArray& blockShape, const NDArray& crop, NDArray& output) { // 4D example, numOfSpatialDims = 2 - two spatial dimensions // [bS*blockShape[0]*blockShape[1], iH, iW, iC] is rearranged/permuted to [bS, iH*blockShape[0] - cropTop - cropBottom, iW*blockShape[1] - cropLeft - cropRight, iC] const uint rank = input.rankOf(); const uint numOfSpatialDims = blockShape.sizeAt(0); //*** construct reshaping std::vector for first reshape of input array ***// std::vector temp(numOfSpatialDims + rank); uint i; for(i = 0; i < numOfSpatialDims; ++i) temp[i] = blockShape.e(i); temp[i++] = output.sizeAt(0); for(uint j = 1; j < rank; ++i, ++j) temp[i] = input.sizeAt(j); NDArray inputRearranged0 = input.reshape(input.ordering(), temp); //*** construct permuting std::vector for permutation of input array ***// temp[0] = numOfSpatialDims; for(i = 1; i <= numOfSpatialDims; ++i) { temp[2*i - 1] = numOfSpatialDims + i; temp[2*i] = i - 1; } for(i = 2 * numOfSpatialDims + 1; i < static_cast(temp.size()); ++i) temp[i] = i; inputRearranged0.permutei(temp); if(input.lengthOf() == output.lengthOf()) { output.assign(inputRearranged0); } else { //*** construct reshaping std::vector for second reshape of input array ***// temp.resize(rank); temp[0] = output.sizeAt(0); for(i = 1; i < rank; ++i) temp[i] = (i <= numOfSpatialDims) ? input.sizeAt(i) * blockShape.e(i - 1) : input.sizeAt(i); NDArray inputRearranged1 = inputRearranged0.reshape(input.ordering(), temp); BUILD_SINGLE_SELECTOR(input.dataType(), batchToSpaceND_, (inputRearranged1, crop, output, numOfSpatialDims), LIBND4J_TYPES); } } ////////////////////////////////////////////////////////////////////////// template static void spaceToBatch_(const NDArray& input, NDArray& output, const uint padBottom, const uint padTop, const uint padLeft, const uint padRight) { // input [bS, H * blockSize - padBottom - padTop, W * blockSize - padLeft - padRight, iC] // output [bS, H * blockSize, W * blockSize, iC] // if (padTop = padBottom = padRight = padLeft = 0) shapes are the same // else: // iH -> [padBottom, oH - padTop] // iW -> [padLeft, oW - padRight] // zLen > xLen const T* x = input.bufferAsT(); T* z = output.bufferAsT(); const int rank = 4; const Nd4jLong* xShapeInfo = input.getShapeInfo(); const Nd4jLong* zShapeInfo = output.getShapeInfo(); const uint bS = zShapeInfo[1]; const uint oH = zShapeInfo[2]; const uint oW = zShapeInfo[3]; const uint iC = zShapeInfo[4]; // loop through output array auto func = PRAGMA_THREADS_FOR_2D { for (auto b = start_x; b < stop_x; b += inc_x) { for (auto h = start_y; h < stop_y; h += inc_y) { for (uint w = 0; w < oW; ++w) { for (uint c = 0; c < iC; ++c) { const Nd4jLong zOffset = b * zShapeInfo[5] + h * zShapeInfo[6] + w * zShapeInfo[7] + c * zShapeInfo[8]; if (h >= padBottom && h < oH - padTop && w >= padLeft && w < oW - padRight) { const Nd4jLong xOffset = b * xShapeInfo[5] + (h - padBottom) * xShapeInfo[6] + (w - padLeft) * xShapeInfo[7] + c * xShapeInfo[8]; z[zOffset] = x[xOffset]; } else z[zOffset] = 0.f; } } } } }; samediff::Threads::parallel_for(func, 0, bS, 1, 0, oH, 1); } BUILD_SINGLE_TEMPLATE(template void spaceToBatch_, (const NDArray& input, NDArray& output, const uint padBottom, const uint padTop, const uint padLeft, const uint padRight), LIBND4J_TYPES); ////////////////////////////////////////////////////////////////////////// void spaceToBatch(nd4j::LaunchContext* context, const NDArray& input, NDArray& output, const uint padBottom, const uint padTop, const uint padLeft, const uint padRight, const uint blockSize) { // [bS, iH, iW, iC] is rearranged/permuted to [bS*blockSize*blockSize, (iH + padBottom + padTop)/blockSize, (iW + padLeft + padRight)/blockSize, iC] NDArray outputRearranged0 = output.reshape(output.ordering(), {blockSize, blockSize, input.sizeAt(0), output.sizeAt(1), output.sizeAt(2), output.sizeAt(3)}, false); outputRearranged0.permutei({2, 3,0, 4,1, 5}); if(input.lengthOf() == output.lengthOf()) { outputRearranged0.assign(input); } else { NDArray outputRearranged1 = outputRearranged0.reshape(output.ordering(), {input.sizeAt(0), output.sizeAt(1) * blockSize, output.sizeAt(2) * blockSize, output.sizeAt(3)}, false); BUILD_SINGLE_SELECTOR(input.dataType(), spaceToBatch_, (input, outputRearranged1, padBottom, padTop, padLeft, padRight), LIBND4J_TYPES); if(output.getBuffer() != outputRearranged1.getBuffer()) outputRearranged0.assign(outputRearranged1); } } ////////////////////////////////////////////////////////////////////////// template static void spaceToBatchND_(const NDArray& input, const NDArray& padding, NDArray& output, const uint numOfSpatialDims) { // 4D example // input [bS, H * blockShape[0] - padBottom - padTop, W * blockShape[1] - padLeft - padRight, iC] // output [bS, H * blockShape[0], W * blockShape[1], iC] // if (padTop = padBottom = padRight = padLeft = 0) shapes are the same // else: // iH -> [padBottom, oH - padTop] // iW -> [padLeft, oW - padRight] // zLen > xLen const T* x = input.bufferAsT(); T* z = output.bufferAsT(); const int rank = input.rankOf(); const Nd4jLong zLen = output.lengthOf(); // loop through output array auto func = PRAGMA_THREADS_FOR { Nd4jLong coords[MAX_RANK]; for (auto i = start; i < stop; i++) { shape::index2coords(i, output.getShapeInfo(), coords); const auto zOffset = shape::getOffset(output.getShapeInfo(), coords); bool within = true; for (uint j = 1; j <= numOfSpatialDims; ++j) { const auto padLeft = padding.e(j - 1, 0); const auto padRight = padding.e(j - 1, 1); within &= (coords[j] >= padLeft && coords[j] < output.sizeAt(j) - padRight); if (!within) break; coords[j] -= padLeft; // get coordinates for x } if (within) z[zOffset] = x[shape::getOffset(input.getShapeInfo(), coords)]; else z[zOffset] = 0.f; } }; samediff::Threads::parallel_tad(func, 0, zLen); } BUILD_SINGLE_TEMPLATE(template void spaceToBatchND_, (const NDArray& input, const NDArray& padding, NDArray& output, const uint numOfSpatialDims), LIBND4J_TYPES); ////////////////////////////////////////////////////////////////////////// void spaceToBatchND(nd4j::LaunchContext* context, const NDArray& input, const NDArray& blockShape, const NDArray& padding, NDArray& output ) { // 4D example with two spatial dimensions // [bS, iH, iW, iC] is rearranged/permuted to [bS*blockShape[0]*blockShape[1], (iH + padBottom + padTop)/blockShape[0], (iW + padLeft + padRight)/blockShape[1], iC] const uint rank = input.rankOf(); const uint numOfSpatialDims = blockShape.sizeAt(0); //*** construct reshaping std::vector for first reshape of output array ***// std::vector temp(numOfSpatialDims + rank); int i; for(i = 0; i < numOfSpatialDims; ++i) temp[i] = blockShape.e(i); temp[i++] = input.sizeAt(0); for(int j = 1; j < rank; ++i, ++j) temp[i] = output.sizeAt(j); NDArray outputRearranged0 = output.reshape(output.ordering(), temp, false); //*** construct permuting std::vector for permutation of output array ***// temp[0] = numOfSpatialDims; for(i = 1; i <= numOfSpatialDims; ++i) { temp[2*i - 1] = numOfSpatialDims + i; temp[2*i] = i - 1; } for(i = 2 * numOfSpatialDims + 1; i < temp.size(); ++i) temp[i] = i; outputRearranged0.permutei(temp); // ****** // if(input.lengthOf() == output.lengthOf()) { outputRearranged0.assign(input); } else { //*** construct reshaping std::vector for second reshape of output array ***// temp.resize(rank); temp[0] = input.sizeAt(0); for(i = 1; i < rank; ++i) temp[i] = (i <= numOfSpatialDims) ? output.sizeAt(i) * blockShape.e(i - 1) : output.sizeAt(i); NDArray outputRearranged1 = outputRearranged0.reshape(output.ordering(), temp, false); BUILD_SINGLE_SELECTOR(input.dataType(), spaceToBatchND_, (input, padding, outputRearranged1, numOfSpatialDims), LIBND4J_TYPES); if(output.getBuffer() != outputRearranged1.getBuffer()) outputRearranged0.assign(outputRearranged1); } } /* template struct SpaceToBatchHelper { template static void run(T *ptrSpace, const Nd4jLong *space_shape, const Nd4jLong *space_strides, const Nd4jLong *block_shape, const Nd4jLong *pad_start, const Nd4jLong *block_offsets, T *ptrBatch, const Nd4jLong *batch_shape, const Nd4jLong *batch_strides) { for (int batch_pos = 0; batch_pos < batch_shape[0]; ++batch_pos) { const int space_pos = batch_pos * block_shape[0] + block_offsets[0] - pad_start[0]; if (space_pos >= 0 && space_pos < space_shape[0]) { SpaceToBatchHelper::run(ptrSpace + space_pos * space_strides[0], space_shape + 1, space_strides + 1, block_shape + 1, pad_start + 1, block_offsets + 1, ptrBatch, batch_shape + 1, batch_strides + 1); } else { if (!B2S) for (int i = 0; i < batch_strides[0]; i++) ptrBatch[i] = (T) 0.f; } ptrBatch += batch_strides[0]; } } }; template struct SpaceToBatchHelper<0, B2S> { template static void run(T *ptrSpace, const Nd4jLong *space_shape, const Nd4jLong *space_strides, const Nd4jLong *block_shape, const Nd4jLong *pad_start, const Nd4jLong *block_offsets, T *ptrBatch, const Nd4jLong *batch_shape, const Nd4jLong *batch_strides) { int str = batch_strides[-1]; for (int i = 0; i < str; i++) if (B2S) ptrSpace[i] = ptrBatch[i]; else ptrBatch[i] = ptrSpace[i]; } }; template void _execute(nd4j::LaunchContext * context, void *vptrSpace, const Nd4jLong *space_shape, const Nd4jLong *space_strides, const Nd4jLong *block_shape, const Nd4jLong *pad_start, const Nd4jLong *block_offsets, void *vptrBatch, const Nd4jLong *batch_shape, const Nd4jLong *batch_strides) { auto ptrSpace = reinterpret_cast(vptrSpace); auto ptrBatch = reinterpret_cast(vptrBatch); SpaceToBatchHelper::run(ptrSpace, space_shape, space_strides, block_shape, pad_start, block_offsets, ptrBatch, batch_shape, batch_strides); }; Nd4jStatus _spaceToBatch(nd4j::LaunchContext * context, int internal_block_dims, NDArray *input, NDArray *output, std::vector &internal_input_shape, std::vector &internal_output_shape, Nd4jLong *block_shape, Nd4jLong *paddings) { auto in = input->reshape('c', internal_input_shape); auto out = output->reshape('c', internal_output_shape); switch (internal_block_dims) { case 1: _prepare<1, false>(context, &in, &out, block_shape, paddings); break; case 2: _prepare<2, false>(context, &in, &out, block_shape, paddings); break; case 3: _prepare<3, false>(context, &in, &out, block_shape, paddings); break; case 4: _prepare<4, false>(context, &in, &out, block_shape, paddings); break; default: { return Status::THROW("SpaceToBatch: Wrong number of internal_block_dims"); } } return Status::OK(); } Nd4jStatus _batchToSpace(nd4j::LaunchContext * context, int internal_block_dims, NDArray *input, NDArray *output, std::vector &internal_input_shape, std::vector &internal_output_shape, Nd4jLong *block_shape, Nd4jLong *crops) { auto in = input->reshape('c', internal_input_shape); auto out = output->reshape('c', internal_output_shape); switch (internal_block_dims) { case 1: _prepare<1, true>(context, &in, &out, block_shape, crops); break; case 2: _prepare<2, true>(context, &in, &out, block_shape, crops); break; case 3: _prepare<3, true>(context, &in, &out, block_shape, crops); break; case 4: _prepare<4, true>(context, &in, &out, block_shape, crops); break; default: { return Status::THROW("BatchToSpace: Wrong number of internal_block_dims"); } } return Status::OK(); } #define STB_DIM (0, 1),\ (1, 2),\ (2, 3),\ (3, 4) #define STB_BOOL (0, false),\ (1, true) BUILD_TRIPLE_TEMPLATE(template void _execute, (nd4j::LaunchContext * context, void *ptrSpace, const Nd4jLong *space_shape, const Nd4jLong *space_strides, const Nd4jLong *block_shape, const Nd4jLong *pad_start, const Nd4jLong *block_offsets, void *ptrBatch, const Nd4jLong *batch_shape, const Nd4jLong *batch_strides), LIBND4J_TYPES, STB_DIM, STB_BOOL); #undef STB_BOOL #undef STB_DIM */ } } }