raver119
ac7fb903d7
C++ rearrangements ( #485 )
...
* initial commit
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* some minor singleton changes
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* more iterations
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* more singletons updated
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* more singletons updated
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* more changes
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* CUDA updates
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* Java side update
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* one commented out test
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2020-06-06 15:26:55 +03:00
raver119
320924278d
Legacy API changes ( #441 )
...
* initial commit
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* another initial commit
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* another initial commit
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* one more initial commit
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* next step
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* next step
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* next step
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* next step
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* Refactored buffer() and shapeInfo() methods usage with NDArray class.
Signed-off-by: shugeo <sgazeos@gmail.com>
* Adopt Graph class methods to use const shapes.
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* Adopt choose op to use constant shapes.
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* Adopt where op shape method to use constant shapes.
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* Adopt lstsq op to use constant empty shapes.
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* Adopt matrix_diag_part op shape routine to use constant shapes.
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* Adopt determinant ops to use constant shapes.
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* Adopt mean_pairwssqerr_loss ops to use constant shapes.
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* Adopt ops shape methods.
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* Adopt shape methods for loss ops.
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* Adopt log_loss op shape method.
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* Adopt shape methods for ops.
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* Adopt dilation2d ops shape methods.
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* Adopted deconv2d ops shape methods.
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* Adopted dynamicRNN op shape method.
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* Adopted shape methods for ops.
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* Adopted shape methods for lstm layer ops.
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* few updates
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* first cuda tweak
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* Adopt constant shapes for sconv2d ops.
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* Adopt constant shapes for gru ops.
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* Adopt constant shapes with shape methods for segment ops and so on.
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* Adopted constant shapes with unsorted_segment_* ops.
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* Adopted constant shapes with gamma op shape method.
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* Adopted shape methods of reduce_stddev ops.
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* Adopted shape methods for reduce_* ops.
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* Adopt shape method for squeeze op.
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* Adopt strided_slice shape method.
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* Refactored concat op shape method to adopt constant shapes.
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* Adopted shape method for mirror_pad op.
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* Adopted split op shape method.
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* Adopted tile ops shape methods.
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* Added const cast for mkldnn routines handles.
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* Refactored logSoftMaxForVector_ routine to conform with proper data and shape pointer casts.
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* Cosmetic changes to proper usage of constant pointers.
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* Refactored a couple shape comparators for strides and addBias helpers to proper use data pointers with inplace option.
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* Refactored depthToSpace helpers.
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* Refactored histogram helpers.
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* Refactored im2col helpers.
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* Refactored gather and gatherND helpers.
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* Fixed buffer usage on percentile helper.
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* Fixed gather shape with helpers and range buffer usage.
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* Fixed buffer usage with space to depth helpers.
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* Fixed buffer usage and constant shapes.
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* Fixed buffer usage with LUP decomposition>
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* Refactored onehot_ helper.
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* Refactored pad and prefix to use constant shapes.
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* Refactoed softmax helpers.
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* Fixed space to batch helpers to use buffers properly.
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* Fixed stack and split helpers.
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* Fixed buffer usage with sparse to dense helpers.
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* Fixed buffer usage with mindistance_ helpers.
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* Fixed buffer usage with tile helper.
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* Fixed constant shape usage.
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* Fixed constant shape usage with legacy pairwise bool ops.
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* Refactored a couple of methods to adopt constant shape usage.
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* Fixed broadcasting with constant shape."
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* Fixed const usage with inplace reverse and constant shapes with legacy reduction.
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* Refactored legacy ops with const shapes.
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* Refactored sort to adopt constant shapes.
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* Corrected sort for constant shape usage.
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* Fixed constant shape usage with special methods.
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* Refactored Context to conform with constant shape usage.
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* CUDA broadcasting headers
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* pairwise/indexreduce/random headers
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* Refactored native ops to adopt constant shapes.
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* legacy reduce3/scalar headers
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* Corrected pullRow signature and tests.
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* Corrected routines to proper use of constant shapes.
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* Refactored tests to use constant shapes properly.
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* Refactored legacy ops tests to use constant shapes properly.
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* Refactored buffer usage with NDArray tests.
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* Fixed native ops tests.
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* Fixed special concat routine.
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* Fixed buffer usage with test.
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* Fixed buffer usage with a test.
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* Refactored TAD.h and tests.
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* Refactored calcStrides* routines to use constant shapes.
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* Fixed miscelaneous errors with constant shapes.
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* NativeOps const changes
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* Corrected definitions for declared functions.
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* NativeOps const changes
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* few more const changes
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* Fixed const shapes with shape routines.
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* few more const changes
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* Fixed shape method for broadcastable case.
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* few more const changes
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* xw_plus_b BP shape fn restored
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* Fixed signatures with broadcasting.
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* Repaired backprops shape methods for a set of operations.
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* Refactored broadcast bool for cuda.
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* Refactored methods for 3 args with const qualifier.
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* Fixed a couple of kernel signatures for broadcasting.
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* Fixed kernels signatures for const buffers and shapes.
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* Refactored pairwise methods to persistent buffers and shapes usage.
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* Adopt const to buffers and shapes with kernels.
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* Adopt const to buffers and shapes with scalar kernels.
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* Refactored indexreduce kernels signatures to use const buffers and shapes.
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* Refactored pairwise kernels to adopt cons shapes and buffers.
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* Refactored pairwise bool kernels to adopt cons shapes and buffers.
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* Refactored random special ops to conform with const shapes and buffers.
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* Refactored native ops to conform with const shapes and buffers under cuda platform.
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* Cosmetical changes only.
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* Fixed const shapes and buffers error.
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* Corrected start pos routine.
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* Refactored methods to conform with const shapes and buffers.
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* Refactored helpers to use proper methods instead.
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* bunch of changes
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* next bunch of changes
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* next bunch of changes
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* Fixed execScalar declaration.
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* Fixed execScalar declaration.
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* Corrected const shape cases with sort and so on.
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* Fixed const shapes for sort.
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* Refactored kernel declarations to adopt const shapes.
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* Fixed kernels declarations to adopt const shapes.
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* Corrected kernel declarations to adopt const shapes and buffers.
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* Fixed kernels declarations to adopt const shapes.
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* Fixed segment helpers kernels declarations and so on to adopt const shapes.
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* Fixed const shape usage with segment and solve helpers.
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* Fixed kernel declaration with adjustWeight helper.
Signed-off-by: shugeo <sgazeos@gmail.com>
* Fixed cuda implementations for constant shape helpers.
Signed-off-by: shugeo <sgazeos@gmail.com>
* Adopted const shape usage with kernels.
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* Adopted top_k kernels to use const shapes and buffers.
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* Corrected kernels declarations to adopt const shapes with helpers.
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* Refactored NDArray definitions to adopt const shapes and buffers.
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* Fixed const shapes with image suppression helpers.
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* Slight improvement with buffers.
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* Refactored buffer usage.
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* Refactored buffer usage with tests.
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* Fixed const shape usage with definitions.
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* minor updates on cpu side
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* Refactored const shape usage with ConstantDescritor and native ops with cuda platform.
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* Refactored tear and tile kernels to adopt with const shapes.
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* softmax_loop fix
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* update missing signature
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* softmax again
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* few more missing consts
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* new methods updated
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Co-authored-by: shugeo <sgazeos@gmail.com>
2020-05-09 08:06:14 +03:00
Yurii Shyrma
4247718f61
Shyrma gru bp ( #377 )
...
* - update gru ff op
Signed-off-by: Yurii <iuriish@yahoo.com>
* - implementation and testing gru_bp op
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* - neglect dependencies between dLdh/dLdhLast/dLdcLast in lstmLayer backprop
Signed-off-by: Yurii <iuriish@yahoo.com>
2020-04-16 08:09:04 +03:00
Yurii Shyrma
23e4aa99ad
Shyrma lstm layer bp ( #370 )
...
* - start working on bp for lstm
Signed-off-by: Yurii <iuriish@yahoo.com>
* - further working on bp for lstmLayer
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* - minor change
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* - further work on bp for lstmLayer 2
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* - further work on bp for lstmLayer 3
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* - further work on bp for lstmLayer 4
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* - further work on bp for lstmLayer 5
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* - further work on bp for lstmLayer 6
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* - further work on bp for lstmLayer 7
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* - further work on bp for lstmLayer 8
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* - further work on bp for lstmLayer 9
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* - provide lstmLayerCell and lstmLayerCellBp as separate CUSTOM_OPs
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* - testing and fixing lstmLayerCellBp helper
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* - implement lstmLayerCellBp as separate op
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* - implement lstmLayerBp as separate op (not tested)
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* - fixing calculations of dLdWp and dLdb in lstmLayerCellBp
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* - further work on bp for lstmLayer 10
Signed-off-by: Yurii <iuriish@yahoo.com>
* - fixing typo in lstmLayerTimeLoop
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* - forgot to perform clipping of c array and calculate corresponding derivative in lstmLayerCellBp
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* - further work on bp for lstmLayer 10
Signed-off-by: Yurii <iuriish@yahoo.com>
* - testing and fixing bugs in lstmLayer_bp op 1
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* - testing and fixing bugs in lstmLayer_bp op 2
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* - turn off heavy tests for cuda for lstmLayer_bp op
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* - forgot to nullify gradients at eliminated time steps (when sequnce length array is present )
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2020-04-13 13:21:51 +03:00
raver119
1f3e4c18e1
some structure for ops ( #337 )
...
Signed-off-by: raver119 <raver119@gmail.com>
2020-03-23 07:28:54 +03:00