Commit Graph

6 Commits (375efff2e490fa42dba4d75503242db2c5e828eb)

Author SHA1 Message Date
agibsonccc 6dc7e2f08f Update c++ copyrights 2021-02-01 21:31:45 +09:00
Yurii Shyrma bb0492f47d
R119 random shuffle (#488)
* random_shuffle test for Yurii

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* - implementation and testing random_shuffle for vector case (cpu)

Signed-off-by: Yurii <iuriish@yahoo.com>

* - fix bug in random shuffle for cpu

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* - correct tests for random shuffle and improve alg when inPlace is false

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* - implementation of random shuffle algorithm for cuda

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* - split cuda random shuffle alg into separate launches of 2 kernels

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* - minor corrections in cuda concat kernel

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2020-06-11 20:15:13 +03:00
raver119 ac7fb903d7
C++ rearrangements (#485)
* initial commit

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* some minor singleton changes

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* more iterations

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* more singletons updated

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* more singletons updated

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* more changes

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* CUDA updates

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* Java side update

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* one commented out test

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2020-06-06 15:26:55 +03:00
Yurii Shyrma 753ce28a92
Shyrma sqrtm (#429)
* - start working on implementation of sqrtm op

Signed-off-by: Yurii <iuriish@yahoo.com>

* - improving householder procedure

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* - further polishing householder stuff

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* - polishing hh pivoting qr procedure

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* - polishing BiDiagonalUp procedure

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* - polishing householder sequence class

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* - polishing jacobi svd class

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* - polishing svd stuff 1

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* - polishing svd stuff 2

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* - implementation and testing class which performs Hessenberg decomposition of square matrix

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* - add static method to JacobiSVD class which makes the continuous Givens rotation generation algorithm

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* - implementation and testing auxiliary methods of Schur decomp class

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* some references here and there

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* - trying figure out difference between eigen and our Schur alg

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* - testing fixing bugs in Schur decomposition op

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* - start to implement class which performs calculation of eigen values and vectors

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* - add to EigenValsAndVecs method which calculates complex eigen vectors

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* - testing and fixing bugs in EigenValsAndVecs class

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* - implementation and testing triangularSolver class

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* Added a 2D routine for triangular systems solve.

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* Refactored triangularSolve2D routine and tests.

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* Refactored another test for triangularSolve2D.

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* Refactored test for triangularSolve for vector-bar case.

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* Refactored triangularSolve2D routine and tests.

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* - implementation of FullPivLU class

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* - fix bugs in FullPivLU::solve method

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* - correct permutation vector in FullPivLU::solve

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* - correct include headers

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* - implementation of Sqrtm class

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* - testing and fixing bugs in Sqrtm class

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* - include sqrtm classes to cuda folder, investigate in what places synchronization doesn't work

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* Added implementation for cuda triangularSolve2D and also refactored triangularSolve2D for cpu.

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* Eliminated waste implementations.

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* - make offset calculation faster in t<> methods

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* - rename refference T& NDArray::t<> method

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* - further work on cuda sqrtm

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* - provide correct synchronization to device in Sqrtm class

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* - add tests for sqrtm op

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* - correct fails which appeared while testing on jenkins

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* - trying to find out mistake in svd::deflation method

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* Revert "- trying to find out mistake in svd::deflation method"

This reverts commit 19d37baddbc509028e4bc67bc932fe7449becdb6.

* Revert "- trying to find out mistake in svd::deflation method"

This reverts commit 19d37baddbc509028e4bc67bc932fe7449becdb6.

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* - change call semantic of r<> and t<> methods

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* - ged rid of ambiguity in * operator overloads for windows buikd

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* - get rid of ambiguity in * operator overloads for windows build 2

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* - get rid of ambiguity in * operator overloads for windows build 3

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* - resolve conflicts with master

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* cmakelists updated

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* - minor fix in merge cpu helper - make use of reference getter

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Co-authored-by: raver119 <raver119@gmail.com>
Co-authored-by: shugeo <sgazeos@gmail.com>
2020-05-14 18:06:13 +03:00
raver119 320924278d
Legacy API changes (#441)
* initial commit

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* another initial commit

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* another initial commit

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* one more initial commit

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* next step

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* next step

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* next step

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* next step

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* Refactored buffer() and shapeInfo() methods usage with NDArray class.

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* Adopt Graph class methods to use const shapes.

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* Adopt choose op to use constant shapes.

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* Adopt where op shape method to use constant shapes.

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* Adopt lstsq op to use constant empty shapes.

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* Adopt matrix_diag_part op shape routine to use constant shapes.

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* Adopt determinant ops to use constant shapes.

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* Adopt mean_pairwssqerr_loss ops to use constant shapes.

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* Adopt ops shape methods.

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* Adopt shape methods for loss ops.

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* Adopt log_loss op shape method.

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* Adopt shape methods for ops.

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* Adopt dilation2d ops shape methods.

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* Adopted deconv2d ops shape methods.

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* Adopted dynamicRNN op shape method.

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* Adopted shape methods for ops.

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* Adopted shape methods for lstm layer ops.

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* few updates

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* first cuda tweak

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* Adopt constant shapes for sconv2d ops.

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* Adopt constant shapes for gru ops.

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* Adopt constant shapes with shape methods for segment ops and so on.

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* Adopted constant shapes with unsorted_segment_* ops.

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* Adopted constant shapes with gamma op shape method.

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* Adopted shape methods of reduce_stddev ops.

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* Adopted shape methods for reduce_* ops.

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* Adopt shape method for squeeze op.

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* Adopt strided_slice shape method.

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* Refactored concat op shape method to adopt constant shapes.

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* Adopted shape method for mirror_pad op.

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* Adopted split op shape method.

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* Adopted tile ops shape methods.

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* Added const cast for mkldnn routines handles.

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* Refactored logSoftMaxForVector_ routine to conform with proper data and shape pointer casts.

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* Cosmetic changes to proper usage of constant pointers.

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* Refactored a couple shape comparators for strides and addBias helpers to proper use data pointers with inplace option.

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* Refactored depthToSpace helpers.

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* Refactored histogram helpers.

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* Refactored im2col helpers.

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* Refactored gather and gatherND helpers.

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* Fixed buffer usage on percentile helper.

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* Fixed gather shape with helpers and range buffer usage.

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* Fixed buffer usage with space to depth helpers.

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* Fixed buffer usage and constant shapes.

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* Fixed buffer usage with LUP decomposition>

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* Refactored onehot_ helper.

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* Refactored pad and prefix to use constant shapes.

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* Refactoed softmax helpers.

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* Fixed space to batch helpers to use buffers properly.

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* Fixed stack and split helpers.

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* Fixed buffer usage with sparse to dense helpers.

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* Fixed buffer usage with mindistance_ helpers.

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* Fixed buffer usage with tile helper.

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* Fixed constant shape usage.

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* Fixed constant shape usage with legacy pairwise bool ops.

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* Refactored a couple of methods to adopt constant shape usage.

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* Fixed broadcasting with constant shape."

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* Fixed const usage with inplace reverse and constant shapes with legacy reduction.

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* Refactored legacy ops with const shapes.

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* Refactored sort to adopt constant shapes.

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* Corrected sort for constant shape usage.

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* Fixed constant shape usage with special methods.

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* Refactored Context to conform with constant shape usage.

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* CUDA broadcasting headers

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* pairwise/indexreduce/random headers

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* Refactored native ops to adopt constant shapes.

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* legacy reduce3/scalar headers

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* Corrected pullRow signature and tests.

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* Corrected routines to proper use of constant shapes.

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* Refactored tests to use constant shapes properly.

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* Refactored legacy ops tests to use constant shapes properly.

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* Refactored buffer usage with NDArray tests.

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* Fixed native ops tests.

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* Fixed special concat routine.

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* Fixed buffer usage with test.

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* Fixed buffer usage with a test.

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* Refactored TAD.h and tests.

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* Refactored calcStrides* routines to use constant shapes.

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* Fixed miscelaneous errors with constant shapes.

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* NativeOps const changes

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* Corrected definitions for declared functions.

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* NativeOps const changes

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* few more const changes

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* Fixed const shapes with shape routines.

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* few more const changes

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* Fixed shape method for broadcastable case.

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* few more const changes

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* xw_plus_b BP shape fn restored

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* Fixed signatures with broadcasting.

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* Repaired backprops shape methods for a set of operations.

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* Refactored broadcast bool for cuda.

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* Refactored methods for 3 args with const qualifier.

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* Fixed a couple of kernel signatures for broadcasting.

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* Fixed kernels signatures for const buffers and shapes.

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* Refactored pairwise methods to persistent buffers and shapes usage.

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* Adopt const to buffers and shapes with kernels.

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* Adopt const to buffers and shapes with scalar kernels.

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* Refactored indexreduce kernels signatures to use const buffers and shapes.

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* Refactored pairwise kernels to adopt cons shapes and buffers.

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* Refactored pairwise bool kernels to adopt cons shapes and buffers.

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* Refactored random special ops to conform with const shapes and buffers.

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* Refactored native ops to conform with const shapes and buffers under cuda platform.

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* Cosmetical changes only.

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* Fixed const shapes and buffers error.

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* Corrected start pos routine.

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* Refactored methods to conform with const shapes and buffers.

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* Refactored helpers to use proper methods instead.

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* bunch of changes

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* next bunch of changes

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* next bunch of changes

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* Fixed execScalar declaration.

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* Fixed execScalar declaration.

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* Corrected const shape cases with sort and so on.

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* Fixed const shapes for sort.

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* Refactored kernel declarations to adopt const shapes.

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* Fixed kernels declarations to adopt const shapes.

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* Corrected kernel declarations to adopt const shapes and buffers.

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* Fixed kernels declarations to adopt const shapes.

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* Fixed segment helpers kernels declarations and so on to adopt const shapes.

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* Fixed const shape usage with segment and solve helpers.

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* Fixed kernel declaration with adjustWeight helper.

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* Fixed cuda implementations for constant shape helpers.

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* Adopted const shape usage with kernels.

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* Adopted top_k kernels to use const shapes and buffers.

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* Corrected kernels declarations to adopt const shapes with helpers.

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* Refactored NDArray definitions to adopt const shapes and buffers.

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* Fixed const shapes with image suppression helpers.

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* Slight improvement with buffers.

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* Refactored buffer usage.

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* Refactored buffer usage with tests.

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* Fixed const shape usage with definitions.

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* minor updates on cpu side

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* Refactored const shape usage with ConstantDescritor and native ops with cuda platform.

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* Refactored tear and tile kernels to adopt with const shapes.

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* softmax_loop fix

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* update missing signature

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* softmax again

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* few more missing consts

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* new methods updated

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Co-authored-by: shugeo <sgazeos@gmail.com>
2020-05-09 08:06:14 +03:00
Oleh e8cbf5255a
Backpropagation implementation of mergemax, mergeadd and mergeavg ops (#343)
* libnd4j: first step of merge_max implementation

Signed-off-by: Oleg <oleg.semeniv@gmail.com>

* libnd4j fixed typos

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* libnd4j some corrections for mergeMaxBp

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* libnd4j some minor corrections

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* libnd4j test added for mergemax_bp

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* libnd4j fixed several problems tests added, check with gradCheck

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* libnd4j remove duplicated tests

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* libnd4j split implementation of transforms ops into separate file implementation

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* libnd4j code clean up, added mergeavg_bp and mergeadd_bp, need testing

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* libnd4j merge master, fixed typos and added tests

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* libnd4j some minor fixes

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* libnd4j added helper for mergeAddBp operation, this permits to skip nullify

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* libnd4j file renaming changes and cuda some corrections, need some additional corrections

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* libnd4j some additional corrections for merge ops

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* libnd4j more corrections per request for cuda more proper usage

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2020-03-25 08:40:30 +03:00