cavis/libnd4j/blas/cpu/NDArrayFactory.cpp

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/*******************************************************************************
* Copyright (c) 2015-2018 Skymind, Inc.
*
* This program and the accompanying materials are made available under the
* terms of the Apache License, Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0.
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
* SPDX-License-Identifier: Apache-2.0
******************************************************************************/
//
// Created by GS <sgazeos@gmail.com> on 2018-12-20.
//
#include <NDArrayFactory.h>
#include <exceptions/cuda_exception.h>
#include <ConstantHelper.h>
#include <ConstantShapeHelper.h>
#include <ShapeUtils.h>
#include <type_traits>
namespace nd4j {
NDArray NDArrayFactory::string(const char *str, nd4j::LaunchContext * context) {
std::string s(str);
return string(s, context);
}
NDArray* NDArrayFactory::string_(const char *str, nd4j::LaunchContext * context) {
return string_(std::string(str), context);
}
NDArray NDArrayFactory::string(const std::string &str, nd4j::LaunchContext * context) {
auto headerLength = ShapeUtils::stringBufferHeaderRequirements(1);
std::shared_ptr<DataBuffer> pBuffer = std::make_shared<DataBuffer>(headerLength + str.length(), DataType::UTF8, context->getWorkspace(), true);
NDArray res(pBuffer, ShapeDescriptor::scalarDescriptor(DataType::UTF8), context);
int8_t* buffer = reinterpret_cast<int8_t*>(res.getBuffer());
auto offsets = reinterpret_cast<Nd4jLong *>(buffer);
offsets[0] = 0;
offsets[1] = str.length();
auto data = buffer + headerLength;
memcpy(data, str.c_str(), str.length());
res.tickWriteHost();
res.syncToDevice();
return res;
}
NDArray* NDArrayFactory::string_(const std::string &str, nd4j::LaunchContext * context) {
auto res = new NDArray();
*res = NDArrayFactory::string(str, context);
return res;
}
////////////////////////////////////////////////////////////////////////
template<typename T>
NDArray* NDArrayFactory::create_(const char order, const std::vector<Nd4jLong> &shape, nd4j::LaunchContext * context) {
return create_(order, shape, DataTypeUtils::fromT<T>(), context);
}
BUILD_SINGLE_TEMPLATE(template NDArray* NDArrayFactory::create_, (const char order, const std::vector<Nd4jLong> &shape, nd4j::LaunchContext * context), LIBND4J_TYPES);
////////////////////////////////////////////////////////////////////////
template <typename T>
void NDArrayFactory::memcpyFromVector(void *ptr, const std::vector<T> &vector) {
memcpy(ptr, vector.data(), vector.size() * sizeof(T));
}
template <>
void NDArrayFactory::memcpyFromVector(void *ptr, const std::vector<bool> &vector) {
auto p = reinterpret_cast<bool *>(ptr);
for (Nd4jLong e = 0; e < vector.size(); e++)
p[e] = vector[e];
}
template void NDArrayFactory::memcpyFromVector(void *ptr, const std::vector<double> &vector);
template void NDArrayFactory::memcpyFromVector(void *ptr, const std::vector<float> &vector);
template void NDArrayFactory::memcpyFromVector(void *ptr, const std::vector<float16> &vector);
template void NDArrayFactory::memcpyFromVector(void *ptr, const std::vector<Nd4jLong> &vector);
template void NDArrayFactory::memcpyFromVector(void *ptr, const std::vector<int> &vector);
template void NDArrayFactory::memcpyFromVector(void *ptr, const std::vector<int16_t> &vector);
template void NDArrayFactory::memcpyFromVector(void *ptr, const std::vector<uint8_t> &vector);
template void NDArrayFactory::memcpyFromVector(void *ptr, const std::vector<int8_t> &vector);
#ifndef __JAVACPP_HACK__
////////////////////////////////////////////////////////////////////////
template <typename T>
NDArray* NDArrayFactory::valueOf(const std::initializer_list<Nd4jLong>& shape, const T value, const char order, nd4j::LaunchContext * context) {
return valueOf(std::vector<Nd4jLong>(shape), value, order);
}
template NDArray* NDArrayFactory::valueOf(const std::initializer_list<Nd4jLong>& shape, const double value, const char order, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::valueOf(const std::initializer_list<Nd4jLong>& shape, const float value, const char order, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::valueOf(const std::initializer_list<Nd4jLong>& shape, const float16 value, const char order, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::valueOf(const std::initializer_list<Nd4jLong>& shape, const bfloat16 value, const char order, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::valueOf(const std::initializer_list<Nd4jLong>& shape, const Nd4jLong value, const char order, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::valueOf(const std::initializer_list<Nd4jLong>& shape, const int value, const char order, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::valueOf(const std::initializer_list<Nd4jLong>& shape, const uint8_t value, const char order, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::valueOf(const std::initializer_list<Nd4jLong>& shape, const int8_t value, const char order, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::valueOf(const std::initializer_list<Nd4jLong>& shape, const int16_t value, const char order, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::valueOf(const std::initializer_list<Nd4jLong>& shape, const bool value, const char order, nd4j::LaunchContext * context);
////////////////////////////////////////////////////////////////////////
template <typename T>
NDArray NDArrayFactory::create(const char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<T>& data, nd4j::LaunchContext * context) {
std::vector<T> vec(data);
return create<T>(order, shape, vec, context);
}
template NDArray NDArrayFactory::create(const char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<double>& data, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(const char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<float>& data, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(const char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<float16>& data, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(const char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<bfloat16>& data, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(const char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<Nd4jLong>& data, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(const char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<int>& data, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(const char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<int16_t>& data, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(const char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<int8_t>& data, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(const char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<uint8_t>& data, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(const char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<bool>& data, nd4j::LaunchContext * context);
#endif
////////////////////////////////////////////////////////////////////////
template <typename T>
NDArray* NDArrayFactory::create_(const T scalar, nd4j::LaunchContext * context) {
std::shared_ptr<DataBuffer> buffer = std::make_shared<DataBuffer>(1 * sizeof(T), DataTypeUtils::fromT<T>(), context->getWorkspace(), true);
NDArray* res = new NDArray(buffer, ShapeDescriptor::scalarDescriptor(DataTypeUtils::fromT<T>()), context);
res->bufferAsT<T>()[0] = scalar;
res->tickWriteHost();
res->syncToDevice();
return res;
}
template NDArray* NDArrayFactory::create_(const double scalar, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::create_(const float scalar, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::create_(const float16 scalar, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::create_(const bfloat16 scalar, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::create_(const Nd4jLong scalar, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::create_(const int scalar, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::create_(const bool scalar, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::create_(const int8_t scalar, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::create_(const uint8_t scalar, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::create_(const int16_t scalar, nd4j::LaunchContext * context);
template <typename T>
NDArray NDArrayFactory::create(nd4j::DataType type, const T scalar, nd4j::LaunchContext * context) {
if (type == DataTypeUtils::fromT<T>())
return NDArrayFactory::create(scalar, context);
NDArray res(type, context);
res.p(0, scalar);
res.syncToDevice();
return res;
}
// BUILD_DOUBLE_TEMPLATE(template NDArray NDArrayFactory::create, (DataType type, const T scalar, nd4j::LaunchContext * context), LIBND4J_TYPES);
template NDArray NDArrayFactory::create(DataType type, const double scalar, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(DataType type, const float scalar, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(DataType type, const float16 scalar, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(DataType type, const bfloat16 scalar, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(DataType type, const Nd4jLong scalar, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(DataType type, const int scalar, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(DataType type, const int8_t scalar, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(DataType type, const uint8_t scalar, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(DataType type, const uint16_t scalar, nd4j::LaunchContext* workspace);
template NDArray NDArrayFactory::create(DataType type, const uint32_t scalar, nd4j::LaunchContext* workspace);
template NDArray NDArrayFactory::create(DataType type, const uint64_t scalar, nd4j::LaunchContext* workspace);
template NDArray NDArrayFactory::create(DataType type, const int16_t scalar, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(DataType type, const bool scalar, nd4j::LaunchContext * context);
template <typename T>
NDArray NDArrayFactory::create(const T scalar, nd4j::LaunchContext * context) {
std::shared_ptr<DataBuffer> buffer = std::make_shared<DataBuffer>(1 * sizeof(T), DataTypeUtils::fromT<T>(), context->getWorkspace(), true);
NDArray res(buffer, ShapeDescriptor::scalarDescriptor(DataTypeUtils::fromT<T>()), context);
res.bufferAsT<T>()[0] = scalar;
res.tickWriteHost();
res.syncToDevice();
return res;
}
template NDArray NDArrayFactory::create(const double scalar, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(const float scalar, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(const float16 scalar, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(const bfloat16 scalar, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(const Nd4jLong scalar, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(const int scalar, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(const int8_t scalar, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(const uint8_t scalar, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(const int16_t scalar, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(const uint16_t scalar, nd4j::LaunchContext* workspace);
template NDArray NDArrayFactory::create(const uint32_t scalar, nd4j::LaunchContext* workspace);
template NDArray NDArrayFactory::create(const uint64_t scalar, nd4j::LaunchContext* workspace);
template NDArray NDArrayFactory::create(const bool scalar, nd4j::LaunchContext * context);
////////////////////////////////////////////////////////////////////////
template<typename T>
NDArray* NDArrayFactory::create_(const char order, const std::vector<Nd4jLong> &shape, const std::vector<T> &data, nd4j::LaunchContext * context) {
return new NDArray(NDArrayFactory::create<T>(order, shape, data, context));
}
template NDArray* NDArrayFactory::create_(const char order, const std::vector<Nd4jLong> &shape, const std::vector<double> &data, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::create_(const char order, const std::vector<Nd4jLong> &shape, const std::vector<float> &data, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::create_(const char order, const std::vector<Nd4jLong> &shape, const std::vector<float16> &data, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::create_(const char order, const std::vector<Nd4jLong> &shape, const std::vector<bfloat16> &data, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::create_(const char order, const std::vector<Nd4jLong> &shape, const std::vector<int> &data, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::create_(const char order, const std::vector<Nd4jLong> &shape, const std::vector<Nd4jLong> &data, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::create_(const char order, const std::vector<Nd4jLong> &shape, const std::vector<int8_t> &data, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::create_(const char order, const std::vector<Nd4jLong> &shape, const std::vector<uint8_t> &data, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::create_(const char order, const std::vector<Nd4jLong> &shape, const std::vector<int16_t> &data, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::create_(const char order, const std::vector<Nd4jLong> &shape, const std::vector<bool> &data, nd4j::LaunchContext * context);
////////////////////////////////////////////////////////////////////////
template <>
NDArray* NDArrayFactory::valueOf(const std::vector<Nd4jLong>& shape, NDArray* value, const char order, nd4j::LaunchContext * context) {
auto result = create_(order, shape, value->dataType(), context);
result->assign(*value);
return result;
}
template <>
NDArray* NDArrayFactory::valueOf(const std::vector<Nd4jLong>& shape, NDArray& value, const char order, nd4j::LaunchContext * context) {
auto result = create_(order, shape, value.dataType(), context);
result->assign(value);
return result;
}
template <typename T>
NDArray* NDArrayFactory::valueOf(const std::vector<Nd4jLong>& shape, const T value, const char order, nd4j::LaunchContext * context) {
auto result = create_(order, shape, DataTypeUtils::fromT<T>());
result->assign(value);
return result;
}
template NDArray* NDArrayFactory::valueOf(const std::vector<Nd4jLong>& shape, const double value, const char order, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::valueOf(const std::vector<Nd4jLong>& shape, const float value, const char order, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::valueOf(const std::vector<Nd4jLong>& shape, const float16 value, const char order, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::valueOf(const std::vector<Nd4jLong>& shape, const bfloat16 value, const char order, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::valueOf(const std::vector<Nd4jLong>& shape, const Nd4jLong value, const char order, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::valueOf(const std::vector<Nd4jLong>& shape, const int value, const char order, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::valueOf(const std::vector<Nd4jLong>& shape, const int16_t value, const char order, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::valueOf(const std::vector<Nd4jLong>& shape, const int8_t value, const char order, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::valueOf(const std::vector<Nd4jLong>& shape, const uint8_t value, const char order, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::valueOf(const std::vector<Nd4jLong>& shape, const bool value, const char order, nd4j::LaunchContext * context);
////////////////////////////////////////////////////////////////////////
template <typename T>
NDArray* NDArrayFactory::linspace(const T from, const T to, const Nd4jLong numElements) {
NDArray* result = NDArrayFactory::vector<T>(numElements);
//TO DO: linspace should be executed on DEVICE, but only CPU version implemnted!
for (Nd4jLong e = 0; e < numElements; e++) {
T step = (T) e / ((T) numElements - (T) 1);
result->p<T >(e, (from * ((T) 1 - step) + step * to));
}
result->syncToDevice();
return result;
}
template NDArray* NDArrayFactory::linspace(const double from, const double to, const Nd4jLong numElements);
template NDArray* NDArrayFactory::linspace(const float from, const float to, const Nd4jLong numElements);
template NDArray* NDArrayFactory::linspace(const float16 from, const float16 to, const Nd4jLong numElements);
template NDArray* NDArrayFactory::linspace(const bfloat16 from, const bfloat16 to, const Nd4jLong numElements);
template NDArray* NDArrayFactory::linspace(const Nd4jLong from, const Nd4jLong to, const Nd4jLong numElements);
template NDArray* NDArrayFactory::linspace(const int from, const int to, const Nd4jLong numElements);
template NDArray* NDArrayFactory::linspace(const int16_t from, const int16_t to, const Nd4jLong numElements);
template NDArray* NDArrayFactory::linspace(const uint8_t from, const uint8_t to, const Nd4jLong numElements);
template NDArray* NDArrayFactory::linspace(const uint16_t from, const uint16_t to, const Nd4jLong numElements);
template NDArray* NDArrayFactory::linspace(const uint32_t from, const uint32_t to, const Nd4jLong numElements);
template NDArray* NDArrayFactory::linspace(const uint64_t from, const uint64_t to, const Nd4jLong numElements);
template NDArray* NDArrayFactory::linspace(const int8_t from, const int8_t to, const Nd4jLong numElements);
template NDArray* NDArrayFactory::linspace(const bool from, const bool to, const Nd4jLong numElements);
////////////////////////////////////////////////////////////////////////
template <typename T>
NDArray* NDArrayFactory::vector(Nd4jLong length, const T value, nd4j::LaunchContext * context) {
std::shared_ptr<DataBuffer> buffer = std::make_shared<DataBuffer>(length * sizeof(T), DataTypeUtils::fromT<T>(), context->getWorkspace(), true);
auto res = new NDArray(buffer, ShapeDescriptor::vectorDescriptor(length, DataTypeUtils::fromT<T>()), context);
if (value == (T)0.0f)
res->nullify();
else
res->assign(value);
return res;
}
template NDArray* NDArrayFactory::vector(Nd4jLong length, const double startingValue, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::vector(Nd4jLong length, const float startingValue, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::vector(Nd4jLong length, const float16 startingValue, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::vector(Nd4jLong length, const bfloat16 startingValue, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::vector(Nd4jLong length, const Nd4jLong startingValue, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::vector(Nd4jLong length, const int startingValue, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::vector(Nd4jLong length, const uint8_t startingValue, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::vector(Nd4jLong length, const uint16_t startingValue, nd4j::LaunchContext *workspace);
template NDArray* NDArrayFactory::vector(Nd4jLong length, const uint32_t startingValue, nd4j::LaunchContext *workspace);
template NDArray* NDArrayFactory::vector(Nd4jLong length, const uint64_t startingValue, nd4j::LaunchContext *workspace);
template NDArray* NDArrayFactory::vector(Nd4jLong length, const int8_t startingValue, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::vector(Nd4jLong length, const int16_t startingValue, nd4j::LaunchContext * context);
template NDArray* NDArrayFactory::vector(Nd4jLong length, const bool startingValue, nd4j::LaunchContext * context);
////////////////////////////////////////////////////////////////////////
template <typename T>
NDArray NDArrayFactory::create(const char order, const std::initializer_list<Nd4jLong>& shape, nd4j::LaunchContext * context) {
std::vector<Nd4jLong> vec(shape);
return create<T>(order, vec, context);
}
BUILD_SINGLE_TEMPLATE(template NDArray NDArrayFactory::create, (const char, const std::initializer_list<Nd4jLong>&, nd4j::LaunchContext * context), LIBND4J_TYPES);
////////////////////////////////////////////////////////////////////////
template <typename T>
NDArray NDArrayFactory::create(const char order, const std::vector<Nd4jLong> &shape, nd4j::LaunchContext * context) {
return create(order, shape, DataTypeUtils::fromT<T>(), context);
}
BUILD_SINGLE_TEMPLATE(template NDArray NDArrayFactory::create, (const char order, const std::vector<Nd4jLong> &shape, nd4j::LaunchContext * context), LIBND4J_TYPES);
////////////////////////////////////////////////////////////////////////
NDArray NDArrayFactory::create(const char order, const std::vector<Nd4jLong> &shape, nd4j::DataType dtype, nd4j::LaunchContext* context) {
if ((int) shape.size() > MAX_RANK)
throw std::invalid_argument("NDArrayFactory::create: rank of NDArray can't exceed 32");
ShapeDescriptor descriptor(dtype, order, shape);
std::shared_ptr<DataBuffer> buffer = std::make_shared<DataBuffer>(descriptor.arrLength() * DataTypeUtils::sizeOfElement(dtype), dtype, context->getWorkspace());
NDArray result(buffer, descriptor, context);
result.nullify();
return result;
}
////////////////////////////////////////////////////////////////////////
NDArray NDArrayFactory::create(nd4j::DataType dtype, nd4j::LaunchContext * context) {
std::shared_ptr<DataBuffer> buffer = std::make_shared<DataBuffer>(DataTypeUtils::sizeOfElement(dtype), dtype, context->getWorkspace(), true);
NDArray res(buffer, ShapeDescriptor::scalarDescriptor(dtype), context);
res.nullify();
return res;
}
////////////////////////////////////////////////////////////////////////
template <typename T>
NDArray NDArrayFactory::create(const std::vector<T> &values, nd4j::LaunchContext * context) {
std::shared_ptr<DataBuffer> buffer = std::make_shared<DataBuffer>(values.size() * sizeof(T), DataTypeUtils::fromT<T>(), context->getWorkspace(), true);
NDArray res(buffer, ShapeDescriptor::vectorDescriptor(values.size(), DataTypeUtils::fromT<T>()), context);
memcpyFromVector<T>(res.getBuffer(), values);
res.tickWriteHost();
res.syncToDevice();
return res;
}
template NDArray NDArrayFactory::create(const std::vector<double> &values, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(const std::vector<float> &values, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(const std::vector<float16> &values, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(const std::vector<bfloat16> &values, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(const std::vector<Nd4jLong> &values, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(const std::vector<int> &values, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(const std::vector<int16_t> &values, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(const std::vector<int8_t> &values, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(const std::vector<uint8_t> &values, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(const std::vector<bool> &values, nd4j::LaunchContext * context);
////////////////////////////////////////////////////////////////////////
template <typename T>
NDArray* NDArrayFactory::empty_(nd4j::LaunchContext * context) {
auto shapeInfo = ShapeBuilders::createScalarShapeInfo(DataTypeUtils::fromT<T>(), context->getWorkspace());
ArrayOptions::setPropertyBit(shapeInfo, ARRAY_EMPTY);
auto result = new NDArray(nullptr, shapeInfo, context, false);
RELEASE(shapeInfo, context->getWorkspace());
return result;
}
BUILD_SINGLE_TEMPLATE(template NDArray* NDArrayFactory::empty_, (nd4j::LaunchContext * context), LIBND4J_TYPES);
NDArray* NDArrayFactory::empty_(nd4j::DataType dataType, nd4j::LaunchContext * context) {
if (context == nullptr)
context = nd4j::LaunchContext ::defaultContext();
auto shapeInfo = ShapeBuilders::createScalarShapeInfo(dataType, context->getWorkspace());
ArrayOptions::setPropertyBit(shapeInfo, ARRAY_EMPTY);
auto result = new NDArray(nullptr, shapeInfo, context, false);
RELEASE(shapeInfo, context->getWorkspace());
return result;
}
////////////////////////////////////////////////////////////////////////
template <typename T>
NDArray NDArrayFactory::empty(nd4j::LaunchContext * context) {
return empty(DataTypeUtils::fromT<T>(), context);
}
BUILD_SINGLE_TEMPLATE(template NDArray NDArrayFactory::empty, (nd4j::LaunchContext * context), LIBND4J_TYPES);
////////////////////////////////////////////////////////////////////////
NDArray NDArrayFactory::empty(nd4j::DataType dataType, nd4j::LaunchContext * context) {
auto shapeInfo = ShapeBuilders::createScalarShapeInfo(dataType, context->getWorkspace());
ArrayOptions::setPropertyBit(shapeInfo, ARRAY_EMPTY);
NDArray result(nullptr, shapeInfo, context, false);
RELEASE(shapeInfo, context->getWorkspace());
return result;
}
////////////////////////////////////////////////////////////////////////
NDArray* NDArrayFactory::valueOf(const std::vector<Nd4jLong>& shape, const NDArray& value, const char order, nd4j::LaunchContext * context) {
auto res = NDArrayFactory::create_(order, shape, value.dataType(), context);
res->assign(const_cast<NDArray&>(value));
return res;
}
////////////////////////////////////////////////////////////////////////
NDArray* NDArrayFactory::create_( const char order, const std::vector<Nd4jLong> &shape, nd4j::DataType dataType, nd4j::LaunchContext * context) {
return new NDArray(order, shape, dataType, context);
}
////////////////////////////////////////////////////////////////////////
template <typename T>
NDArray NDArrayFactory::create(const char order, const std::vector<Nd4jLong> &shape, const std::vector<T> &data, nd4j::LaunchContext * context) {
if ((int) shape.size() > MAX_RANK)
throw std::invalid_argument("NDArrayFactory::create: rank of NDArray can't exceed 32 !");
ShapeDescriptor descriptor(DataTypeUtils::fromT<T>(), order, shape);
if (descriptor.arrLength() != data.size()) {
nd4j_printf("NDArrayFactory::create: data size [%i] doesn't match shape length [%lld]\n", data.size(), descriptor.arrLength());
throw std::runtime_error("NDArrayFactory::create: data size doesn't match shape");
}
std::shared_ptr<DataBuffer> buffer = std::make_shared<DataBuffer>(data.data(), DataTypeUtils::fromT<T>(), descriptor.arrLength() * sizeof(T), context->getWorkspace());
NDArray result(buffer, descriptor, context);
return result;
}
////////////////////////////////////////////////////////////////////////
template <>
NDArray NDArrayFactory::create<bool>(const char order, const std::vector<Nd4jLong> &shape, const std::vector<bool> &data, nd4j::LaunchContext * context) {
if ((int) shape.size() > MAX_RANK)
throw std::invalid_argument("NDArrayFactory::create: rank of NDArray can't exceed 32 !");
ShapeDescriptor descriptor(nd4j::DataType::BOOL, order, shape);
if (descriptor.arrLength() != data.size()) {
nd4j_printf("NDArrayFactory::create: data size [%i] doesn't match shape length [%lld]\n", data.size(), descriptor.arrLength());
throw std::runtime_error("NDArrayFactory::create: data size doesn't match shape");
}
bool* hostBuffer = nullptr;
ALLOCATE(hostBuffer, context->getWorkspace(), data.size(), bool);
std::copy(data.begin(), data.end(), hostBuffer);
std::shared_ptr<DataBuffer> buffer = std::make_shared<DataBuffer>(hostBuffer, data.size() * sizeof(bool), nd4j::DataType::BOOL, true, context->getWorkspace());
NDArray result(buffer, descriptor, context);
return result;
}
////////////////////////////////////////////////////////////////////////
template <typename T>
NDArray NDArrayFactory::create(T* buffer, const char order, const std::initializer_list<Nd4jLong>& shape, nd4j::LaunchContext * context) {
if ((int) shape.size() > MAX_RANK)
throw std::invalid_argument("NDArrayFactory::create: Rank of NDArray can't exceed 32");
std::vector<Nd4jLong> shp(shape);
ShapeDescriptor descriptor(DataTypeUtils::fromT<T>(), order, shp);
std::shared_ptr<DataBuffer> pBuffer = std::make_shared<DataBuffer>(buffer, descriptor.arrLength() * sizeof(T), descriptor.dataType(), false, context->getWorkspace());
NDArray result(pBuffer, descriptor, context);
return result;
}
template NDArray NDArrayFactory::create(double* buffer, const char order, const std::initializer_list<Nd4jLong>& shape, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(float* buffer, const char order, const std::initializer_list<Nd4jLong>& shape, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(float16* buffer, const char order, const std::initializer_list<Nd4jLong>& shape, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(bfloat16* buffer, const char order, const std::initializer_list<Nd4jLong>& shape, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(Nd4jLong * buffer, const char order, const std::initializer_list<Nd4jLong>& shape, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(int* buffer, const char order, const std::initializer_list<Nd4jLong>& shape, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(bool* buffer, const char order, const std::initializer_list<Nd4jLong>& shape, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(uint8_t * buffer, const char order, const std::initializer_list<Nd4jLong>& shape, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(int8_t* buffer, const char order, const std::initializer_list<Nd4jLong>& shape, nd4j::LaunchContext * context);
template NDArray NDArrayFactory::create(int16_t* buffer, const char order, const std::initializer_list<Nd4jLong>& shape, nd4j::LaunchContext * context);
NDArray NDArrayFactory::string(char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<const char *> &strings, nd4j::LaunchContext * context) {
std::vector<const char*> vec(strings);
return NDArrayFactory::string(order, shape, vec, context);
}
NDArray NDArrayFactory::string(char order, const std::vector<Nd4jLong> &shape, const std::vector<const char *> &strings, nd4j::LaunchContext * context) {
std::vector<std::string> vec(strings.size());
int cnt = 0;
for (auto s:strings)
vec[cnt++] = std::string(s);
return NDArrayFactory::string(order, shape, vec, context);
}
NDArray NDArrayFactory::string(char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<std::string> &string, nd4j::LaunchContext * context) {
std::vector<std::string> vec(string);
return NDArrayFactory::string(order, shape, vec, context);
}
NDArray* NDArrayFactory::string_(char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<const char *> &strings, nd4j::LaunchContext * context) {
std::vector<const char*> vec(strings);
return NDArrayFactory::string_(order, shape, vec, context);
}
NDArray* NDArrayFactory::string_(char order, const std::vector<Nd4jLong> &shape, const std::vector<const char *> &strings, nd4j::LaunchContext * context) {
std::vector<std::string> vec(strings.size());
int cnt = 0;
for (auto s:strings)
vec[cnt++] = std::string(s);
return NDArrayFactory::string_(order, shape, vec, context);
}
NDArray* NDArrayFactory::string_(char order, const std::vector<Nd4jLong> &shape, const std::initializer_list<std::string> &string, nd4j::LaunchContext * context) {
std::vector<std::string> vec(string);
return NDArrayFactory::string_(order, shape, vec, context);
}
NDArray NDArrayFactory::string(char order, const std::vector<Nd4jLong> &shape, const std::vector<std::string> &string, nd4j::LaunchContext * context) {
if (context == nullptr)
context = nd4j::LaunchContext ::defaultContext();
auto headerLength = ShapeUtils::stringBufferHeaderRequirements(string.size());
std::vector<Nd4jLong> offsets(string.size() + 1);
Nd4jLong dataLength = 0;
for (int e = 0; e < string.size(); e++) {
offsets[e] = dataLength;
dataLength += string[e].length();
}
offsets[string.size()] = dataLength;
std::shared_ptr<DataBuffer> pBuffer = std::make_shared<DataBuffer>(headerLength + dataLength, DataType::UTF8, context->getWorkspace(), true);
NDArray res(pBuffer, ShapeDescriptor(DataType::UTF8, order, shape), context);
res.setAttached(context->getWorkspace() != nullptr);
if (res.lengthOf() != string.size())
throw std::invalid_argument("Number of strings should match length of array");
memcpy(res.buffer(), offsets.data(), offsets.size() * sizeof(Nd4jLong));
auto data = static_cast<int8_t*>(res.buffer()) + headerLength;
int resLen = res.lengthOf();
for (int e = 0; e < resLen; e++) {
auto length = offsets[e+1] - offsets[e];
auto cdata = data + offsets[e];
memcpy(cdata, string[e].c_str(), string[e].length());
}
res.tickWriteHost();
res.syncToDevice();
return res;
}
NDArray* NDArrayFactory::string_(char order, const std::vector<Nd4jLong> &shape, const std::vector<std::string> &string, nd4j::LaunchContext * context) {
auto res = new NDArray();
*res = NDArrayFactory::string(order, shape, string, context);
return res;
}
}