/******************************************************************************* * Copyright (c) 2015-2018 Skymind, Inc. * Copyright (c) 2019-2020 Konduit K.K. * * This program and the accompanying materials are made available under the * terms of the Apache License, Version 2.0 which is available at * https://www.apache.org/licenses/LICENSE-2.0. * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. * * SPDX-License-Identifier: Apache-2.0 ******************************************************************************/ // // Created by raver119 on 2018-09-16. // @author Oleg Semeniv <oleg.semeniv@gmail.com> // #ifndef DEV_TESTS_NDARRAYFACTORY_H #define DEV_TESTS_NDARRAYFACTORY_H #include <vector> #include <initializer_list> #include <array/NDArray.h> //#include <memory/Workspace.h> #include <execution/LaunchContext.h> #include <string> namespace sd { class ND4J_EXPORT NDArrayFactory { private: template <typename T> static void memcpyFromVector(void *ptr, const std::vector<T> &vector); public: template <typename T> static NDArray* empty_(sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); static NDArray* empty_(sd::DataType dataType, sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); template <typename T> static NDArray empty(sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); static NDArray empty(sd::DataType dataType, sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); template <typename T> static NDArray* valueOf(const std::initializer_list<Nd4jLong>& shape, T value, char order = 'c', sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); template <typename T> static NDArray* valueOf(const std::vector<Nd4jLong>& shape, T value, char order = 'c', sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); static NDArray* valueOf(const std::vector<Nd4jLong>& shape, const NDArray& value, char order = 'c', sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); template <typename T> static NDArray* linspace(T from, T to, Nd4jLong numElements); template <typename T> static NDArray* create_(const T value, sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); static NDArray* create_(sd::DataType dtype, sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); template <typename T> static NDArray create(const T value, sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); static NDArray create(sd::DataType dtype, sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); template <typename T> static NDArray create(DataType type, const T scalar, sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); template <typename T> static NDArray* vector(Nd4jLong length, T startingValue = (T) 0, sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); template <typename T> static NDArray* create_(char order, const std::vector<Nd4jLong> &shape, sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); static NDArray* create_( char order, const std::vector<Nd4jLong> &shape, sd::DataType dataType, sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); template <typename T> static NDArray* create_(char order, const std::vector<Nd4jLong> &shape, const std::vector<T> &data, sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); template <typename T> static NDArray create(char order, const std::vector<Nd4jLong> &shape, const std::vector<T> &data, sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); template <typename T> static NDArray create(char order, const std::vector<Nd4jLong> &shape, sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); static NDArray create(char order, const std::vector<Nd4jLong> &shape, sd::DataType dtype, sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); template <typename T> static NDArray create(const std::vector<T> &values, sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); #ifndef __JAVACPP_HACK__ // this method only available out of javacpp /** * This constructor creates vector of T * * @param values */ template <typename T> static NDArray create(char order, const std::initializer_list<Nd4jLong>& shape, sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); template <typename T> static NDArray create(T* buffer, char order, const std::initializer_list<Nd4jLong>& shape, sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); template <typename T> static NDArray create(char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<T>& data, sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); /** * This method creates NDArray from .npy file * @param fileName * @return */ static NDArray fromNpyFile(const char *fileName); /** * This factory create array from utf8 string * @return NDArray default dataType UTF8 */ static NDArray string(const char *string, sd::DataType dtype = sd::DataType::UTF8, sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); static NDArray* string_(const char *string, sd::DataType dtype = sd::DataType::UTF8, sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); static NDArray* string_(const std::string &string, sd::DataType dtype = sd::DataType::UTF8, sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); static NDArray string(const std::string& string, sd::DataType dtype = sd::DataType::UTF8, sd::LaunchContext* context = sd::LaunchContext::defaultContext()); /** * This factory create array from utf16 string * @return NDArray default dataType UTF16 */ static NDArray string(const char16_t* u16string, sd::DataType dtype = sd::DataType::UTF16, sd::LaunchContext* context = sd::LaunchContext::defaultContext()); static NDArray* string_(const char16_t* u16string, sd::DataType dtype = sd::DataType::UTF16, sd::LaunchContext* context = sd::LaunchContext::defaultContext()); static NDArray* string_(const std::u16string& u16string, sd::DataType dtype = sd::DataType::UTF16, sd::LaunchContext* context = sd::LaunchContext::defaultContext()); static NDArray string(const std::u16string& u16string, sd::DataType dtype = sd::DataType::UTF16, sd::LaunchContext* context = sd::LaunchContext::defaultContext()); /** * This factory create array from utf32 string * @return NDArray default dataType UTF32 */ static NDArray string(const char32_t* u32string, sd::DataType dtype = sd::DataType::UTF32, sd::LaunchContext* context = sd::LaunchContext::defaultContext()); static NDArray* string_(const char32_t* u32string, sd::DataType dtype = sd::DataType::UTF32, sd::LaunchContext* context = sd::LaunchContext::defaultContext()); static NDArray* string_(const std::u32string& u32string, sd::DataType dtype = sd::DataType::UTF32, sd::LaunchContext* context = sd::LaunchContext::defaultContext()); static NDArray string(const std::u32string& u32string, sd::DataType dtype = sd::DataType::UTF32, sd::LaunchContext* context = sd::LaunchContext::defaultContext()); /** * This factory create array from vector of utf8 strings * @return NDArray default dataType UTF8 */ static NDArray string( const std::vector<Nd4jLong> &shape, const std::initializer_list<const char *> &strings, sd::DataType dtype = sd::DataType::UTF8, sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); static NDArray string( const std::vector<Nd4jLong> &shape, const std::initializer_list<std::string> &string, sd::DataType dtype = sd::DataType::UTF8, sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); static NDArray string( const std::vector<Nd4jLong> &shape, const std::vector<const char *> &strings, sd::DataType dtype = sd::DataType::UTF8, sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); static NDArray string( const std::vector<Nd4jLong> &shape, const std::vector<std::string> &string, sd::DataType dtype = sd::DataType::UTF8, sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); static NDArray* string_( const std::vector<Nd4jLong> &shape, const std::initializer_list<const char *> &strings, sd::DataType dtype = sd::DataType::UTF8, sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); static NDArray* string_( const std::vector<Nd4jLong> &shape, const std::initializer_list<std::string> &string, sd::DataType dtype = sd::DataType::UTF8, sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); static NDArray* string_( const std::vector<Nd4jLong> &shape, const std::vector<const char *> &strings, sd::DataType dtype = sd::DataType::UTF8, sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); static NDArray* string_( const std::vector<Nd4jLong> &shape, const std::vector<std::string> &string, sd::DataType dtype = sd::DataType::UTF8, sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); /** * This factory create array from vector of utf16 strings * @return NDArray default dataType UTF16 */ static NDArray string( const std::vector<Nd4jLong>& shape, const std::initializer_list<const char16_t*>& strings, sd::DataType dtype = sd::DataType::UTF16, sd::LaunchContext* context = sd::LaunchContext::defaultContext()); static NDArray string( const std::vector<Nd4jLong>& shape, const std::initializer_list<std::u16string>& string, sd::DataType dtype = sd::DataType::UTF16, sd::LaunchContext* context = sd::LaunchContext::defaultContext()); static NDArray string( const std::vector<Nd4jLong>& shape, const std::vector<const char16_t*>& strings, sd::DataType dtype = sd::DataType::UTF16, sd::LaunchContext* context = sd::LaunchContext::defaultContext()); static NDArray string( const std::vector<Nd4jLong>& shape, const std::vector<std::u16string>& string, sd::DataType dtype = sd::DataType::UTF16, sd::LaunchContext* context = sd::LaunchContext::defaultContext()); static NDArray* string_( const std::vector<Nd4jLong>& shape, const std::initializer_list<const char16_t*>& strings, sd::DataType dtype = sd::DataType::UTF16, sd::LaunchContext* context = sd::LaunchContext::defaultContext()); static NDArray* string_( const std::vector<Nd4jLong>& shape, const std::initializer_list<std::u16string>& string, sd::DataType dtype = sd::DataType::UTF16, sd::LaunchContext* context = sd::LaunchContext::defaultContext()); static NDArray* string_( const std::vector<Nd4jLong>& shape, const std::vector<const char16_t*>& strings, sd::DataType dtype = sd::DataType::UTF16, sd::LaunchContext* context = sd::LaunchContext::defaultContext()); static NDArray* string_( const std::vector<Nd4jLong>& shape, const std::vector<std::u16string>& string, sd::DataType dtype = sd::DataType::UTF16, sd::LaunchContext* context = sd::LaunchContext::defaultContext()); /** * This factory create array from vector of utf32 strings * @return NDArray default dataType UTF32 */ static NDArray string( const std::vector<Nd4jLong>& shape, const std::initializer_list<const char32_t*>& strings, sd::DataType dtype = sd::DataType::UTF32, sd::LaunchContext* context = sd::LaunchContext::defaultContext()); static NDArray string( const std::vector<Nd4jLong>& shape, const std::initializer_list<std::u32string>& string, sd::DataType dtype = sd::DataType::UTF32, sd::LaunchContext* context = sd::LaunchContext::defaultContext()); static NDArray string( const std::vector<Nd4jLong>& shape, const std::vector<const char32_t*>& strings, sd::DataType dtype = sd::DataType::UTF32, sd::LaunchContext* context = sd::LaunchContext::defaultContext()); static NDArray string( const std::vector<Nd4jLong>& shape, const std::vector<std::u32string>& string, sd::DataType dtype = sd::DataType::UTF32, sd::LaunchContext* context = sd::LaunchContext::defaultContext()); static NDArray* string_( const std::vector<Nd4jLong>& shape, const std::initializer_list<const char32_t*>& strings, sd::DataType dtype = sd::DataType::UTF32, sd::LaunchContext* context = sd::LaunchContext::defaultContext()); static NDArray* string_( const std::vector<Nd4jLong>& shape, const std::initializer_list<std::u32string>& string, sd::DataType dtype = sd::DataType::UTF32, sd::LaunchContext* context = sd::LaunchContext::defaultContext()); static NDArray* string_( const std::vector<Nd4jLong>& shape, const std::vector<const char32_t*>& strings, sd::DataType dtype = sd::DataType::UTF32, sd::LaunchContext* context = sd::LaunchContext::defaultContext()); static NDArray* string_( const std::vector<Nd4jLong>& shape, const std::vector<std::u32string>& string, sd::DataType dtype = sd::DataType::UTF32, sd::LaunchContext* context = sd::LaunchContext::defaultContext()); static ResultSet createSetOfArrs(const Nd4jLong numOfArrs, const void* buffer, const Nd4jLong* shapeInfo, const Nd4jLong* offsets, sd::LaunchContext * context = sd::LaunchContext ::defaultContext()); #endif }; } #endif //DEV_TESTS_NDARRAYFACTORY_H