// // automatically generated by the FlatBuffers compiler, do not modify // namespace sd.graph { using global::System; using global::FlatBuffers; public struct FlatTiming : IFlatbufferObject { private Table __p; public ByteBuffer ByteBuffer { get { return __p.bb; } } public static FlatTiming GetRootAsFlatTiming(ByteBuffer _bb) { return GetRootAsFlatTiming(_bb, new FlatTiming()); } public static FlatTiming GetRootAsFlatTiming(ByteBuffer _bb, FlatTiming obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); } public void __init(int _i, ByteBuffer _bb) { __p.bb_pos = _i; __p.bb = _bb; } public FlatTiming __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } public int Id { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (int)0; } } public string Name { get { int o = __p.__offset(6); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } } #if ENABLE_SPAN_T public Span GetNameBytes() { return __p.__vector_as_span(6); } #else public ArraySegment? GetNameBytes() { return __p.__vector_as_arraysegment(6); } #endif public byte[] GetNameArray() { return __p.__vector_as_array(6); } public LongPair? Timing { get { int o = __p.__offset(8); return o != 0 ? (LongPair?)(new LongPair()).__assign(__p.__indirect(o + __p.bb_pos), __p.bb) : null; } } public static Offset CreateFlatTiming(FlatBufferBuilder builder, int id = 0, StringOffset nameOffset = default(StringOffset), Offset timingOffset = default(Offset)) { builder.StartObject(3); FlatTiming.AddTiming(builder, timingOffset); FlatTiming.AddName(builder, nameOffset); FlatTiming.AddId(builder, id); return FlatTiming.EndFlatTiming(builder); } public static void StartFlatTiming(FlatBufferBuilder builder) { builder.StartObject(3); } public static void AddId(FlatBufferBuilder builder, int id) { builder.AddInt(0, id, 0); } public static void AddName(FlatBufferBuilder builder, StringOffset nameOffset) { builder.AddOffset(1, nameOffset.Value, 0); } public static void AddTiming(FlatBufferBuilder builder, Offset timingOffset) { builder.AddOffset(2, timingOffset.Value, 0); } public static Offset EndFlatTiming(FlatBufferBuilder builder) { int o = builder.EndObject(); return new Offset(o); } }; }