* Corrected randomuniform declaration.
* Refactored uniform distribution for both cuda and cpu platforms.
* Refactored uniform distribution and tests.
* Fixed type usage with indices.
* Refactored uniform distribution implementation and tests to full conform with TF implementation.
* Refactored gamma function to use type util method.
* Copyright changes and fixes with ConstantHelper.
* Added error checking on allocate cuda device memory and operations.
* - profiling bias_add op
- add some docementation
Signed-off-by: Yurii <yurii@skymind.io>
* - minor change
Signed-off-by: Yurii <yurii@skymind.io>
* - provide addBias cuda kernel
Signed-off-by: Yurii <yurii@skymind.io>
* - improve shape::getIndexOfffset and change its signature
Signed-off-by: Yurii <yurii@skymind.io>
* - same as previous
Signed-off-by: Yurii <yurii@skymind.io>
* - improve and change signature in some shape:: stuff which has to do with calculation of offsets for array elements
Signed-off-by: Yurii <yurii@skymind.io>
* - minor changes in flatten
Signed-off-by: Yurii <shyrma@skymind.io>
* - add function shape::getIndexOffsetOrdered
Signed-off-by: Yurii <shyrma@skymind.io>
* - correct shape::getIndexOffsetOrdered()
Signed-off-by: Yurii <shyrma@skymind.io>
* - move getIndexOffsetOrdered to flatten.h header in order to isolate this function
Signed-off-by: Yurii <shyrma@skymind.io>