2019-06-06 14:21:15 +02:00
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/*******************************************************************************
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* Copyright (c) 2015-2018 Skymind, Inc.
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*
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* This program and the accompanying materials are made available under the
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* terms of the Apache License, Version 2.0 which is available at
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* https://www.apache.org/licenses/LICENSE-2.0.
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*
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* SPDX-License-Identifier: Apache-2.0
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******************************************************************************/
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//
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// Created by raver119 on 07.10.2017.
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// Modified by GS <sgazeos@gmail.com> on 3/9/2018
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//
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#include <gemm.h>
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#include <types/types.h>
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#include <Environment.h>
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#include <execution/Threads.h>
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namespace nd4j {
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namespace blas {
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template <typename T>
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void* transpose(int orderSource, int orderTarget, int rows, int cols, void *vsource) {
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auto ret = new T[rows * cols];
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auto source = reinterpret_cast<T *>(vsource);
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// handle transpose in parallel
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auto func = PRAGMA_THREADS_FOR {
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for (auto r = start; r < stop; r += increment) {
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for (int c = 0; c < cols; c++) {
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int zIdx = orderTarget == CblasRowMajor ? linearIndexC(rows, cols, r, c) : linearIndexF(rows, cols, r, c);
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int xIdx = orderSource == CblasColMajor ? linearIndexF(rows, cols, r, c) : linearIndexC(rows, cols, r, c);
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ret[zIdx] = source[xIdx];
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}
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}
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};
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samediff::Threads::parallel_for(func, 0, rows);
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return ret;
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}
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template <typename X, typename Y, typename Z>
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void GEMM<X, Y, Z>::op(int Order, int TransA, int TransB,
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int M, int N, int K,
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double alpha,
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void *vA, int lda,
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void *vB, int ldb,
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double beta,
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void *vC, int ldc) {
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auto A = reinterpret_cast<X *>(vA);
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auto B = reinterpret_cast<Y *>(vB);
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auto C = reinterpret_cast<Z *>(vC);
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bool transAFlag = TransA == CblasTrans;
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bool transBFlag = TransB == CblasTrans;
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if (beta == 0.0) {
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Z z = 0.f;
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int length = M*N;
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if (length <= Environment::getInstance()->elementwiseThreshold()) {
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for (int r = 0; r < length; r++)
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C[r] = z;
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} else {
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auto func = PRAGMA_THREADS_FOR {
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for (auto r = start; r < stop; r += increment)
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C[r] = z;
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};
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samediff::Threads::parallel_for(func, 0, length);
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}
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}
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auto func = PRAGMA_THREADS_FOR_2D {
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for (auto r = start_x; r < stop_x; r += inc_x) {
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for (auto c = start_y; c < stop_y; c += inc_y) {
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int zIdx = linearIndexF(M, N, r, c);
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Z dot = static_cast<Z>(0.0f);
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if (alpha != 0.0) {
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int bIdx; // = linearIndexF(K, N, 0, c);
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int aIdx;
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for (int k = 0; k < K; k++) {
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aIdx = (transAFlag ? linearIndexC(M, K, r, k) : linearIndexF(M, K, r, k));
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bIdx = (transBFlag ? linearIndexC(K, N, k, c) : linearIndexF(K, N, k, c));
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dot += static_cast<Z>(alpha) * static_cast<Z>(A[aIdx]) * static_cast<Z>(B[bIdx]);//A[aIdx]nd4j::math::nd4j_dot<T>(aX, bX, K) * alpha;
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}
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}
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if (beta != 0.0) {
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C[zIdx] = static_cast<Z>(dot + beta * C[zIdx]);
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} else {
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C[zIdx] = static_cast<Z>(dot);
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}
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}
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}
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};
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samediff::Threads::parallel_for(func, 0, M, 1, 0, N, 1);
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}
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template<typename X, typename Y, typename Z>
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void GEMV<X, Y, Z>::op(int TRANS, int M, int N,
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double alpha,
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void * vX,
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int lda,
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void* vY,
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int incx,
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double beta,
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void* vZ,
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int incy ) {
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auto x = reinterpret_cast<X *>(vX);
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auto y = reinterpret_cast<Y *>(vY);
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auto z = reinterpret_cast<Z *>(vZ);
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auto aT = TRANS == CblasTrans ? reinterpret_cast<X *>(nd4j::blas::transpose<X>(CblasColMajor, CblasRowMajor, M, N, reinterpret_cast<void *>(x))) : x;
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2019-11-13 15:15:18 +01:00
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auto func = PRAGMA_THREADS_FOR {
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for (auto r = start; r < stop; r += increment) {
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int aIdx = linearIndexC(M, N, r, 0);
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auto aX = aT + aIdx;
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auto dot = nd4j::math::nd4j_dot<X, Y, Z>(aX, y, lda) * alpha;
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z[r] = beta == 0.0f ? dot : dot + beta * z[r];
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}
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};
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samediff::Threads::parallel_for(func, 0, M);
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if (TRANS == CblasTrans)
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delete[] aT;
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}
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BUILD_TRIPLE_TEMPLATE(template class GEMV, , LIBND4J_TYPES, FLOAT_TYPES, FLOAT_TYPES);
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BUILD_TRIPLE_TEMPLATE(template class GEMM, , LIBND4J_TYPES, FLOAT_TYPES, FLOAT_TYPES);
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}
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}
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