108 lines
3.1 KiB
C
108 lines
3.1 KiB
C
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/*******************************************************************************
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* Copyright (c) 2015-2018 Skymind, Inc.
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*
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* This program and the accompanying materials are made available under the
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* terms of the Apache License, Version 2.0 which is available at
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* https://www.apache.org/licenses/LICENSE-2.0.
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*
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* SPDX-License-Identifier: Apache-2.0
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******************************************************************************/
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//
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// Created by raver119 on 06.02.2018.
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//
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#ifndef LIBND4J_FRAMESTATE_H
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#define LIBND4J_FRAMESTATE_H
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#include <string>
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#include <pointercast.h>
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#include <dll.h>
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namespace nd4j {
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namespace graph {
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class ND4J_EXPORT FrameState {
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private:
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std::string _name;
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Nd4jLong _id = 0;
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int _numberOfCycles = 0;
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bool _activated = false;
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bool _rewindPlanned = false;
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int _rewindPosition = -1;
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public:
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FrameState(Nd4jLong id = 0);
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~FrameState() = default;
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/**
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* This method returns number of cycles passed for this Frame
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*
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* @return
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*/
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int getNumberOfCycles();
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/**
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* This method increments number of cycles by 1 for this Frame
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*/
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void incrementNumberOfCycles();
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/**
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* This method returns TRUE is frame was activated at LoopCond
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* @return
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*/
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bool wasActivated();
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/**
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* This method allows to toggle activated state of this Frame
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* @param reallyActivated
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*/
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void markActivated(bool reallyActivated);
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/**
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* This method returns of this Frame (if it's set)
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* @return
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*/
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std::string& getFrameName();
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/**
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* This method returns TRUE if reset is planned for this Frame
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* @return
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*/
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bool isRewindPlanned();
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/**
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* This method allows you to toggle flag for planned rewind
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* @param reallyPlanning
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*/
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void planRewind(bool reallyPlanning);
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/**
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* This method returns planned reset position for given Frame
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* @return
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*/
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int getRewindPosition();
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/**
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* This method allows to set rewind position for this Frame
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* @param pos
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*/
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void setRewindPosition(int pos);
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/**
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* This method allows to set rewind position for this Frame, but only if it wasn't set earlier
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* @param pos
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*/
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void setRewindPositionOnce(int pos);
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};
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}
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}
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#endif //LIBND4J_FRAMESTATE_H
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