/* * ****************************************************************************** * * * * * * This program and the accompanying materials are made available under the * * terms of the Apache License, Version 2.0 which is available at * * https://www.apache.org/licenses/LICENSE-2.0. * * * * See the NOTICE file distributed with this work for additional * * information regarding copyright ownership. * * Unless required by applicable law or agreed to in writing, software * * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * * License for the specific language governing permissions and limitations * * under the License. * * * * SPDX-License-Identifier: Apache-2.0 * ***************************************************************************** */ // // @author raver119@gmail.com // #include "testlayers.h" #include #include #include #include #include #include #include using namespace sd; class MultiDeviceTests : public testing::Test { public: }; void createArrays(int limit, std::vector &arrays) { auto deviceId = AffinityManager::currentDeviceId(); auto numDevices = AffinityManager::numberOfDevices(); for (int e = 0; e < limit; e++) { auto value = deviceId * limit + e; arrays[value] = NDArrayFactory::create_('c', {10}); arrays[value]->assign(value); //nd4j_printf("device_%i; value: [%i]; mean: [%f]\n", deviceId, value, arrays[value]->meanNumber().e(0)); } } TEST_F(MultiDeviceTests, test_multi_device_migration_1) { auto deviceId = AffinityManager::currentDeviceId(); auto numDevices = AffinityManager::numberOfDevices(); auto numArrays = 10; std::vector arrays(numDevices * numArrays); // filling list of arrays on multiple threads for (int e = 0; e < numDevices; e++) { std::thread t1(createArrays, numArrays, std::ref(arrays)); t1.join(); } // at this moment all arrays are build, so we can test migration for (int e = 0; e < arrays.size(); e++) { ASSERT_NEAR((float) e, arrays[e]->meanNumber().e(0), 1e-5f); delete arrays[e]; } }