/******************************************************************************* * Copyright (c) 2015-2018 Skymind, Inc. * * This program and the accompanying materials are made available under the * terms of the Apache License, Version 2.0 which is available at * https://www.apache.org/licenses/LICENSE-2.0. * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. * * SPDX-License-Identifier: Apache-2.0 ******************************************************************************/ // // Created by GS <sgazeos@gmail.com> on 2018-12-20. // #include <NDArrayFactory.h> #include <exceptions/cuda_exception.h> #include <ConstantHelper.h> #include <ConstantShapeHelper.h> #include <ShapeUtils.h> #include <type_traits> namespace nd4j { //////////////////////////////////////////////////////////////////////// template <> NDArray NDArrayFactory::create<bool>(const char order, const std::vector<Nd4jLong> &shape, const std::vector<bool> &data, nd4j::LaunchContext * context) { if ((int) shape.size() > MAX_RANK) throw std::invalid_argument("NDArrayFactory::create: rank of NDArray can't exceed 32 !"); ShapeDescriptor descriptor(nd4j::DataType::BOOL, order, shape); if (descriptor.arrLength() != data.size()) { nd4j_printf("NDArrayFactory::create: data size [%i] doesn't match shape length [%lld]\n", data.size(), descriptor.arrLength()); throw std::runtime_error("NDArrayFactory::create: data size doesn't match shape"); } bool* hostBuffer = nullptr; ALLOCATE(hostBuffer, context->getWorkspace(), data.size(), bool); std::copy(data.begin(), data.end(), hostBuffer); std::shared_ptr<DataBuffer> buffer = std::make_shared<DataBuffer>(hostBuffer, data.size() * sizeof(bool), nd4j::DataType::BOOL, true, context->getWorkspace()); NDArray result(buffer, descriptor, context); return result; } //////////////////////////////////////////////////////////////////////// template <typename T> NDArray NDArrayFactory::create(const char order, const std::vector<Nd4jLong> &shape, const std::vector<T> &data, nd4j::LaunchContext * context) { if ((int) shape.size() > MAX_RANK) throw std::invalid_argument("NDArrayFactory::create: rank of NDArray can't exceed 32 !"); ShapeDescriptor descriptor(DataTypeUtils::fromT<T>(), order, shape); if (descriptor.arrLength() != data.size()) { nd4j_printf("NDArrayFactory::create: data size [%i] doesn't match shape length [%lld]\n", data.size(), descriptor.arrLength()); throw std::runtime_error("NDArrayFactory::create: data size doesn't match shape"); } std::shared_ptr<DataBuffer> buffer = std::make_shared<DataBuffer>(data.data(), DataTypeUtils::fromT<T>(), descriptor.arrLength() * sizeof(T), context->getWorkspace()); NDArray result(buffer, descriptor, context); return result; } NDArray NDArrayFactory::string(const char *str, nd4j::LaunchContext * context) { std::string s(str); return string(s, context); } NDArray* NDArrayFactory::string_(const char *str, nd4j::LaunchContext * context) { return string_(std::string(str), context); } NDArray NDArrayFactory::string(const std::string &str, nd4j::LaunchContext * context) { auto headerLength = ShapeUtils::stringBufferHeaderRequirements(1); std::shared_ptr<DataBuffer> pBuffer = std::make_shared<DataBuffer>(headerLength + str.length(), DataType::UTF8, context->getWorkspace(), true); NDArray res(pBuffer, ShapeDescriptor::scalarDescriptor(DataType::UTF8), context); int8_t* buffer = reinterpret_cast<int8_t*>(res.getBuffer()); auto offsets = reinterpret_cast<Nd4jLong *>(buffer); offsets[0] = 0; offsets[1] = str.length(); auto data = buffer + headerLength; memcpy(data, str.c_str(), str.length()); res.tickWriteHost(); res.syncToDevice(); return res; } NDArray* NDArrayFactory::string_(const std::string &str, nd4j::LaunchContext * context) { auto res = new NDArray(); *res = NDArrayFactory::string(str, context); return res; } //////////////////////////////////////////////////////////////////////// template<typename T> NDArray* NDArrayFactory::create_(const char order, const std::vector<Nd4jLong> &shape, nd4j::LaunchContext * context) { return create_(order, shape, DataTypeUtils::fromT<T>(), context); } BUILD_SINGLE_TEMPLATE(template NDArray* NDArrayFactory::create_, (const char order, const std::vector<Nd4jLong> &shape, nd4j::LaunchContext * context), LIBND4J_TYPES); //////////////////////////////////////////////////////////////////////// template <typename T> void NDArrayFactory::memcpyFromVector(void *ptr, const std::vector<T> &vector) { memcpy(ptr, vector.data(), vector.size() * sizeof(T)); } template <> void NDArrayFactory::memcpyFromVector(void *ptr, const std::vector<bool> &vector) { auto p = reinterpret_cast<bool *>(ptr); for (Nd4jLong e = 0; e < vector.size(); e++) p[e] = vector[e]; } template void NDArrayFactory::memcpyFromVector(void *ptr, const std::vector<double> &vector); template void NDArrayFactory::memcpyFromVector(void *ptr, const std::vector<float> &vector); template void NDArrayFactory::memcpyFromVector(void *ptr, const std::vector<float16> &vector); template void NDArrayFactory::memcpyFromVector(void *ptr, const std::vector<Nd4jLong> &vector); template void NDArrayFactory::memcpyFromVector(void *ptr, const std::vector<int> &vector); template void NDArrayFactory::memcpyFromVector(void *ptr, const std::vector<int16_t> &vector); template void NDArrayFactory::memcpyFromVector(void *ptr, const std::vector<uint8_t> &vector); template void NDArrayFactory::memcpyFromVector(void *ptr, const std::vector<int8_t> &vector); #ifndef __JAVACPP_HACK__ //////////////////////////////////////////////////////////////////////// template <typename T> NDArray* NDArrayFactory::valueOf(const std::initializer_list<Nd4jLong>& shape, const T value, const char order, nd4j::LaunchContext * context) { return valueOf(std::vector<Nd4jLong>(shape), value, order); } template NDArray* NDArrayFactory::valueOf(const std::initializer_list<Nd4jLong>& shape, const double value, const char order, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::valueOf(const std::initializer_list<Nd4jLong>& shape, const float value, const char order, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::valueOf(const std::initializer_list<Nd4jLong>& shape, const float16 value, const char order, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::valueOf(const std::initializer_list<Nd4jLong>& shape, const bfloat16 value, const char order, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::valueOf(const std::initializer_list<Nd4jLong>& shape, const Nd4jLong value, const char order, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::valueOf(const std::initializer_list<Nd4jLong>& shape, const int value, const char order, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::valueOf(const std::initializer_list<Nd4jLong>& shape, const uint8_t value, const char order, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::valueOf(const std::initializer_list<Nd4jLong>& shape, const int8_t value, const char order, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::valueOf(const std::initializer_list<Nd4jLong>& shape, const int16_t value, const char order, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::valueOf(const std::initializer_list<Nd4jLong>& shape, const bool value, const char order, nd4j::LaunchContext * context); //////////////////////////////////////////////////////////////////////// template <typename T> NDArray NDArrayFactory::create(const char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<T>& data, nd4j::LaunchContext * context) { std::vector<T> vec(data); return create<T>(order, shape, vec, context); } template NDArray NDArrayFactory::create(const char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<double>& data, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(const char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<float>& data, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(const char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<float16>& data, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(const char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<bfloat16>& data, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(const char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<Nd4jLong>& data, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(const char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<uint64_t>& data, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(const char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<int>& data, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(const char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<unsigned int>& data, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(const char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<int16_t>& data, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(const char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<int8_t>& data, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(const char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<uint8_t>& data, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(const char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<bool>& data, nd4j::LaunchContext * context); #endif //////////////////////////////////////////////////////////////////////// template <typename T> NDArray* NDArrayFactory::create_(const T scalar, nd4j::LaunchContext * context) { std::shared_ptr<DataBuffer> buffer = std::make_shared<DataBuffer>(1 * sizeof(T), DataTypeUtils::fromT<T>(), context->getWorkspace(), true); NDArray* res = new NDArray(buffer, ShapeDescriptor::scalarDescriptor(DataTypeUtils::fromT<T>()), context); res->bufferAsT<T>()[0] = scalar; res->tickWriteHost(); res->syncToDevice(); return res; } template NDArray* NDArrayFactory::create_(const double scalar, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::create_(const float scalar, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::create_(const float16 scalar, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::create_(const bfloat16 scalar, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::create_(const Nd4jLong scalar, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::create_(const int scalar, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::create_(const bool scalar, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::create_(const int8_t scalar, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::create_(const uint8_t scalar, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::create_(const uint16_t scalar, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::create_(const uint32_t scalar, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::create_(const uint64_t scalar, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::create_(const int16_t scalar, nd4j::LaunchContext * context); template <typename T> NDArray NDArrayFactory::create(nd4j::DataType type, const T scalar, nd4j::LaunchContext * context) { if (type == DataTypeUtils::fromT<T>()) return NDArrayFactory::create(scalar, context); NDArray res(type, context); res.p(0, scalar); res.syncToDevice(); return res; } // BUILD_DOUBLE_TEMPLATE(template NDArray NDArrayFactory::create, (DataType type, const T scalar, nd4j::LaunchContext * context), LIBND4J_TYPES); template NDArray NDArrayFactory::create(DataType type, const double scalar, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(DataType type, const float scalar, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(DataType type, const float16 scalar, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(DataType type, const bfloat16 scalar, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(DataType type, const Nd4jLong scalar, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(DataType type, const int scalar, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(DataType type, const int8_t scalar, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(DataType type, const uint8_t scalar, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(DataType type, const uint16_t scalar, nd4j::LaunchContext* workspace); template NDArray NDArrayFactory::create(DataType type, const uint32_t scalar, nd4j::LaunchContext* workspace); template NDArray NDArrayFactory::create(DataType type, const uint64_t scalar, nd4j::LaunchContext* workspace); template NDArray NDArrayFactory::create(DataType type, const int16_t scalar, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(DataType type, const bool scalar, nd4j::LaunchContext * context); template <typename T> NDArray NDArrayFactory::create(const T scalar, nd4j::LaunchContext * context) { std::shared_ptr<DataBuffer> buffer = std::make_shared<DataBuffer>(1 * sizeof(T), DataTypeUtils::fromT<T>(), context->getWorkspace(), true); NDArray res(buffer, ShapeDescriptor::scalarDescriptor(DataTypeUtils::fromT<T>()), context); res.bufferAsT<T>()[0] = scalar; res.tickWriteHost(); res.syncToDevice(); return res; } template NDArray NDArrayFactory::create(const double scalar, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(const float scalar, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(const float16 scalar, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(const bfloat16 scalar, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(const Nd4jLong scalar, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(const int scalar, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(const int8_t scalar, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(const uint8_t scalar, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(const int16_t scalar, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(const uint16_t scalar, nd4j::LaunchContext* workspace); template NDArray NDArrayFactory::create(const uint32_t scalar, nd4j::LaunchContext* workspace); template NDArray NDArrayFactory::create(const uint64_t scalar, nd4j::LaunchContext* workspace); template NDArray NDArrayFactory::create(const bool scalar, nd4j::LaunchContext * context); //////////////////////////////////////////////////////////////////////// template<typename T> NDArray* NDArrayFactory::create_(const char order, const std::vector<Nd4jLong> &shape, const std::vector<T> &data, nd4j::LaunchContext * context) { return new NDArray(NDArrayFactory::create<T>(order, shape, data, context)); } template NDArray* NDArrayFactory::create_(const char order, const std::vector<Nd4jLong> &shape, const std::vector<double> &data, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::create_(const char order, const std::vector<Nd4jLong> &shape, const std::vector<float> &data, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::create_(const char order, const std::vector<Nd4jLong> &shape, const std::vector<float16> &data, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::create_(const char order, const std::vector<Nd4jLong> &shape, const std::vector<bfloat16> &data, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::create_(const char order, const std::vector<Nd4jLong> &shape, const std::vector<int> &data, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::create_(const char order, const std::vector<Nd4jLong> &shape, const std::vector<unsigned int> &data, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::create_(const char order, const std::vector<Nd4jLong> &shape, const std::vector<unsigned long> &data, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::create_(const char order, const std::vector<Nd4jLong> &shape, const std::vector<Nd4jLong> &data, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::create_(const char order, const std::vector<Nd4jLong> &shape, const std::vector<int8_t> &data, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::create_(const char order, const std::vector<Nd4jLong> &shape, const std::vector<uint8_t> &data, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::create_(const char order, const std::vector<Nd4jLong> &shape, const std::vector<int16_t> &data, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::create_(const char order, const std::vector<Nd4jLong> &shape, const std::vector<uint16_t> &data, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::create_(const char order, const std::vector<Nd4jLong> &shape, const std::vector<bool> &data, nd4j::LaunchContext * context); //////////////////////////////////////////////////////////////////////// template <> NDArray* NDArrayFactory::valueOf(const std::vector<Nd4jLong>& shape, NDArray* value, const char order, nd4j::LaunchContext * context) { auto result = create_(order, shape, value->dataType(), context); result->assign(*value); return result; } template <> NDArray* NDArrayFactory::valueOf(const std::vector<Nd4jLong>& shape, NDArray& value, const char order, nd4j::LaunchContext * context) { auto result = create_(order, shape, value.dataType(), context); result->assign(value); return result; } template <typename T> NDArray* NDArrayFactory::valueOf(const std::vector<Nd4jLong>& shape, const T value, const char order, nd4j::LaunchContext * context) { auto result = create_(order, shape, DataTypeUtils::fromT<T>()); result->assign(value); return result; } template NDArray* NDArrayFactory::valueOf(const std::vector<Nd4jLong>& shape, const double value, const char order, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::valueOf(const std::vector<Nd4jLong>& shape, const float value, const char order, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::valueOf(const std::vector<Nd4jLong>& shape, const float16 value, const char order, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::valueOf(const std::vector<Nd4jLong>& shape, const bfloat16 value, const char order, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::valueOf(const std::vector<Nd4jLong>& shape, const Nd4jLong value, const char order, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::valueOf(const std::vector<Nd4jLong>& shape, const int value, const char order, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::valueOf(const std::vector<Nd4jLong>& shape, const int16_t value, const char order, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::valueOf(const std::vector<Nd4jLong>& shape, const int8_t value, const char order, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::valueOf(const std::vector<Nd4jLong>& shape, const uint8_t value, const char order, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::valueOf(const std::vector<Nd4jLong>& shape, const bool value, const char order, nd4j::LaunchContext * context); //////////////////////////////////////////////////////////////////////// template <typename T> NDArray* NDArrayFactory::linspace(const T from, const T to, const Nd4jLong numElements) { NDArray* result = NDArrayFactory::vector<T>(numElements); //TO DO: linspace should be executed on DEVICE, but only CPU version implemnted! for (Nd4jLong e = 0; e < numElements; e++) { T step = (T) e / ((T) numElements - (T) 1); result->p<T >(e, (from * ((T) 1 - step) + step * to)); } result->syncToDevice(); return result; } template NDArray* NDArrayFactory::linspace(const double from, const double to, const Nd4jLong numElements); template NDArray* NDArrayFactory::linspace(const float from, const float to, const Nd4jLong numElements); template NDArray* NDArrayFactory::linspace(const float16 from, const float16 to, const Nd4jLong numElements); template NDArray* NDArrayFactory::linspace(const bfloat16 from, const bfloat16 to, const Nd4jLong numElements); template NDArray* NDArrayFactory::linspace(const Nd4jLong from, const Nd4jLong to, const Nd4jLong numElements); template NDArray* NDArrayFactory::linspace(const int from, const int to, const Nd4jLong numElements); template NDArray* NDArrayFactory::linspace(const int16_t from, const int16_t to, const Nd4jLong numElements); template NDArray* NDArrayFactory::linspace(const uint8_t from, const uint8_t to, const Nd4jLong numElements); template NDArray* NDArrayFactory::linspace(const uint16_t from, const uint16_t to, const Nd4jLong numElements); template NDArray* NDArrayFactory::linspace(const uint32_t from, const uint32_t to, const Nd4jLong numElements); template NDArray* NDArrayFactory::linspace(const uint64_t from, const uint64_t to, const Nd4jLong numElements); template NDArray* NDArrayFactory::linspace(const int8_t from, const int8_t to, const Nd4jLong numElements); template NDArray* NDArrayFactory::linspace(const bool from, const bool to, const Nd4jLong numElements); //////////////////////////////////////////////////////////////////////// template <typename T> NDArray* NDArrayFactory::vector(Nd4jLong length, const T value, nd4j::LaunchContext * context) { std::shared_ptr<DataBuffer> buffer = std::make_shared<DataBuffer>(length * sizeof(T), DataTypeUtils::fromT<T>(), context->getWorkspace(), true); auto res = new NDArray(buffer, ShapeDescriptor::vectorDescriptor(length, DataTypeUtils::fromT<T>()), context); if (value == (T)0.0f) res->nullify(); else res->assign(value); return res; } template NDArray* NDArrayFactory::vector(Nd4jLong length, const double startingValue, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::vector(Nd4jLong length, const float startingValue, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::vector(Nd4jLong length, const float16 startingValue, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::vector(Nd4jLong length, const bfloat16 startingValue, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::vector(Nd4jLong length, const Nd4jLong startingValue, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::vector(Nd4jLong length, const int startingValue, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::vector(Nd4jLong length, const uint8_t startingValue, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::vector(Nd4jLong length, const uint16_t startingValue, nd4j::LaunchContext *workspace); template NDArray* NDArrayFactory::vector(Nd4jLong length, const uint32_t startingValue, nd4j::LaunchContext *workspace); template NDArray* NDArrayFactory::vector(Nd4jLong length, const uint64_t startingValue, nd4j::LaunchContext *workspace); template NDArray* NDArrayFactory::vector(Nd4jLong length, const int8_t startingValue, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::vector(Nd4jLong length, const int16_t startingValue, nd4j::LaunchContext * context); template NDArray* NDArrayFactory::vector(Nd4jLong length, const bool startingValue, nd4j::LaunchContext * context); //////////////////////////////////////////////////////////////////////// template <typename T> NDArray NDArrayFactory::create(const char order, const std::initializer_list<Nd4jLong>& shape, nd4j::LaunchContext * context) { std::vector<Nd4jLong> vec(shape); return create<T>(order, vec, context); } BUILD_SINGLE_TEMPLATE(template NDArray NDArrayFactory::create, (const char, const std::initializer_list<Nd4jLong>&, nd4j::LaunchContext * context), LIBND4J_TYPES); //////////////////////////////////////////////////////////////////////// template <typename T> NDArray NDArrayFactory::create(const char order, const std::vector<Nd4jLong> &shape, nd4j::LaunchContext * context) { return create(order, shape, DataTypeUtils::fromT<T>(), context); } BUILD_SINGLE_TEMPLATE(template NDArray NDArrayFactory::create, (const char order, const std::vector<Nd4jLong> &shape, nd4j::LaunchContext * context), LIBND4J_TYPES); //////////////////////////////////////////////////////////////////////// NDArray NDArrayFactory::create(const char order, const std::vector<Nd4jLong> &shape, nd4j::DataType dtype, nd4j::LaunchContext* context) { if ((int) shape.size() > MAX_RANK) throw std::invalid_argument("NDArrayFactory::create: rank of NDArray can't exceed 32"); ShapeDescriptor descriptor(dtype, order, shape); std::shared_ptr<DataBuffer> buffer = std::make_shared<DataBuffer>(descriptor.arrLength() * DataTypeUtils::sizeOfElement(dtype), dtype, context->getWorkspace()); NDArray result(buffer, descriptor, context); result.nullify(); return result; } //////////////////////////////////////////////////////////////////////// NDArray NDArrayFactory::create(nd4j::DataType dtype, nd4j::LaunchContext * context) { std::shared_ptr<DataBuffer> buffer = std::make_shared<DataBuffer>(DataTypeUtils::sizeOfElement(dtype), dtype, context->getWorkspace(), true); NDArray res(buffer, ShapeDescriptor::scalarDescriptor(dtype), context); res.nullify(); return res; } //////////////////////////////////////////////////////////////////////// template <typename T> NDArray NDArrayFactory::create(const std::vector<T> &values, nd4j::LaunchContext * context) { std::shared_ptr<DataBuffer> buffer = std::make_shared<DataBuffer>(values.size() * sizeof(T), DataTypeUtils::fromT<T>(), context->getWorkspace(), true); NDArray res(buffer, ShapeDescriptor::vectorDescriptor(values.size(), DataTypeUtils::fromT<T>()), context); memcpyFromVector<T>(res.getBuffer(), values); res.tickWriteHost(); res.syncToDevice(); return res; } template NDArray NDArrayFactory::create(const std::vector<double> &values, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(const std::vector<float> &values, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(const std::vector<float16> &values, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(const std::vector<bfloat16> &values, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(const std::vector<Nd4jLong> &values, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(const std::vector<int> &values, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(const std::vector<int16_t> &values, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(const std::vector<uint16_t> &values, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(const std::vector<int8_t> &values, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(const std::vector<uint8_t> &values, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(const std::vector<bool> &values, nd4j::LaunchContext * context); //////////////////////////////////////////////////////////////////////// template <typename T> NDArray* NDArrayFactory::empty_(nd4j::LaunchContext * context) { auto shapeInfo = ShapeBuilders::createScalarShapeInfo(DataTypeUtils::fromT<T>(), context->getWorkspace()); ArrayOptions::setPropertyBit(shapeInfo, ARRAY_EMPTY); auto result = new NDArray(nullptr, shapeInfo, context, false); RELEASE(shapeInfo, context->getWorkspace()); return result; } BUILD_SINGLE_TEMPLATE(template NDArray* NDArrayFactory::empty_, (nd4j::LaunchContext * context), LIBND4J_TYPES); NDArray* NDArrayFactory::empty_(nd4j::DataType dataType, nd4j::LaunchContext * context) { if (context == nullptr) context = nd4j::LaunchContext ::defaultContext(); auto shapeInfo = ShapeBuilders::createScalarShapeInfo(dataType, context->getWorkspace()); ArrayOptions::setPropertyBit(shapeInfo, ARRAY_EMPTY); auto result = new NDArray(nullptr, shapeInfo, context, false); RELEASE(shapeInfo, context->getWorkspace()); return result; } //////////////////////////////////////////////////////////////////////// template <typename T> NDArray NDArrayFactory::empty(nd4j::LaunchContext * context) { return empty(DataTypeUtils::fromT<T>(), context); } BUILD_SINGLE_TEMPLATE(template NDArray NDArrayFactory::empty, (nd4j::LaunchContext * context), LIBND4J_TYPES); //////////////////////////////////////////////////////////////////////// NDArray NDArrayFactory::empty(nd4j::DataType dataType, nd4j::LaunchContext * context) { auto shapeInfo = ShapeBuilders::createScalarShapeInfo(dataType, context->getWorkspace()); ArrayOptions::setPropertyBit(shapeInfo, ARRAY_EMPTY); NDArray result(nullptr, shapeInfo, context, false); RELEASE(shapeInfo, context->getWorkspace()); return result; } //////////////////////////////////////////////////////////////////////// NDArray* NDArrayFactory::valueOf(const std::vector<Nd4jLong>& shape, const NDArray& value, const char order, nd4j::LaunchContext * context) { auto res = NDArrayFactory::create_(order, shape, value.dataType(), context); res->assign(const_cast<NDArray&>(value)); return res; } //////////////////////////////////////////////////////////////////////// NDArray* NDArrayFactory::create_( const char order, const std::vector<Nd4jLong> &shape, nd4j::DataType dataType, nd4j::LaunchContext * context) { return new NDArray(order, shape, dataType, context); } //////////////////////////////////////////////////////////////////////// template <typename T> NDArray NDArrayFactory::create(T* buffer, const char order, const std::initializer_list<Nd4jLong>& shape, nd4j::LaunchContext * context) { if ((int) shape.size() > MAX_RANK) throw std::invalid_argument("NDArrayFactory::create: Rank of NDArray can't exceed 32"); std::vector<Nd4jLong> shp(shape); ShapeDescriptor descriptor(DataTypeUtils::fromT<T>(), order, shp); std::shared_ptr<DataBuffer> pBuffer = std::make_shared<DataBuffer>(buffer, descriptor.arrLength() * sizeof(T), descriptor.dataType(), false, context->getWorkspace()); NDArray result(pBuffer, descriptor, context); return result; } template NDArray NDArrayFactory::create(double* buffer, const char order, const std::initializer_list<Nd4jLong>& shape, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(float* buffer, const char order, const std::initializer_list<Nd4jLong>& shape, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(float16* buffer, const char order, const std::initializer_list<Nd4jLong>& shape, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(bfloat16* buffer, const char order, const std::initializer_list<Nd4jLong>& shape, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(Nd4jLong * buffer, const char order, const std::initializer_list<Nd4jLong>& shape, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(int* buffer, const char order, const std::initializer_list<Nd4jLong>& shape, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(bool* buffer, const char order, const std::initializer_list<Nd4jLong>& shape, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(uint8_t * buffer, const char order, const std::initializer_list<Nd4jLong>& shape, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(int8_t* buffer, const char order, const std::initializer_list<Nd4jLong>& shape, nd4j::LaunchContext * context); template NDArray NDArrayFactory::create(int16_t* buffer, const char order, const std::initializer_list<Nd4jLong>& shape, nd4j::LaunchContext * context); NDArray NDArrayFactory::string(char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<const char *> &strings, nd4j::LaunchContext * context) { std::vector<const char*> vec(strings); return NDArrayFactory::string(order, shape, vec, context); } NDArray NDArrayFactory::string(char order, const std::vector<Nd4jLong> &shape, const std::vector<const char *> &strings, nd4j::LaunchContext * context) { std::vector<std::string> vec(strings.size()); int cnt = 0; for (auto s:strings) vec[cnt++] = std::string(s); return NDArrayFactory::string(order, shape, vec, context); } NDArray NDArrayFactory::string(char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<std::string> &string, nd4j::LaunchContext * context) { std::vector<std::string> vec(string); return NDArrayFactory::string(order, shape, vec, context); } NDArray* NDArrayFactory::string_(char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<const char *> &strings, nd4j::LaunchContext * context) { std::vector<const char*> vec(strings); return NDArrayFactory::string_(order, shape, vec, context); } NDArray* NDArrayFactory::string_(char order, const std::vector<Nd4jLong> &shape, const std::vector<const char *> &strings, nd4j::LaunchContext * context) { std::vector<std::string> vec(strings.size()); int cnt = 0; for (auto s:strings) vec[cnt++] = std::string(s); return NDArrayFactory::string_(order, shape, vec, context); } NDArray* NDArrayFactory::string_(char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<std::string> &string, nd4j::LaunchContext * context) { std::vector<std::string> vec(string); return NDArrayFactory::string_(order, shape, vec, context); } NDArray NDArrayFactory::string(char order, const std::vector<Nd4jLong> &shape, const std::vector<std::string> &string, nd4j::LaunchContext * context) { if (context == nullptr) context = nd4j::LaunchContext ::defaultContext(); auto headerLength = ShapeUtils::stringBufferHeaderRequirements(string.size()); std::vector<Nd4jLong> offsets(string.size() + 1); Nd4jLong dataLength = 0; for (int e = 0; e < string.size(); e++) { offsets[e] = dataLength; dataLength += string[e].length(); } offsets[string.size()] = dataLength; std::shared_ptr<DataBuffer> pBuffer = std::make_shared<DataBuffer>(headerLength + dataLength, DataType::UTF8, context->getWorkspace(), true); NDArray res(pBuffer, ShapeDescriptor(DataType::UTF8, order, shape), context); res.setAttached(context->getWorkspace() != nullptr); if (res.lengthOf() != string.size()) throw std::invalid_argument("Number of strings should match length of array"); memcpy(res.buffer(), offsets.data(), offsets.size() * sizeof(Nd4jLong)); auto data = static_cast<int8_t*>(res.buffer()) + headerLength; int resLen = res.lengthOf(); for (int e = 0; e < resLen; e++) { auto length = offsets[e+1] - offsets[e]; auto cdata = data + offsets[e]; memcpy(cdata, string[e].c_str(), string[e].length()); } res.tickWriteHost(); res.syncToDevice(); return res; } NDArray* NDArrayFactory::string_(char order, const std::vector<Nd4jLong> &shape, const std::vector<std::string> &string, nd4j::LaunchContext * context) { auto res = new NDArray(); *res = NDArrayFactory::string(order, shape, string, context); return res; } }