raver119
ac7fb903d7
C++ rearrangements ( #485 )
...
* initial commit
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* some minor singleton changes
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* more iterations
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* more singletons updated
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* more singletons updated
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* more changes
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* CUDA updates
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* Java side update
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* one commented out test
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2020-06-06 15:26:55 +03:00
raver119
320924278d
Legacy API changes ( #441 )
...
* initial commit
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* another initial commit
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* another initial commit
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* one more initial commit
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* next step
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* next step
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* next step
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* next step
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* Refactored buffer() and shapeInfo() methods usage with NDArray class.
Signed-off-by: shugeo <sgazeos@gmail.com>
* Adopt Graph class methods to use const shapes.
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* Adopt choose op to use constant shapes.
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* Adopt where op shape method to use constant shapes.
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* Adopt lstsq op to use constant empty shapes.
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* Adopt matrix_diag_part op shape routine to use constant shapes.
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* Adopt determinant ops to use constant shapes.
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* Adopt mean_pairwssqerr_loss ops to use constant shapes.
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* Adopt ops shape methods.
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* Adopt shape methods for loss ops.
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* Adopt log_loss op shape method.
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* Adopt shape methods for ops.
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* Adopt dilation2d ops shape methods.
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* Adopted deconv2d ops shape methods.
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* Adopted dynamicRNN op shape method.
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* Adopted shape methods for ops.
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* Adopted shape methods for lstm layer ops.
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* few updates
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* first cuda tweak
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* Adopt constant shapes for sconv2d ops.
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* Adopt constant shapes for gru ops.
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* Adopt constant shapes with shape methods for segment ops and so on.
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* Adopted constant shapes with unsorted_segment_* ops.
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* Adopted constant shapes with gamma op shape method.
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* Adopted shape methods of reduce_stddev ops.
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* Adopted shape methods for reduce_* ops.
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* Adopt shape method for squeeze op.
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* Adopt strided_slice shape method.
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* Refactored concat op shape method to adopt constant shapes.
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* Adopted shape method for mirror_pad op.
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* Adopted split op shape method.
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* Adopted tile ops shape methods.
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* Added const cast for mkldnn routines handles.
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* Refactored logSoftMaxForVector_ routine to conform with proper data and shape pointer casts.
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* Cosmetic changes to proper usage of constant pointers.
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* Refactored a couple shape comparators for strides and addBias helpers to proper use data pointers with inplace option.
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* Refactored depthToSpace helpers.
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* Refactored histogram helpers.
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* Refactored im2col helpers.
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* Refactored gather and gatherND helpers.
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* Fixed buffer usage on percentile helper.
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* Fixed gather shape with helpers and range buffer usage.
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* Fixed buffer usage with space to depth helpers.
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* Fixed buffer usage and constant shapes.
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* Fixed buffer usage with LUP decomposition>
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* Refactored onehot_ helper.
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* Refactored pad and prefix to use constant shapes.
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* Refactoed softmax helpers.
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* Fixed space to batch helpers to use buffers properly.
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* Fixed stack and split helpers.
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* Fixed buffer usage with sparse to dense helpers.
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* Fixed buffer usage with mindistance_ helpers.
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* Fixed buffer usage with tile helper.
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* Fixed constant shape usage.
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* Fixed constant shape usage with legacy pairwise bool ops.
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* Refactored a couple of methods to adopt constant shape usage.
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* Fixed broadcasting with constant shape."
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* Fixed const usage with inplace reverse and constant shapes with legacy reduction.
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* Refactored legacy ops with const shapes.
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* Refactored sort to adopt constant shapes.
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* Corrected sort for constant shape usage.
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* Fixed constant shape usage with special methods.
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* Refactored Context to conform with constant shape usage.
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* CUDA broadcasting headers
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* pairwise/indexreduce/random headers
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* Refactored native ops to adopt constant shapes.
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* legacy reduce3/scalar headers
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* Corrected pullRow signature and tests.
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* Corrected routines to proper use of constant shapes.
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* Refactored tests to use constant shapes properly.
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* Refactored legacy ops tests to use constant shapes properly.
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* Refactored buffer usage with NDArray tests.
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* Fixed native ops tests.
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* Fixed special concat routine.
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* Fixed buffer usage with test.
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* Fixed buffer usage with a test.
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* Refactored TAD.h and tests.
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* Refactored calcStrides* routines to use constant shapes.
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* Fixed miscelaneous errors with constant shapes.
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* NativeOps const changes
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* Corrected definitions for declared functions.
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* NativeOps const changes
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* few more const changes
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* Fixed const shapes with shape routines.
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* few more const changes
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* Fixed shape method for broadcastable case.
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* few more const changes
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* xw_plus_b BP shape fn restored
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* Fixed signatures with broadcasting.
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* Repaired backprops shape methods for a set of operations.
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* Refactored broadcast bool for cuda.
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* Refactored methods for 3 args with const qualifier.
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* Fixed a couple of kernel signatures for broadcasting.
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* Fixed kernels signatures for const buffers and shapes.
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* Refactored pairwise methods to persistent buffers and shapes usage.
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* Adopt const to buffers and shapes with kernels.
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* Adopt const to buffers and shapes with scalar kernels.
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* Refactored indexreduce kernels signatures to use const buffers and shapes.
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* Refactored pairwise kernels to adopt cons shapes and buffers.
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* Refactored pairwise bool kernels to adopt cons shapes and buffers.
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* Refactored random special ops to conform with const shapes and buffers.
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* Refactored native ops to conform with const shapes and buffers under cuda platform.
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* Cosmetical changes only.
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* Fixed const shapes and buffers error.
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* Corrected start pos routine.
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* Refactored methods to conform with const shapes and buffers.
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* Refactored helpers to use proper methods instead.
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* bunch of changes
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* next bunch of changes
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* next bunch of changes
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* Fixed execScalar declaration.
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* Fixed execScalar declaration.
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* Corrected const shape cases with sort and so on.
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* Fixed const shapes for sort.
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* Refactored kernel declarations to adopt const shapes.
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* Fixed kernels declarations to adopt const shapes.
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* Corrected kernel declarations to adopt const shapes and buffers.
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* Fixed kernels declarations to adopt const shapes.
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* Fixed segment helpers kernels declarations and so on to adopt const shapes.
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* Fixed const shape usage with segment and solve helpers.
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* Fixed kernel declaration with adjustWeight helper.
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* Fixed cuda implementations for constant shape helpers.
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* Adopted const shape usage with kernels.
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* Adopted top_k kernels to use const shapes and buffers.
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* Corrected kernels declarations to adopt const shapes with helpers.
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* Refactored NDArray definitions to adopt const shapes and buffers.
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* Fixed const shapes with image suppression helpers.
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* Slight improvement with buffers.
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* Refactored buffer usage.
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* Refactored buffer usage with tests.
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* Fixed const shape usage with definitions.
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* minor updates on cpu side
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* Refactored const shape usage with ConstantDescritor and native ops with cuda platform.
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* Refactored tear and tile kernels to adopt with const shapes.
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* softmax_loop fix
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* update missing signature
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* softmax again
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* few more missing consts
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* new methods updated
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Co-authored-by: shugeo <sgazeos@gmail.com>
2020-05-09 08:06:14 +03:00
Oleh
bf0ddbc06c
libnd4j fixes for context sync in operation execution ( #350 )
...
Signed-off-by: Oleg <oleg.semeniv@gmail.com>
2020-03-30 16:33:51 +03:00
raver119
63fa3c2ef3
libnd4j polishing ( #273 )
...
* initial set of include changes
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* one more tweak
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* few more rearrangements
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* few more rearrangements
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* few more rearrangements
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* cuda includes rearrangements
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* java update
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* = namespace changed to sd
- few CMake variables renamed with SD_ prefix
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* java update
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* LoopKind minor fix
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* few more changes
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* few more changes
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* few more changes
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* sanitizer is optional now
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* dev tests updated
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* few more changes
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* last update
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* java update
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2020-03-02 12:49:41 +03:00
shugeo
330a69d4e2
Shugeo solve ls ( #203 )
...
* lstsq op. Initial commit.
Signed-off-by: shugeo <sgazeos@gmail.com>
* Least squares linear problem solve op (lstsq). Cpu draft implementation.
Signed-off-by: shugeo <sgazeos@gmail.com>
* Fixed shape routine and tests.
Signed-off-by: shugeo <sgazeos@gmail.com>
* Added test for lstsq op.
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* Rectification for lstsq op implementation.
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* Corrected test to avoid numerical inconsistensy.
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* Added prints for check computing.
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* Corrected tests to use evalueate facility instead.
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* CPU implementation of MatrixSolveLs op and tests.
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* Added cuda implementation for helpers with lstsq op.
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* Refactored tests for lstsq op.
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* Added processing for empty inputs.
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* Merged tests.
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* Refactored lstsq op for fast case.
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* Fixed test.
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* Refactored lstsq op.
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* Fixed some issues with solve.
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* Fixed lstsq op to avoid erros.
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* Added kernel for giagonal factor
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* lstsq wrapper and triangular_solve fixed
* Added proper processing empty inputs and test.
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* SequenceMask test
* Build fixed
* Added proper processing of empty inputs with solve op.
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* Mapping added
* Added check of input shapes with solve op.
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* Added a couple of tests for lstsq op and minor changes with cuda helper for one.'
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* Tests on
* Refactored test for lstsq op.
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* Fixed test
* Added another approach for lstsq op aka solve_ls.
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* Finished cpu part for solve_ls op helpers.
* Added helper for low triangular matrix inversion.
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* Refactored alternate solve_ls cpu implementation.
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* Removed alternate approach for solve_ls op. Added multithreading with matrix inversion.
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* Assert fixed
* Refactored multithreading for inverse matricies.
Signed-off-by: shugeo <sgazeos@gmail.com>
Co-authored-by: Alexander Stoyakin <alexander.stoyakin@gmail.com>
2020-02-28 11:37:26 +03:00
shugeo
2717b25931
Shugeo qr ( #153 )
...
* Added qr op implementation. Initial version.
* Fixed doc for qr op.
Signed-off-by: shugeo <sgazeos@gmail.com>
* Implementation of QR decomposition. CPU platform version.
* Added a pair of tests for qr op testing.
Signed-off-by: shugeo <sgazeos@gmail.com>
* QR implementation.
Signed-off-by: shugeo <sgazeos@gmail.com>
* Corrected norm using.
* Properly calculated intermediate results with QR decomposition.
* Another step to implement QR algorithm by householder.
* Cpu implementatio for QR decomposition. The first working edition.
* Corrected test to QR decomposition.
* Added tad multithreading with QR implementation.
* Finished cpu implementation for QR decomposition helpers.
* Refactored tests and improved multithreading.
* Refactored QR cpu implementation and update cuda implementation helpers.
* Cuda QR helper implementation. The first working edition.
* Eliminated waste prints.
* Restore multithreading with cuda implementation.
* Ops names corrected
* Refactored qr op helpers to optimize.
Signed-off-by: shugeo <sgazeos@gmail.com>
* Eliminated waste manual ticking.
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* Refactored memory allocation to avoid waste memory usage.
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* Refactored matrixMinor method both for cuda and cpu platforms.
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* Refactored method of vmul to use raw buffers instead type conversion.
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* Refactored temporary array of matricies.
Signed-off-by: shugeo <sgazeos@gmail.com>
Co-authored-by: Alexander Stoyakin <alexander.stoyakin@gmail.com>
Co-authored-by: raver119 <raver119@gmail.com>
2020-01-22 13:59:36 +03:00