/* ****************************************************************************** * * * This program and the accompanying materials are made available under the * terms of the Apache License, Version 2.0 which is available at * https://www.apache.org/licenses/LICENSE-2.0. * * See the NOTICE file distributed with this work for additional * information regarding copyright ownership. * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. * * SPDX-License-Identifier: Apache-2.0 ******************************************************************************/ // // @author raver119@gmail.com // #ifndef LIBND4J_SHAPELIST_H #define LIBND4J_SHAPELIST_H #include #include #include namespace sd { class ND4J_EXPORT ShapeList { protected: std::vector _shapes; bool _destroyed = false; bool _autoremovable = false; bool _workspace = false; public: ShapeList(const Nd4jLong* shape = nullptr); ShapeList(const std::vector &shapes, bool isWorkspace); ShapeList(const std::vector& shapes); //ShapeList(bool autoRemovable); ~ShapeList(); std::vector* asVector(); void destroy(); int size() const; const Nd4jLong* at(int idx); void push_back(const Nd4jLong *shape); /** * PLEASE NOTE: This method should be called ONLY if shapes were generated at workspaces. Otherwise you'll get memory leak */ void detach(); }; } #endif //LIBND4J_SHAPELIST_H